Player Matchup

Olorun
Olorun
CrackBack77
Olorun
Level 106
God Stats
8W - 6L
1,500 SR
Queue Stats
138W - 161L
1,500 Elo+
Solo
Khepri
Khepri
IlCowboyll
Khepri
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 139L
1,786 Elo+
Solo
Achilles
Achilles
Jarmas120
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,500 Elo+
Solo
Cupid
Cupid
MrElderXI
Cupid
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,722 Elo+
Solo
Ravana
Ravana
krisbalsamo
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 278L
1,364 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,574 Elo+

VS

Team Averages
Level 119
1,519 SR
1,561 Elo+
Charybdis
Charybdis
Anthonator501st
Charybdis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 149L
1,605 Elo+
Party 1
Yemoja
Yemoja
MatthewJ09
Yemoja
Level 148
God Stats
8W - 9L
1,381 SR
Queue Stats
55W - 46L
1,504 Elo+
Party 1
Bellona
Bellona
Rina Saijo
Bellona
Level 86
God Stats
6W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Arachne
Arachne
brandthebeast
Arachne
Level 129
God Stats
12W - 9L
1,715 SR
Queue Stats
60W - 53L
1,586 Elo+
Party 1
Nox
Nox
sochi1984
Nox
Level 79
God Stats
30W - 33L
1,500 SR
Queue Stats
530W - 533L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 0 / 0
7,027
541
2,802
5,948
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
IlCowboyll
Khepri
10
1 / 1 / 2
6,374
490
2,807
6,204
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Jarmas120
Achilles
10
1 / 3 / 1
5,779
445
2,354
8,017
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
MrElderXI
Cupid
12
1 / 0 / 1
6,706
516
4,936
8,050
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
2 / 3 / 2
6,689
515
3,917
9,414
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anthonator501st
Charybdis
13
0 / 2 / 1
7,069
544
6,720
9,117
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
MatthewJ09
Yemoja
11
1 / 0 / 2
6,757
520
3,133
6,425
2,564
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Rina Saijo
Bellona
12
2 / 2 / 3
7,153
550
6,925
6,571
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
13
4 / 1 / 1
7,244
557
4,708
7,103
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 1
6,852
527
1,230
3,918
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
7
7
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Anthonator501st
Charybdis
0
2
1
0.25
L
Olorun
0
0
0
0
L
Khepri
IlCowboyll
Khepri
1
1
2
2
L
Achilles
Jarmas120
Achilles
1
3
1
0.5
W
Yemoja
MatthewJ09
Yemoja
1
0
2
2
L
Cupid
MrElderXI
Cupid
1
0
1
1.5
W
Bellona
Rina Saijo
Bellona
2
2
3
1.75
W
Arachne
4
1
1
4.5
L
Ravana
2
3
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
22,716
37,633
Taken
33,134
16,981
Mitigated
16,387
13,879
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Anthonator501st
Charybdis
6,720
2,833
3
4,227
9,117
2,247
194
676
8,441
0
63,825
L
Olorun
2,802
610
111
2,841
5,948
2,867
0
816
5,071
52,208
6,531
L
Khepri
IlCowboyll
Khepri
2,807
316
159
2,482
6,204
3,086
0
928
5,276
16,535
0
L
Achilles
Jarmas120
Achilles
2,354
231
0
1,299
8,017
5,360
0
685
7,332
0
16,807
W
Yemoja
MatthewJ09
Yemoja
3,133
520
3,559
2,850
6,425
2,564
13
1,450
4,939
18,863
0
L
Cupid
MrElderXI
Cupid
4,936
2,463
211
3,519
8,050
1,915
0
998
7,052
0
47,388
W
Bellona
Rina Saijo
Bellona
6,925
1,935
0
1,700
6,571
6,797
898
307
5,988
0
35,378
W
Arachne
4,708
2,943
0
2,821
7,103
3,269
0
1,109
5,918
0
45,548
L
Ravana
3,917
899
0
3,257
9,414
3,753
0
829
8,224
0
34,891
W
1,230
190
0
1,053
3,918
1,510
0
1,877
2,041
46,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
35,075
371
Minions Killed
400
0
Camps Cleared
0
1,141,995
Distance Traveled
1,250,995
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,069
544
121
9
0
213,552
3
L
Olorun
7,027
541
134
10
0
236,366
0
L
Khepri
6,374
490
25
2
0
239,722
4
L
Achilles
5,779
445
42
3
0
173,239
0
W
Yemoja
6,757
520
22
2
0
238,713
2
L
Cupid
6,706
516
103
8
0
229,046
3
W
Bellona
7,153
550
76
6
0
246,252
4
W
Arachne
7,244
557
89
7
0
290,236
2
L
Ravana
6,689
515
67
5
0
263,622
4
W
Nox
6,852
527
92
7
0
262,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role