Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bundrax
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Dark2Lite9656
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,302 Elo+
Solo
Pele
Pele
Phome
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,695 Elo+
Solo
Chang'e
Chang'e
TallGuy53
Chang'e
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,688 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,537 Elo+

VS

Team Averages
Level 70
1,558 SR
1,559 Elo+
Apollo
Apollo
ChuckTetsa
Apollo
Level 136
God Stats
5W - 1L
1,715 SR
Queue Stats
83W - 44L
1,675 Elo+
Party 1
Agni
Agni
Nwootang123
Agni
Level 66
God Stats
13W - 9L
1,546 SR
Queue Stats
51W - 43L
1,455 Elo+
Party 1
Achilles
Achilles
Sickamaru
Achilles
Level 58
God Stats
5W - 2L
1,530 SR
Queue Stats
6W - 7L
1,254 Elo+
Solo
Eset
Eset
The1fluffyturtle
Eset
Level 66
God Stats
7W - 1L
1,500 SR
Queue Stats
73W - 49L
1,675 Elo+
Party 1
Ares
Ares
the1fluffyShark
Ares
Level 26
God Stats
9W - 0L
1,500 SR
Queue Stats
37W - 17L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 4 / 0
6,098
678
4,851
10,455
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Bundrax
Bellona
11
0 / 5 / 1
6,121
680
328
7,520
5,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Dark2Lite9656
Charybdis
12
0 / 5 / 1
6,055
673
4,650
9,532
3,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Phome
Pele
10
1 / 8 / 0
5,873
653
4,917
12,313
4,350
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
TallGuy53
Chang'e
11
0 / 7 / 2
5,988
665
8,565
13,075
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChuckTetsa
Apollo
16
14 / 0 / 7
9,277
1,031
15,060
8,760
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 18
7,209
801
8,825
5,917
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sickamaru
Achilles
14
7 / 0 / 16
8,112
901
10,230
12,198
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 13
8,022
891
6,273
3,725
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 15
7,637
849
4,217
6,409
6,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
97
2
Kills
28
29
Deaths
2
4
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Bellona
Bundrax
Bellona
0
5
1
0.1
W
Apollo
ChuckTetsa
Apollo
14
0
7
17.5
L
Charybdis
Dark2Lite9656
Charybdis
0
5
1
0.1
W
0
0
18
9
L
Pele
Phome
Pele
1
8
0
0.13
W
Achilles
Sickamaru
Achilles
7
0
16
15
L
Chang'e
TallGuy53
Chang'e
0
7
2
0.14
W
3
1
13
9.5
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
44,605
52,895
Taken
37,009
26,653
Mitigated
26,240
9,470
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,851
960
898
1,985
10,455
8,981
0
5,548
4,427
9,003
0
L
Bellona
Bundrax
Bellona
328
328
270
59
7,520
5,213
0
1,988
5,383
0
1,609
W
Apollo
ChuckTetsa
Apollo
15,060
11,209
0
3,388
8,760
4,403
3,566
3,495
5,265
0
38,643
L
Charybdis
Dark2Lite9656
Charybdis
4,650
906
304
1,174
9,532
3,207
0
3,154
5,853
0
17,611
W
8,825
321
0
320
5,917
2,322
857
2,972
2,945
21,012
0
L
Pele
Phome
Pele
4,917
680
0
1,165
12,313
4,350
0
4,342
7,442
0
8,687
W
Achilles
Sickamaru
Achilles
10,230
2,079
0
1,826
12,198
11,594
285
3,385
8,813
2,302
16,147
L
Chang'e
TallGuy53
Chang'e
8,565
702
713
2,902
13,075
4,902
0
3,752
8,878
17,632
0
W
6,273
238
1,902
165
3,725
1,770
1,475
1,198
2,527
35,526
0
W
4,217
169
788
466
6,409
6,151
393
2,366
4,043
6,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
40,257
63
Minions Killed
178
0
Camps Cleared
0
712,512
Distance Traveled
916,191
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,098
678
6
1
0
122,832
0
L
Bellona
6,121
680
1
0
0
103,205
0
W
Apollo
9,277
1,031
56
6
0
173,312
2
L
Charybdis
6,055
673
28
3
0
159,570
0
W
Agni
7,209
801
38
4
0
192,086
1
L
Pele
5,873
653
8
1
0
175,029
0
W
Achilles
8,112
901
19
2
0
199,783
1
L
Chang'e
5,988
665
20
2
0
151,876
1
W
Eset
8,022
891
60
7
0
182,960
2
W
Ares
7,637
849
5
1
0
168,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role