Player Matchup

Ares
Ares
Jackson_7274
Ares
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
67W - 53L
1,305 Elo+
Party 2
King Arthur
King Arthur
Olympia ES
King Arthur
Level 67
God Stats
6W - 6L
1,772 SR
Queue Stats
35W - 33L
1,741 Elo+
Party 3
Gilgamesh
Gilgamesh
TTV Hk4741
Gilgamesh
Level 86
God Stats
8W - 8L
1,877 SR
Queue Stats
221W - 207L
1,866 Elo+
Party 2
Sol
Sol
bluetista123
Sol
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,741 Elo+
Party 3
Danzaburou
Danzaburou
primaltoaster77
Danzaburou
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 7L
1,741 Elo+
Party 3
Team Averages
Level 55
1,630 SR
1,679 Elo+

VS

Team Averages
Level 56
1,500 SR
1,472 Elo+
Scylla
Scylla
ImNayrah
Scylla
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,820 Elo+
Solo
Cliodhna
Cliodhna
L1ndoge
Cliodhna
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 26L
1,567 Elo+
Solo
Ratatoskr
Ratatoskr
RevencheOTBear
Ratatoskr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,237 Elo+
Party 1
Danzaburou
Danzaburou
TLGE0409
Danzaburou
Level 55
God Stats
30W - 17L
1,500 SR
Queue Stats
183W - 180L
1,500 Elo+
Party 1
Geb
Geb
hungrydragon92
Geb
Level 27
God Stats
10W - 7L
1,500 SR
Queue Stats
22W - 26L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,421
523
3,410
13,228
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Olympia ES
King Arthur
17
5 / 1 / 5
11,629
646
10,494
15,095
14,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
TTV Hk4741
Gilgamesh
20
13 / 3 / 6
12,569
698
15,543
15,573
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 0 / 8
12,328
685
16,133
13,238
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
primaltoaster77
Danzaburou
16
3 / 1 / 4
10,591
588
8,736
12,788
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImNayrah
Scylla
14
2 / 7 / 2
8,309
462
6,238
11,488
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
L1ndoge
Cliodhna
13
1 / 10 / 4
7,851
436
9,417
18,656
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ratatoskr
RevencheOTBear
Ratatoskr
15
1 / 4 / 0
9,101
506
8,260
12,865
10,623
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TLGE0409
Danzaburou
15
2 / 4 / 3
9,550
531
13,108
11,499
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 0
7,795
433
4,637
15,990
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
30
Kills
7
8
Deaths
30
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
ImNayrah
Scylla
2
7
2
0.43
W
1
3
6
1.33
L
Cliodhna
L1ndoge
Cliodhna
1
10
4
0.3
W
King Arthur
Olympia ES
King Arthur
5
1
5
7.5
L
Ratatoskr
RevencheOTBear
Ratatoskr
1
4
0
0.25
L
Danzaburou
TLGE0409
Danzaburou
2
4
3
0.88
W
Gilgamesh
TTV Hk4741
Gilgamesh
13
3
6
5.33
W
8
0
8
12
L
1
5
0
0.2
W
Danzaburou
primaltoaster77
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,316
Damage
41,660
69,922
Taken
70,498
48,997
Mitigated
37,656
19,589
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ImNayrah
Scylla
6,238
345
0
2,956
11,488
3,576
0
5,808
5,680
47,324
0
W
3,410
133
414
1,543
13,228
15,802
330
2,047
11,135
21,267
13,164
L
Cliodhna
L1ndoge
Cliodhna
9,417
729
0
4,184
18,656
5,951
0
5,014
13,642
0
49,149
W
King Arthur
Olympia ES
King Arthur
10,494
1,590
0
2,964
15,095
14,777
880
556
14,539
0
70,982
L
Ratatoskr
RevencheOTBear
Ratatoskr
8,260
1,855
279
4,952
12,865
10,623
0
0
12,429
0
59,114
L
Danzaburou
TLGE0409
Danzaburou
13,108
6,921
0
2,197
11,499
4,114
0
2,828
8,671
0
71,299
W
Gilgamesh
TTV Hk4741
Gilgamesh
15,543
5,187
0
1,232
15,573
6,959
768
3,314
11,919
0
85,312
W
16,133
7,396
0
9,191
13,238
6,168
5,772
2,756
10,316
87,050
8,465
L
4,637
276
0
2,265
15,990
13,392
0
3,100
12,289
26,939
0
W
Danzaburou
primaltoaster77
Danzaburou
8,736
3,007
0
4,245
12,788
5,291
4,800
1,738
11,006
0
69,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
42,606
624
Minions Killed
493
0
Camps Cleared
0
1,746,840
Distance Traveled
1,669,981
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,309
462
85
5
0
338,219
4
W
Ares
9,421
523
74
4
0
317,286
0
L
Cliodhna
7,851
436
76
4
0
354,638
3
W
King Arthur
11,629
646
153
9
0
379,153
3
L
Ratatoskr
9,101
506
141
8
0
352,221
3
L
Danzaburou
9,550
531
148
8
0
312,730
6
W
Gilgamesh
12,569
698
110
6
0
425,299
2
W
Sol
12,328
685
160
9
0
310,554
6
L
Geb
7,795
433
43
2
0
312,173
1
W
Danzaburou
10,591
588
127
7
0
314,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role