Player Matchup

Neith
Neith
Alamo_Bundy1
Neith
Level 9
God Stats
3W - 10L
1,310 SR
Queue Stats
4W - 12L
1,237 Elo+
Solo
Ullr
Ullr
Jeffy213
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 1
Odin
Odin
SirMatic
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 1
Sobek
Sobek
SquireOliver13
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,212 Elo+
Solo
Scylla
Scylla
grizoulefou1
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,393 Elo+
Solo
Team Averages
Level 11
1,462 SR
1,343 Elo+

VS

Team Averages
Level 82
1,454 SR
1,511 Elo+
Bakasura
Bakasura
Delvonian
Bakasura
Level 101
God Stats
1W - 1L
1,264 SR
Queue Stats
85W - 82L
1,488 Elo+
Solo
Bacchus
Bacchus
Feeath
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Sol
Sol
LittyLettuce420
Sol
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,914 Elo+
Solo
Vamana
Vamana
MaXyON69
Vamana
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 186L
1,465 Elo+
Solo
Charybdis
Charybdis
yousko333
Charybdis
Level 34
God Stats
1W - 3L
1,506 SR
Queue Stats
9W - 8L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,464
646
6,796
4,978
1,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
11
0 / 7 / 1
6,388
639
3,951
8,579
3,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
12
0 / 7 / 1
6,437
644
4,356
14,461
10,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
6,389
639
2,953
9,449
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
13
2 / 6 / 0
7,423
742
3,167
7,920
3,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Delvonian
Bakasura
15
3 / 0 / 9
8,480
848
5,493
7,970
3,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Feeath
Bacchus
15
8 / 1 / 14
9,458
946
7,216
6,639
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 10
8,802
880
7,177
4,513
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
MaXyON69
Vamana
15
2 / 0 / 16
8,464
846
3,178
8,042
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
yousko333
Charybdis
17
11 / 0 / 8
9,677
968
16,057
7,289
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
84
2
Kills
27
28
Deaths
2
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bakasura
Delvonian
Bakasura
3
0
9
7.5
W
Bacchus
Feeath
Bacchus
8
1
14
15
L
Ullr
0
7
1
0.07
W
3
1
10
8
W
Vamana
MaXyON69
Vamana
2
0
16
10
L
Odin
0
7
1
0.07
L
0
6
1
0.08
L
Scylla
2
6
0
0.33
W
Charybdis
yousko333
Charybdis
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
39,121
45,387
Taken
34,453
27,140
Mitigated
22,892
4,947
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,796
4,387
0
1,472
4,978
1,823
0
1,075
3,903
0
17,201
W
Bakasura
Delvonian
Bakasura
5,493
4,658
456
5,190
7,970
3,393
1,538
799
7,171
0
22,815
W
Bacchus
Feeath
Bacchus
7,216
1,668
0
840
6,639
8,044
884
1,655
4,984
11,796
0
L
Ullr
3,951
2,374
0
8
8,579
3,156
0
3,193
5,176
0
11,773
W
7,177
4,832
0
1,412
4,513
1,262
4,157
1,146
3,367
31,720
0
W
Vamana
MaXyON69
Vamana
3,178
887
142
2,733
8,042
7,188
1,184
1,408
6,634
0
19,518
L
Odin
4,356
1,523
50
2,029
14,461
10,282
0
3,083
11,288
0
9,416
L
2,953
399
0
476
9,449
8,702
0
4,237
5,072
5,969
0
L
Scylla
3,167
252
11
901
7,920
3,177
0
2,805
5,115
18,197
0
W
Charybdis
yousko333
Charybdis
16,057
11,738
227
4,745
7,289
3,005
170
1,112
6,177
0
47,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
44,881
101
Minions Killed
234
0
Camps Cleared
0
825,289
Distance Traveled
1,052,717
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,464
646
23
2
0
177,554
1
W
Bakasura
8,480
848
56
6
0
217,267
1
W
Bacchus
9,458
946
15
2
0
216,910
1
L
Ullr
6,388
639
23
2
0
133,308
0
W
Sol
8,802
880
52
5
0
214,040
0
W
Vamana
8,464
846
33
3
0
208,917
1
L
Odin
6,437
644
13
1
0
192,963
0
L
Sobek
6,389
639
6
1
0
146,069
0
L
Scylla
7,423
742
36
4
0
175,395
1
W
Charybdis
9,677
968
78
8
0
195,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role