Player Matchup

Neith
Neith
AHAL
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,875 Elo+
Party 2
Kukulkan
Kukulkan
sanyar3003
Kukulkan
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 14L
1,875 Elo+
Party 2
Tyr
Tyr
serzhik89
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,875 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,875 Elo+

VS

Team Averages
Level 70
1,426 SR
1,642 Elo+
Sylvanus
Sylvanus
Shepherd BETR
Sylvanus
Level 105
God Stats
1W - 1L
1,279 SR
Queue Stats
101W - 76L
1,714 Elo+
Party 1
Xbalanque
Xbalanque
WD Odin
Xbalanque
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Yo Candyman
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 365L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AHAL
Neith
19
14 / 3 / 6
14,677
815
32,446
24,603
9,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
sanyar3003
Kukulkan
14
3 / 10 / 8
11,484
638
12,298
13,378
5,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 4 / 10
12,507
695
9,016
27,040
17,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Shepherd BETR
Sylvanus
18
7 / 9 / 6
12,979
721
21,045
21,540
11,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
WD Odin
Xbalanque
18
9 / 6 / 6
14,138
785
22,640
21,678
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Yo Candyman
Cthulhu
16
1 / 5 / 8
11,169
621
7,285
20,849
17,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
20
Kills
17
17
Deaths
20
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
AHAL
Neith
14
3
6
5.67
L
Sylvanus
Shepherd BETR
Sylvanus
7
9
6
1.11
L
Xbalanque
WD Odin
Xbalanque
9
6
6
2
L
Cthulhu
Yo Candyman
Cthulhu
1
5
8
1
W
Kukulkan
sanyar3003
Kukulkan
3
10
8
0.7
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
50,970
65,021
Taken
64,067
32,309
Mitigated
36,965
22,008
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AHAL
Neith
32,446
15,992
0
12,782
24,603
9,482
2,127
11,518
12,690
0
81,936
L
Sylvanus
Shepherd BETR
Sylvanus
21,045
5,016
2,136
5,557
21,540
11,241
34
5,502
16,038
53,266
7,621
L
Xbalanque
WD Odin
Xbalanque
22,640
9,608
0
4,867
21,678
7,893
1,137
2,141
19,537
0
60,903
L
Cthulhu
Yo Candyman
Cthulhu
7,285
491
0
1,242
20,849
17,831
90
5,091
15,758
23,223
0
W
Kukulkan
sanyar3003
Kukulkan
12,298
1,510
0
484
13,378
5,100
356
6,400
6,811
39,742
0
W
9,016
1,787
0
8,742
27,040
17,727
164
7,891
17,294
42
24,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,668
Gold Earned
38,286
173
Minions Killed
176
5
Camps Cleared
9
860,326
Distance Traveled
765,022
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,677
815
79
4
5
284,231
3
L
Sylvanus
12,979
721
78
4
5
224,085
0
L
Xbalanque
14,138
785
65
4
4
276,788
4
L
Cthulhu
11,169
621
33
2
0
264,149
0
W
Kukulkan
11,484
638
72
4
0
247,988
4
W
Tyr
12,507
695
22
1
0
328,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role