Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hαppy
Kukulkan
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
2,794W - 589L
2,090 Elo+
Party 1
Medusa
Medusa
iTweeTyo
Medusa
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
663W - 71L
2,033 Elo+
Party 1
Team Averages
Level 144
1,500 SR
1,874 Elo+

VS

Team Averages
Level 120
1,369 SR
1,275 Elo+
Danzaburou
Danzaburou
Kazan Kumo
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 32L
1,773 Elo+
Solo
Baron Samedi
Baron Samedi
Phil1332
Baron Samedi
Level 82
God Stats
5W - 11L
1,107 SR
Queue Stats
11W - 19L
1,026 Elo+
Party 2
Atlas
Atlas
Solidusflames77
Atlas
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 19L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 1 / 8
7,671
767
4,684
8,116
9,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Hαppy
Kukulkan
12
4 / 1 / 5
7,818
782
7,194
3,335
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
iTweeTyo
Medusa
13
6 / 2 / 2
7,827
783
11,892
7,258
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kazan Kumo
Danzaburou
11
2 / 4 / 0
6,592
659
4,537
7,462
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Phil1332
Baron Samedi
11
0 / 4 / 4
6,388
639
3,366
7,584
3,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 2
7,299
730
4,866
12,725
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
8
6
W
Kukulkan
Hαppy
Kukulkan
4
1
5
6.5
L
Danzaburou
Kazan Kumo
Danzaburou
2
4
0
0.5
L
Baron Samedi
Phil1332
Baron Samedi
0
4
4
0.5
L
2
4
2
0.75
W
Medusa
iTweeTyo
Medusa
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
12,769
18,709
Taken
27,771
13,272
Mitigated
15,513
4,060
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,684
870
413
2,432
8,116
9,065
56
3,623
4,493
12,272
0
W
Kukulkan
Hαppy
Kukulkan
7,194
507
0
250
3,335
1,293
464
1,020
2,315
25,155
0
L
Danzaburou
Kazan Kumo
Danzaburou
4,537
1,832
0
1,068
7,462
2,514
0
3,476
3,874
0
27,253
L
Baron Samedi
Phil1332
Baron Samedi
3,366
0
784
1,241
7,584
3,088
0
3,713
3,681
12,959
0
L
4,866
1,884
0
1,969
12,725
9,911
0
4,384
8,121
8,999
0
W
Medusa
iTweeTyo
Medusa
11,892
6,613
0
965
7,258
2,914
751
4,168
3,090
0
35,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
20,279
122
Minions Killed
91
6
Camps Cleared
3
562,584
Distance Traveled
490,561
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,671
767
10
1
1
186,793
3
W
Kukulkan
7,818
782
59
6
2
178,619
2
L
Danzaburou
6,592
659
50
5
3
140,364
4
L
Baron Samedi
6,388
639
26
3
0
165,856
3
L
Atlas
7,299
730
15
2
0
184,341
4
W
Medusa
7,827
783
53
5
3
197,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role