Player Matchup

Anubis
Anubis
Djohansson002
Anubis
Level 24
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo
Thor
Thor
SuprDe
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,632 Elo+
Solo
Agni
Agni
Troopaturtle
Agni
Level 18
God Stats
14W - 10L
1,433 SR
Queue Stats
97W - 88L
1,304 Elo+
Party 1
Artemis
Artemis
poobus
Artemis
Level 127
God Stats
56W - 29L
1,702 SR
Queue Stats
175W - 187L
1,345 Elo+
Party 1
Bacchus
Bacchus
smokey726
Bacchus
Level 106
God Stats
4W - 1L
1,715 SR
Queue Stats
240W - 234L
1,273 Elo+
Party 1
Team Averages
Level 56
1,528 SR
1,351 Elo+

VS

Team Averages
Level 30
1,499 SR
1,461 Elo+
Fenrir
Fenrir
A_actual_panda
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
BackThePACK2794
Anubis
Level 14
God Stats
7W - 11L
1,506 SR
Queue Stats
62W - 70L
1,499 Elo+
Solo
Rama
Rama
EVAR0S
Rama
Level 27
God Stats
4W - 2L
1,516 SR
Queue Stats
4W - 4L
1,519 Elo+
Solo
Ares
Ares
TheMidValley
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,289 Elo+
Solo
Agni
Agni
TheWarg
Agni
Level 61
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 9
8,604
717
4,615
9,125
3,488
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
SuprDe
Thor
15
3 / 2 / 3
8,654
721
5,971
6,332
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 9
9,175
765
9,020
7,054
3,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
poobus
Artemis
18
13 / 1 / 5
10,853
904
20,410
7,489
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
smokey726
Bacchus
15
0 / 2 / 20
9,279
773
6,581
11,184
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 7
8,227
686
6,714
16,955
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 4 / 3
7,999
667
1,771
8,228
3,727
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
EVAR0S
Rama
16
8 / 3 / 3
9,070
756
11,721
12,955
4,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 7
8,437
703
4,168
13,280
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
TheWarg
Agni
15
1 / 2 / 2
7,977
665
5,453
7,415
2,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
22
Kills
13
14
Deaths
22
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
1
4
3
0.63
W
2
6
9
1.08
L
Rama
EVAR0S
Rama
8
3
3
3.17
W
Thor
SuprDe
Thor
3
2
3
2.25
L
1
5
7
0.9
L
Agni
TheWarg
Agni
1
2
2
1
W
4
3
9
2.83
W
Artemis
poobus
Artemis
13
1
5
15.5
W
Bacchus
smokey726
Bacchus
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,597
Damage
29,827
41,184
Taken
58,833
28,290
Mitigated
31,614
5,306
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,714
2,370
195
2,301
16,955
6,265
0
5,496
11,429
0
16,420
L
1,771
127
0
1,439
8,228
3,727
0
3,918
4,296
28,552
0
W
4,615
401
0
1,430
9,125
3,488
1,231
1,626
6,552
23,335
0
L
Rama
EVAR0S
Rama
11,721
9,821
0
2,213
12,955
4,812
0
3,619
9,336
0
24,256
W
Thor
SuprDe
Thor
5,971
602
0
294
6,332
2,688
400
2,222
4,110
0
17,852
L
4,168
223
0
1,643
13,280
13,991
0
4,760
8,340
10,156
0
L
Agni
TheWarg
Agni
5,453
1,259
48
1,837
7,415
2,819
288
2,313
5,102
29,266
0
W
9,020
723
0
545
7,054
3,801
351
2,476
4,578
28,684
0
W
Artemis
poobus
Artemis
20,410
11,306
0
1,846
7,489
3,421
842
1,083
6,406
0
48,072
W
Bacchus
smokey726
Bacchus
6,581
883
0
1,191
11,184
14,892
0
3,985
7,199
17,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
41,710
188
Minions Killed
153
0
Camps Cleared
0
1,176,756
Distance Traveled
1,057,689
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,227
686
13
1
0
194,443
0
L
Anubis
7,999
667
53
4
0
206,465
1
W
Anubis
8,604
717
41
3
0
206,829
2
L
Rama
9,070
756
23
2
0
228,096
0
W
Thor
8,654
721
30
3
0
232,575
0
L
Ares
8,437
703
18
2
0
205,383
1
L
Agni
7,977
665
46
4
0
223,302
0
W
Agni
9,175
765
46
4
0
229,002
1
W
Artemis
10,853
904
57
5
0
238,170
2
W
Bacchus
9,279
773
14
1
0
270,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role