Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cerosia
Yemoja
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
211W - 183L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Primeius
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
clewstah
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 297L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
deinos
Jormungandr
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
334W - 318L
1,367 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,394 Elo+

VS

Team Averages
Level 100
1,500 SR
1,423 Elo+
Agni
Agni
Ald4nat0r
Agni
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 197L
1,500 Elo+
Solo
Yemoja
Yemoja
Geraldinex
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 2
Hachiman
Hachiman
WileyBee
Hachiman
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2
Merlin
Merlin
lFlashlx
Merlin
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
250W - 234L
1,072 Elo+
Solo
Fenrir
Fenrir
xX8ExoDiuM8Xx
Fenrir
Level 138
God Stats
9W - 13L
1,500 SR
Queue Stats
565W - 581L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 4 / 7
13,292
782
30,579
24,108
12,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Cerosia
Yemoja
17
1 / 5 / 14
10,652
627
4,029
18,149
13,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Primeius
Kumbhakarna
20
2 / 2 / 16
11,877
699
9,130
26,965
29,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
clewstah
Tsukuyomi
17
2 / 8 / 7
10,720
631
14,864
19,120
8,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
deinos
Jormungandr
20
5 / 4 / 13
12,116
713
22,914
23,009
30,167
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
5 / 2 / 15
12,133
714
19,663
10,460
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Geraldinex
Yemoja
19
2 / 3 / 18
11,034
649
8,364
18,283
22,036
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
WileyBee
Hachiman
20
8 / 4 / 9
12,193
717
25,611
19,039
7,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
lFlashlx
Merlin
18
3 / 5 / 15
11,300
665
25,225
12,961
4,895
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 8 / 11
11,443
673
9,330
29,804
23,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
91
22
Kills
23
23
Deaths
22
57
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
4
7
3.88
L
Agni
5
2
15
6.25
W
Yemoja
Cerosia
Yemoja
1
5
14
1.6
L
Yemoja
Geraldinex
Yemoja
2
3
18
3.67
W
Kumbhakarna
Primeius
Kumbhakarna
2
2
16
5
L
Hachiman
WileyBee
Hachiman
8
4
9
3.13
W
Tsukuyomi
clewstah
Tsukuyomi
2
8
7
0.69
W
Jormungandr
deinos
Jormungandr
5
4
13
2.88
L
Merlin
lFlashlx
Merlin
3
5
15
2.1
L
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,516
Damage
88,193
111,351
Taken
90,547
93,423
Mitigated
61,089
60,759
Healing
42,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
30,579
12,379
2,087
8,543
24,108
12,127
2,794
11,884
12,224
0
57,370
L
Agni
19,663
757
2,169
1,736
10,460
3,735
312
4,372
6,088
47,650
0
W
Yemoja
Cerosia
Yemoja
4,029
914
21,266
4,815
18,149
13,063
687
12,539
5,610
10,366
0
L
Yemoja
Geraldinex
Yemoja
8,364
1,375
7,422
4,824
18,283
22,036
173
7,590
10,693
17,324
0
W
Kumbhakarna
Primeius
Kumbhakarna
9,130
0
2,959
5,507
26,965
29,362
602
8,830
18,135
29,711
0
L
Hachiman
WileyBee
Hachiman
25,611
12,030
2,019
7,206
19,039
7,360
1,817
6,499
12,540
0
43,022
W
Tsukuyomi
clewstah
Tsukuyomi
14,864
3,970
2,325
2,988
19,120
8,704
1,279
9,084
10,036
0
27,771
W
Jormungandr
deinos
Jormungandr
22,914
3,756
6,229
4,040
23,009
30,167
390
10,915
12,094
45,554
0
L
Merlin
lFlashlx
Merlin
25,225
2,379
2,683
1,801
12,961
4,895
460
4,887
8,074
49,194
0
L
9,330
1,473
3,299
9,068
29,804
23,063
100
12,725
17,079
0
11,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
58,103
174
Minions Killed
180
0
Camps Cleared
0
1,465,515
Distance Traveled
1,404,986
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,292
782
78
5
0
282,239
0
L
Agni
12,133
714
65
4
0
330,982
6
W
Yemoja
10,652
627
13
1
0
243,074
3
L
Yemoja
11,034
649
20
1
0
271,251
0
W
Kumbhakarna
11,877
699
19
1
0
392,079
4
L
Hachiman
12,193
717
37
2
0
249,033
2
W
Tsukuyomi
10,720
631
20
1
0
263,147
0
W
Jormungandr
12,116
713
44
3
0
284,976
2
L
Merlin
11,300
665
51
3
0
278,159
4
L
Fenrir
11,443
673
7
0
0
275,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role