Player Matchup

Osiris
Osiris
BlowYrslfUp
Osiris
Level 16
God Stats
0W - 2L
1,644 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Chaac
Chaac
Bluewatch
Chaac
Level 27
God Stats
2W - 2L
1,703 SR
Queue Stats
222W - 214L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Gay_Boi_24
Danzaburou
Level 29
God Stats
2W - 5L
1,258 SR
Queue Stats
127W - 156L
1,082 Elo+
Solo
Ra
Ra
Skorshers
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Hun Batz
Hun Batz
whitewatch
Hun Batz
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 67L
1,535 Elo+
Party 1
Team Averages
Level 41
1,521 SR
1,448 Elo+

VS

Team Averages
Level 64
1,544 SR
1,608 Elo+
Arachne
Arachne
Faceroll369
Arachne
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 45L
1,802 Elo+
Party 2
Sun Wukong
Sun Wukong
KIN9PIN33
Sun Wukong
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 51L
1,256 Elo+
Solo
Kukulkan
Kukulkan
PantherPride70
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,687 Elo+
Party 2
Olorun
Olorun
Th3 Rephlex
Olorun
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 199L
1,577 Elo+
Party 2
Neith
Neith
shockanthony
Neith
Level 28
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
3 / 9 / 4
11,452
716
12,220
24,361
28,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Bluewatch
Chaac
17
2 / 10 / 6
10,717
670
15,557
31,456
34,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Gay_Boi_24
Danzaburou
20
5 / 5 / 5
12,830
802
14,020
14,613
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 14 / 3
10,529
658
8,239
17,309
5,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
whitewatch
Hun Batz
20
6 / 10 / 4
13,023
814
20,463
21,102
9,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Faceroll369
Arachne
18
9 / 3 / 9
12,878
805
16,933
21,509
11,554
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
KIN9PIN33
Sun Wukong
20
11 / 4 / 14
14,272
892
19,468
25,651
34,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
20
9 / 4 / 11
13,632
852
17,012
10,814
4,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
20
10 / 3 / 19
13,719
857
22,065
16,966
8,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 3 / 19
13,639
852
19,397
17,187
8,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
119
17
Kills
47
48
Deaths
17
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
9
4
0.56
L
Chaac
Bluewatch
Chaac
2
10
6
0.5
W
Arachne
Faceroll369
Arachne
9
3
9
4.5
L
Danzaburou
Gay_Boi_24
Danzaburou
5
5
5
1.5
W
Sun Wukong
KIN9PIN33
Sun Wukong
11
4
14
4.5
W
Kukulkan
9
4
11
3.63
L
1
14
3
0.18
W
Olorun
10
3
19
6.5
W
8
3
19
5.83
L
Hun Batz
whitewatch
Hun Batz
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
94,875
108,841
Taken
92,127
84,319
Mitigated
66,679
15,340
Healing
37,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
12,220
2,590
75
2,837
24,361
28,211
0
7,076
16,662
8,799
20,773
L
Chaac
Bluewatch
Chaac
15,557
3,046
0
5,340
31,456
34,881
0
16,277
14,226
0
33,501
W
Arachne
Faceroll369
Arachne
16,933
10,570
0
9,013
21,509
11,554
2,756
2,753
18,756
0
42,956
L
Danzaburou
Gay_Boi_24
Danzaburou
14,020
6,339
0
3,070
14,613
5,643
544
7,072
7,203
0
56,856
W
Sun Wukong
KIN9PIN33
Sun Wukong
19,468
5,626
274
11,085
25,651
34,232
868
2,007
23,644
0
41,948
W
Kukulkan
17,012
2,416
0
1,812
10,814
4,600
1,620
918
9,896
72,449
0
L
8,239
1,768
1,684
692
17,309
5,667
28
5,260
11,542
30,199
0
W
Olorun
22,065
14,023
2,052
7,195
16,966
8,271
3,978
2,075
14,891
51,493
0
W
19,397
6,997
172
5,951
17,187
8,022
1,855
3,520
13,667
0
46,404
L
Hun Batz
whitewatch
Hun Batz
20,463
9,002
0
1,642
21,102
9,917
0
3,167
17,160
0
52,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,551
Gold Earned
68,140
292
Minions Killed
321
0
Camps Cleared
0
1,272,407
Distance Traveled
1,697,937
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,452
716
30
2
0
234,259
1
L
Chaac
10,717
670
50
3
0
279,405
0
W
Arachne
12,878
805
37
2
0
360,941
0
L
Danzaburou
12,830
802
95
6
0
254,366
0
W
Sun Wukong
14,272
892
60
4
0
338,917
1
W
Kukulkan
13,632
852
99
6
0
335,490
1
L
Ra
10,529
658
51
3
0
207,053
0
W
Olorun
13,719
857
52
3
0
370,175
0
W
Neith
13,639
852
73
5
0
292,414
1
L
Hun Batz
13,023
814
66
4
0
297,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role