Player Matchup

Hercules
Hercules
Bronze III
Darwand
Hercules
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,333 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Nizp
Hou Yi
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,397 MMR
Party 1
Discordia
Discordia
Bronze III
RefleR
Discordia
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,333 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,500 SR
1,355 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,638 SR
1,336 MMR
Olorun
Olorun
Bronze III
DraganTorbica03
Olorun
Bronze III
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 47L
1,338 MMR
Party 2
Da Ji
Da Ji
Bronze III
Talanarr
Da Ji
Bronze III
Level 157
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 5L
1,331 MMR
Party 2
Fafnir
Fafnir
Bronze III
saxophonelord
Fafnir
Bronze III
Level 118
God Stats
1W - 0L
1,708 SR
Queue Stats
32W - 28L
1,338 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darwand
Hercules
11
3 / 6 / 0
8,471
652
6,990
13,770
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Nizp
Hou Yi
12
1 / 6 / 2
7,936
610
4,041
11,301
3,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
RefleR
Discordia
11
1 / 8 / 1
7,513
578
12,685
9,606
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KuzenboGilgameshCabrakanBastetAh Muzen Cab

VS

Bans
ThothKaliChironArtemisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
10,778
829
14,661
13,113
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Talanarr
Da Ji
15
10 / 1 / 7
10,293
792
10,130
10,497
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 14
9,180
706
7,958
13,080
12,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
20
20
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
Darwand
Hercules
3
6
0
0.5
W
10
2
6
6.5
L
Hou Yi
Nizp
Hou Yi
1
6
2
0.33
L
Discordia
RefleR
Discordia
1
8
1
0.19
W
Da Ji
Talanarr
Da Ji
10
1
7
13.5
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
32,749
34,677
Taken
36,690
14,716
Mitigated
23,092
4,496
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Darwand
Hercules
6,990
1,646
0
2,826
13,770
8,018
0
9,096
4,426
3,584
8,164
W
14,661
6,895
1,624
6,711
13,113
5,830
1,392
6,304
6,407
53,185
5,320
L
Hou Yi
Nizp
Hou Yi
4,041
1,721
0
1,060
11,301
3,969
0
6,935
4,041
0
30,875
L
Discordia
RefleR
Discordia
12,685
250
0
610
9,606
2,729
0
5,073
4,292
25,663
0
W
Da Ji
Talanarr
Da Ji
10,130
1,696
0
1,514
10,497
4,877
744
3,536
6,695
0
18,052
W
7,958
1,041
0
2,322
13,080
12,385
205
3,946
8,810
22,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,920
Gold Earned
30,251
103
Minions Killed
135
1
Camps Cleared
11
578,983
Distance Traveled
719,411
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,471
652
11
1
0
164,563
1
W
Olorun
10,778
829
92
7
10
238,367
1
L
Hou Yi
7,936
610
53
4
1
201,897
1
L
Discordia
7,513
578
39
3
0
212,523
5
W
Da Ji
10,293
792
10
1
0
252,602
0
W
Fafnir
9,180
706
33
3
1
228,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role