Player Matchup

Bakasura
Bakasura
Chayyim
Bakasura
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 159L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
Chzzy
Danzaburou
Level 89
God Stats
2W - 2L
1,731 SR
Queue Stats
21W - 25L
1,687 Elo+
Party 2
Zeus
Zeus
PastryBish
Zeus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 128L
1,634 Elo+
Party 2
Atlas
Atlas
SpaghetRegret
Atlas
Level 109
God Stats
3W - 0L
1,840 SR
Queue Stats
13W - 7L
1,778 Elo+
Solo
Ne Zha
Ne Zha
dadait
Ne Zha
Level 157
God Stats
22W - 22L
1,500 SR
Queue Stats
556W - 479L
1,641 Elo+
Party 1
Team Averages
Level 127
1,614 SR
1,684 Elo+

VS

Team Averages
Level 123
1,526 SR
1,546 Elo+
Aphrodite
Aphrodite
Bleeeaaar
Aphrodite
Level 126
God Stats
39W - 27L
1,619 SR
Queue Stats
43W - 35L
1,591 Elo+
Solo
Bellona
Bellona
Chaos Aced
Bellona
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 83L
1,827 Elo+
Solo
Bakasura
Bakasura
El Paps4678
Bakasura
Level 160
God Stats
0W - 2L
1,297 SR
Queue Stats
9W - 6L
1,387 Elo+
Solo
Sol
Sol
Tøkie
Sol
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 116L
1,464 Elo+
Solo
Ravana
Ravana
URDOGMEAT12
Ravana
Level 117
God Stats
9W - 7L
1,715 SR
Queue Stats
314W - 269L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chayyim
Bakasura
20
8 / 7 / 15
13,716
807
14,808
23,357
11,200
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Chzzy
Danzaburou
20
4 / 7 / 15
13,609
801
13,536
17,504
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 7 / 17
14,712
865
27,478
14,050
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 29
14,246
838
19,728
30,050
48,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
dadait
Ne Zha
20
11 / 4 / 16
15,343
903
31,843
30,751
27,934
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bleeeaaar
Aphrodite
19
5 / 7 / 14
12,489
735
20,391
23,911
12,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Chaos Aced
Bellona
19
2 / 8 / 13
12,206
718
17,806
25,933
26,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
El Paps4678
Bakasura
20
3 / 6 / 4
12,591
741
12,478
22,261
8,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Tøkie
Sol
20
6 / 9 / 8
12,609
742
25,804
23,442
7,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
20
13 / 10 / 11
14,554
856
19,065
25,345
20,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
79
40
Kills
29
29
Deaths
40
92
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bleeeaaar
Aphrodite
5
7
14
1.71
L
Bellona
Chaos Aced
Bellona
2
8
13
1.06
W
Bakasura
Chayyim
Bakasura
8
7
15
2.21
W
Danzaburou
Chzzy
Danzaburou
4
7
15
1.64
L
Bakasura
El Paps4678
Bakasura
3
6
4
0.83
W
13
7
17
3.07
W
4
4
29
4.63
L
Sol
Tøkie
Sol
6
9
8
1.11
L
Ravana
13
10
11
1.85
W
Ne Zha
dadait
Ne Zha
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,393
Damage
95,544
115,712
Taken
120,892
102,552
Mitigated
76,764
35,311
Healing
31,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bleeeaaar
Aphrodite
20,391
1,513
9,938
9,794
23,911
12,863
332
8,966
14,424
46,829
0
L
Bellona
Chaos Aced
Bellona
17,806
4,387
0
1,505
25,933
26,748
0
12,327
13,048
0
38,862
W
Bakasura
Chayyim
Bakasura
14,808
12,340
0
5,398
23,357
11,200
600
7,630
14,998
0
39,693
W
Danzaburou
Chzzy
Danzaburou
13,536
5,651
0
2,534
17,504
9,042
3,619
7,702
9,407
0
49,898
L
Bakasura
El Paps4678
Bakasura
12,478
8,959
0
2,222
22,261
8,498
0
6,665
15,182
0
44,630
W
27,478
4,178
336
1,255
14,050
6,330
1,975
4,406
8,990
71,077
0
W
19,728
6,006
1,333
9,285
30,050
48,046
228
13,047
15,720
40,781
0
L
Sol
Tøkie
Sol
25,804
11,164
0
6,300
23,442
7,744
940
8,577
14,490
66,203
0
L
Ravana
19,065
6,050
0
2,161
25,345
20,911
0
10,060
14,578
0
42,476
W
Ne Zha
dadait
Ne Zha
31,843
9,434
1,300
13,870
30,751
27,934
1,997
13,410
16,457
0
74,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,626
Gold Earned
64,449
335
Minions Killed
338
0
Camps Cleared
0
1,864,648
Distance Traveled
1,553,245
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,489
735
74
4
0
298,278
2
L
Bellona
12,206
718
44
3
0
303,882
1
W
Bakasura
13,716
807
62
4
0
412,611
3
W
Danzaburou
13,609
801
79
5
0
341,899
0
L
Bakasura
12,591
741
95
6
0
354,548
2
W
Zeus
14,712
865
73
4
0
336,286
2
W
Atlas
14,246
838
26
2
0
384,293
1
L
Sol
12,609
742
80
5
0
296,718
0
L
Ravana
14,554
856
45
3
0
299,819
0
W
Ne Zha
15,343
903
95
6
0
389,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role