Player Matchup

Sobek
Sobek
DemonKira
Sobek
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 96L
1,379 Elo+
Solo
Hachiman
Hachiman
Korriz
Hachiman
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,363 Elo+
Solo
Tyr
Tyr
Thighlander64
Tyr
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 99L
1,500 Elo+
Solo
Thanatos
Thanatos
dkillerz05
Thanatos
Level 59
God Stats
6W - 7L
1,209 SR
Queue Stats
94W - 81L
1,265 Elo+
Solo
Scylla
Scylla
inuttferdays
Scylla
Level 143
God Stats
7W - 6L
1,500 SR
Queue Stats
89W - 84L
1,495 Elo+
Solo
Team Averages
Level 97
1,442 SR
1,400 Elo+

VS

Team Averages
Level 91
1,569 SR
1,393 Elo+
Hun Batz
Hun Batz
ChickenTickler
Hun Batz
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 410L
1,436 Elo+
Party 1
Charybdis
Charybdis
LordHades117
Charybdis
Level 119
God Stats
9W - 10L
1,505 SR
Queue Stats
73W - 74L
1,650 Elo+
Solo
Horus
Horus
Mrgelectric8
Horus
Level 68
God Stats
36W - 38L
1,500 SR
Queue Stats
350W - 399L
1,296 Elo+
Party 1
Poseidon
Poseidon
aHugePwner
Poseidon
Level 118
God Stats
0W - 1L
1,842 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Artio
Artio
whitelight1901
Artio
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 32L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DemonKira
Sobek
13
4 / 2 / 7
8,802
550
7,173
13,871
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Korriz
Hachiman
16
8 / 2 / 4
9,785
612
9,699
9,533
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 3
8,335
521
5,960
8,283
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
dkillerz05
Thanatos
13
4 / 1 / 5
8,498
531
3,780
10,364
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
1 / 5 / 5
8,161
510
7,910
8,712
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
4 / 3 / 1
7,784
487
5,301
10,000
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
LordHades117
Charybdis
14
4 / 6 / 0
8,708
544
7,488
11,299
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 6 / 1
8,058
504
8,894
11,316
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
aHugePwner
Poseidon
10
1 / 1 / 2
6,598
412
4,420
4,280
1,490
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 2
6,546
409
2,401
15,468
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
11
11
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
3
1
1.5
W
Sobek
DemonKira
Sobek
4
2
7
3.75
W
Hachiman
Korriz
Hachiman
8
2
4
5
L
Charybdis
LordHades117
Charybdis
4
6
0
0.67
L
2
6
1
0.42
W
4
1
3
5.5
L
Poseidon
aHugePwner
Poseidon
1
1
2
2
W
Thanatos
dkillerz05
Thanatos
4
1
5
6.5
W
Scylla
1
5
5
0.7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
28,504
50,763
Taken
52,363
27,800
Mitigated
27,987
26,711
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,301
1,106
0
2,823
10,000
3,121
0
3,489
6,320
0
42,689
W
Sobek
DemonKira
Sobek
7,173
830
389
5,999
13,871
14,272
324
2,533
11,149
23,442
0
W
Hachiman
Korriz
Hachiman
9,699
4,965
278
4,284
9,533
2,377
2,728
192
9,341
0
65,478
L
Charybdis
LordHades117
Charybdis
7,488
3,247
0
3,674
11,299
3,431
1,902
2,052
9,201
0
52,704
L
8,894
4,454
257
2,314
11,316
7,791
165
1,525
9,325
0
39,539
W
5,960
876
0
3,067
8,283
5,482
363
1,110
6,798
0
30,882
L
Poseidon
aHugePwner
Poseidon
4,420
334
0
500
4,280
1,490
0
1,713
2,347
26,750
0
W
Thanatos
dkillerz05
Thanatos
3,780
1,293
0
10,784
10,364
3,319
0
510
9,734
0
43,002
W
Scylla
7,910
301
0
1,910
8,712
2,350
344
2,476
6,236
42,811
0
L
2,401
732
547
3,262
15,468
12,154
189
5,680
9,510
10,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
37,694
381
Minions Killed
314
0
Camps Cleared
0
1,454,217
Distance Traveled
1,390,974
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,784
487
76
5
0
311,180
0
W
Sobek
8,802
550
40
3
0
305,769
2
W
Hachiman
9,785
612
120
8
0
269,054
0
L
Charybdis
8,708
544
97
6
0
237,917
0
L
Horus
8,058
504
69
4
0
275,927
3
W
Tyr
8,335
521
63
4
0
286,764
0
L
Poseidon
6,598
412
49
3
0
288,703
1
W
Thanatos
8,498
531
86
5
0
335,162
0
W
Scylla
8,161
510
72
5
0
257,468
0
L
Artio
6,546
409
23
1
0
277,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role