Player Matchup

Kukulkan
Kukulkan
EXPSylva
Kukulkan
Level 61
God Stats
1W - 1L
1,751 SR
Queue Stats
21W - 23L
1,298 Elo+
Party 2
Agni
Agni
Elenwenn
Agni
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 2
Bastet
Bastet
Erenyell
Bastet
Level 41
God Stats
4W - 1L
1,751 SR
Queue Stats
12W - 17L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
Ferrus45
Cthulhu
Level 145
God Stats
7W - 9L
1,143 SR
Queue Stats
28W - 31L
1,142 Elo+
Solo
Rama
Rama
Manthrah
Rama
Level 94
God Stats
0W - 3L
1,176 SR
Queue Stats
35W - 39L
1,298 Elo+
Party 2
Team Averages
Level 85
1,464 SR
1,307 Elo+

VS

Team Averages
Level 34
1,421 SR
1,257 Elo+
Izanami
Izanami
Holuos
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,087 Elo+
Party 1
Sol
Sol
Lyssilsa
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Zeus
Zeus
Norvalik
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,087 Elo+
Party 1
Chaac
Chaac
Senor Fatty
Chaac
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Atlas
Atlas
Люциферчук
Atlas
Level 5
God Stats
1W - 3L
1,107 SR
Queue Stats
1W - 3L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EXPSylva
Kukulkan
16
2 / 3 / 1
8,267
752
8,503
6,859
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
4 / 5 / 3
8,256
751
9,749
7,224
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Erenyell
Bastet
13
3 / 4 / 2
7,516
683
7,396
9,153
3,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ferrus45
Cthulhu
9
0 / 0 / 0
6,225
566
0
0
0
Rama
16
5 / 3 / 2
8,453
768
6,310
8,987
3,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Holuos
Izanami
14
3 / 4 / 5
8,392
763
3,999
7,504
2,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 5
8,955
814
6,792
6,679
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
15
3 / 5 / 5
8,351
759
7,182
8,038
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 5
8,747
795
5,112
11,761
7,323
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 7
8,920
811
4,453
10,845
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
14
Kills
15
15
Deaths
14
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EXPSylva
Kukulkan
2
3
1
0.83
L
Agni
4
5
3
1.1
L
Bastet
Erenyell
Bastet
3
4
2
1
L
Cthulhu
Ferrus45
Cthulhu
0
0
0
0
W
Izanami
Holuos
Izanami
3
4
5
1.38
W
4
1
5
6.5
L
Rama
5
3
2
2
W
Zeus
3
5
5
1.1
W
3
2
5
2.75
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
27,538
32,223
Taken
44,827
11,660
Mitigated
24,482
3,223
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EXPSylva
Kukulkan
8,503
600
0
0
6,859
2,629
124
2,399
4,460
32,783
0
L
Agni
9,749
758
0
510
7,224
2,538
0
4,082
3,142
29,382
0
L
Bastet
Erenyell
Bastet
7,396
1,013
0
1,300
9,153
3,188
0
5,460
3,693
84
13,174
L
Cthulhu
Ferrus45
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Holuos
Izanami
3,999
2,440
0
0
7,504
2,827
34
3,385
4,119
0
23,171
W
6,792
1,856
725
2,694
6,679
2,931
1,150
2,867
3,812
32,925
0
L
Rama
6,310
4,423
0
1,413
8,987
3,305
0
6,486
2,501
0
18,986
W
Zeus
7,182
658
343
484
8,038
3,147
538
4,060
3,978
19,818
0
W
5,112
633
396
5,912
11,761
7,323
178
4,398
7,363
0
29,826
W
4,453
1,056
863
2,755
10,845
8,254
146
3,597
7,248
20,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
43,365
145
Minions Killed
228
0
Camps Cleared
0
998,609
Distance Traveled
1,087,557
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,267
752
71
6
0
212,151
1
L
Agni
8,256
751
32
3
0
203,721
0
L
Bastet
7,516
683
10
1
0
229,286
0
L
Cthulhu
6,225
566
0
0
0
153,028
0
W
Izanami
8,392
763
38
3
0
214,569
0
W
Sol
8,955
814
73
7
0
217,674
0
L
Rama
8,453
768
32
3
0
200,423
1
W
Zeus
8,351
759
33
3
0
203,434
3
W
Chaac
8,747
795
44
4
0
230,369
3
W
Atlas
8,920
811
40
4
0
221,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role