Player Matchup

Baba Yaga
Baba Yaga
BRastasauRus4202
Baba Yaga
Level 7
God Stats
2W - 6L
1,493 SR
Queue Stats
3W - 8L
1,421 Elo+
Solo
Xbalanque
Xbalanque
DUDDEL DUTIN
Xbalanque
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 190L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
SHAZAM_-PL
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Discordia
Discordia
ThisIsTrunkz
Discordia
Level 47
God Stats
1W - 1L
1,380 SR
Queue Stats
24W - 37L
1,534 Elo+
Party 1
Atlas
Atlas
Люциферчук
Atlas
Level 4
God Stats
1W - 3L
1,183 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo
Team Averages
Level 41
1,411 SR
1,451 Elo+

VS

Team Averages
Level 104
1,461 SR
1,368 Elo+
Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ChinaAtlantis
Thanatos
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 21L
1,237 Elo+
Solo
Zeus
Zeus
Majuub
Zeus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 2
Anhur
Anhur
dimon45play
Anhur
Level 17
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 13L
1,101 Elo+
Party 2
Cthulhu
Cthulhu
sephidevil
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
2 / 5 / 0
7,834
653
5,577
8,364
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DUDDEL DUTIN
Xbalanque
13
0 / 9 / 5
7,793
649
7,250
13,608
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SHAZAM_-PL
Gilgamesh
13
0 / 7 / 3
7,503
625
7,650
16,636
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ThisIsTrunkz
Discordia
14
3 / 8 / 1
8,572
714
6,225
9,712
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 3
7,623
635
4,793
13,902
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 3 / 15
9,369
781
12,158
16,264
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
ChinaAtlantis
Thanatos
16
7 / 1 / 5
9,697
808
10,218
9,667
5,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Majuub
Zeus
19
19 / 1 / 4
11,437
953
19,441
7,113
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 1 / 11
8,591
716
5,839
9,241
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
sephidevil
Cthulhu
16
1 / 0 / 21
9,698
808
5,352
9,666
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
5
Kills
35
35
Deaths
6
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
15
4.17
L
Baba Yaga
2
5
0
0.4
W
Thanatos
ChinaAtlantis
Thanatos
7
1
5
9.5
L
Xbalanque
DUDDEL DUTIN
Xbalanque
0
9
5
0.28
W
Zeus
Majuub
Zeus
19
1
4
21
L
Gilgamesh
SHAZAM_-PL
Gilgamesh
0
7
3
0.21
L
Discordia
ThisIsTrunkz
Discordia
3
8
1
0.44
W
3
1
11
8.5
W
Cthulhu
sephidevil
Cthulhu
1
0
21
11.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
53,008
62,222
Taken
51,951
26,120
Mitigated
34,085
5,588
Healing
23,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,158
1,732
385
6,798
16,264
11,756
42
5,618
10,570
0
25,722
L
Baba Yaga
5,577
208
0
1,559
8,364
2,754
0
3,500
4,490
17,513
0
W
Thanatos
ChinaAtlantis
Thanatos
10,218
3,476
0
8,821
9,667
5,015
2,767
872
8,509
0
36,980
L
Xbalanque
DUDDEL DUTIN
Xbalanque
7,250
3,900
0
1,440
13,608
4,452
0
4,693
8,512
0
20,294
W
Zeus
Majuub
Zeus
19,441
1,863
0
1,418
7,113
3,336
632
2,034
5,045
63,137
0
L
Gilgamesh
SHAZAM_-PL
Gilgamesh
7,650
1,181
0
915
16,636
8,198
0
5,926
10,229
0
20,739
L
Discordia
ThisIsTrunkz
Discordia
6,225
424
0
250
9,712
2,202
0
4,009
5,214
20,748
0
W
5,839
1,381
0
2,145
9,241
4,195
1,526
3,727
5,477
0
16,173
W
Cthulhu
sephidevil
Cthulhu
5,352
191
772
3,572
9,666
9,783
212
4,344
5,250
24,253
0
L
4,793
1,506
0
1,424
13,902
8,514
0
5,473
7,658
14,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
48,792
117
Minions Killed
231
0
Camps Cleared
0
990,373
Distance Traveled
1,219,370
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,369
781
23
2
0
237,070
3
L
Baba Yaga
7,834
653
29
2
0
200,053
2
W
Thanatos
9,697
808
61
5
0
226,773
1
L
Xbalanque
7,793
649
27
2
0
222,089
4
W
Zeus
11,437
953
101
8
0
261,591
4
L
Gilgamesh
7,503
625
21
2
0
196,671
2
L
Discordia
8,572
714
28
2
0
224,476
1
W
Anhur
8,591
716
15
1
0
215,208
3
W
Cthulhu
9,698
808
31
3
0
278,728
6
L
Atlas
7,623
635
12
1
0
147,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role