Player Matchup

Cerberus
Cerberus
ConcealedDoc
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,783 Elo+
Party 1
Zhong Kui
Zhong Kui
GentlemanShadow
Zhong Kui
Level 158
God Stats
3W - 1L
1,824 SR
Queue Stats
64W - 54L
1,704 Elo+
Party 1
Bastet
Bastet
Sonicman809
Bastet
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,558 Elo+
Party 1
Hachiman
Hachiman
TheNingaCreeper
Hachiman
Level 41
God Stats
3W - 1L
1,486 SR
Queue Stats
32W - 16L
1,755 Elo+
Party 1
Mulan
Mulan
ancientgod0
Mulan
Level 142
God Stats
9W - 3L
1,752 SR
Queue Stats
102W - 84L
1,737 Elo+
Party 1
Team Averages
Level 98
1,612 SR
1,707 Elo+

VS

Team Averages
Level 43
1,522 SR
1,697 Elo+
Khepri
Khepri
Dayko87
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,834 Elo+
Party 2
Hou Yi
Hou Yi
ErmiteCrapaud
Hou Yi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,779 Elo+
Party 2
Kukulkan
Kukulkan
GeorgeLaCrak
Kukulkan
Level 14
God Stats
5W - 4L
1,608 SR
Queue Stats
596W - 593L
1,779 Elo+
Party 2
Scylla
Scylla
davizoalen
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
mathminous
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ConcealedDoc
Cerberus
15
6 / 0 / 17
8,701
870
8,432
10,353
10,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
GentlemanShadow
Zhong Kui
14
8 / 1 / 12
8,466
847
9,049
5,408
3,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
15
4 / 1 / 14
8,669
867
5,866
6,153
2,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
16
6 / 1 / 18
8,778
878
11,415
7,007
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 3 / 17
8,723
872
11,351
10,487
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dayko87
Khepri
11
0 / 4 / 3
6,591
659
1,427
7,026
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 3
7,388
739
6,838
8,859
2,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
GeorgeLaCrak
Kukulkan
11
0 / 7 / 3
6,267
627
4,031
8,149
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
davizoalen
Scylla
11
0 / 9 / 3
6,240
624
894
9,444
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
mathminous
Gilgamesh
14
4 / 7 / 1
8,565
857
9,045
14,878
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
32
Kills
5
6
Deaths
32
78
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ConcealedDoc
Cerberus
6
0
17
14.5
L
Khepri
Dayko87
Khepri
0
4
3
0.38
L
1
5
3
0.5
W
Zhong Kui
GentlemanShadow
Zhong Kui
8
1
12
14
L
Kukulkan
GeorgeLaCrak
Kukulkan
0
7
3
0.21
W
Bastet
4
1
14
11
W
Hachiman
6
1
18
15
W
8
3
17
5.5
L
Scylla
davizoalen
Scylla
0
9
3
0.17
L
Gilgamesh
mathminous
Gilgamesh
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
22,235
39,408
Taken
48,356
28,640
Mitigated
18,611
12,232
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ConcealedDoc
Cerberus
8,432
607
0
890
10,353
10,124
1,155
1,795
8,514
19,181
0
L
Khepri
Dayko87
Khepri
1,427
272
41
616
7,026
4,318
0
2,523
4,291
9,288
0
L
6,838
3,566
0
1,426
8,859
2,761
0
2,910
5,855
0
22,157
W
Zhong Kui
GentlemanShadow
Zhong Kui
9,049
1,315
0
3,444
5,408
3,367
2,750
1,188
4,164
19,731
0
L
Kukulkan
GeorgeLaCrak
Kukulkan
4,031
572
0
0
8,149
2,150
0
4,497
3,521
7,452
0
W
Bastet
5,866
660
933
1,955
6,153
2,519
2,236
617
5,536
0
29,705
W
Hachiman
11,415
6,135
0
2,573
7,007
2,646
2,131
879
6,128
0
29,873
W
11,351
1,754
0
2,437
10,487
9,984
642
2,268
8,219
0
22,073
L
Scylla
davizoalen
Scylla
894
362
0
103
9,444
2,285
0
2,508
6,686
2,608
0
L
Gilgamesh
mathminous
Gilgamesh
9,045
2,359
119
1,849
14,878
7,097
0
5,043
9,714
1,713
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,337
Gold Earned
35,051
206
Minions Killed
102
0
Camps Cleared
0
1,119,184
Distance Traveled
804,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,701
870
34
3
0
220,084
0
L
Khepri
6,591
659
12
1
0
132,208
1
L
Hou Yi
7,388
739
42
4
0
189,376
1
W
Zhong Kui
8,466
847
32
3
0
210,091
2
L
Kukulkan
6,267
627
5
1
0
166,038
1
W
Bastet
8,669
867
59
6
0
240,218
1
W
Hachiman
8,778
878
57
6
0
226,402
0
W
Mulan
8,723
872
24
2
0
222,389
2
L
Scylla
6,240
624
8
1
0
124,300
0
L
Gilgamesh
8,565
857
35
4
0
192,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role