Player Matchup

Zhong Kui
Zhong Kui
FBshield
Zhong Kui
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,413 Elo+
Party 1
Anhur
Anhur
Hige33
Anhur
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 85L
1,495 Elo+
Solo
Thanatos
Thanatos
Kite14
Thanatos
Level 45
God Stats
8W - 4L
1,702 SR
Queue Stats
244W - 242L
1,685 Elo+
Solo
Cthulhu
Cthulhu
SebastianGaaa
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,677 Elo+
Solo
Hera
Hera
fightingtime
Hera
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 69L
1,413 Elo+
Party 1
Team Averages
Level 57
1,540 SR
1,537 Elo+

VS

Team Averages
Level 67
1,477 SR
1,462 Elo+
Apollo
Apollo
Birdy21
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,376 Elo+
Party 2
Bakasura
Bakasura
FlaagWoormk
Bakasura
Level 26
God Stats
3W - 4L
1,479 SR
Queue Stats
123W - 124L
1,615 Elo+
Party 3
Raijin
Raijin
Karlovacko420
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 155L
1,329 Elo+
Solo
Cthulhu
Cthulhu
scaryseraphim
Cthulhu
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 74L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
Бакуго
Gilgamesh
Level 38
God Stats
6W - 7L
1,407 SR
Queue Stats
20W - 44L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FBshield
Zhong Kui
16
4 / 2 / 8
10,372
576
8,482
13,886
10,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Hige33
Anhur
16
3 / 6 / 4
10,192
566
5,475
11,630
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Kite14
Thanatos
18
11 / 5 / 9
11,650
647
16,147
17,198
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
13
0 / 3 / 4
8,759
487
4,325
14,704
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
10 / 2 / 11
11,895
661
19,199
9,178
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Birdy21
Apollo
15
10 / 4 / 2
9,931
552
11,935
12,360
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
FlaagWoormk
Bakasura
15
4 / 8 / 2
9,458
525
5,860
16,465
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 4
7,782
432
4,601
8,780
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
15
3 / 4 / 9
10,025
557
10,382
16,843
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Бакуго
Gilgamesh
13
1 / 7 / 5
8,113
451
9,838
17,991
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
28
Kills
18
18
Deaths
28
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
Birdy21
Apollo
10
4
2
2.75
W
Zhong Kui
FBshield
Zhong Kui
4
2
8
4
L
Bakasura
FlaagWoormk
Bakasura
4
8
2
0.63
W
Anhur
Hige33
Anhur
3
6
4
0.83
L
0
5
4
0.4
W
Thanatos
Kite14
Thanatos
11
5
9
3.1
W
Cthulhu
0
3
4
0.67
W
10
2
11
7.75
L
Cthulhu
3
4
9
1.88
L
Gilgamesh
Бакуго
Gilgamesh
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,628
Damage
42,616
66,596
Taken
72,439
33,303
Mitigated
38,298
28,295
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Birdy21
Apollo
11,935
6,075
0
3,247
12,360
3,061
1,250
5,291
6,941
0
62,978
W
Zhong Kui
FBshield
Zhong Kui
8,482
1,121
0
5,109
13,886
10,466
2,570
2,211
10,311
49,587
0
L
Bakasura
FlaagWoormk
Bakasura
5,860
3,613
0
3,723
16,465
5,317
261
4,805
11,450
0
56,701
W
Anhur
Hige33
Anhur
5,475
3,029
0
3,369
11,630
2,815
3,880
2,260
9,370
0
53,352
L
4,601
601
0
833
8,780
2,545
94
4,017
4,653
39,072
0
W
Thanatos
Kite14
Thanatos
16,147
5,273
0
14,953
17,198
6,700
1,901
3,929
12,646
0
73,105
W
Cthulhu
4,325
423
0
3,084
14,704
10,019
196
2,983
11,642
37,306
0
W
19,199
6,173
0
1,780
9,178
3,303
2,899
3,295
5,627
69,052
0
L
Cthulhu
10,382
349
359
1,838
16,843
16,098
108
8,938
7,699
37,901
0
L
Gilgamesh
Бакуго
Gilgamesh
9,838
2,248
464
4,912
17,991
11,277
0
8,183
9,690
0
33,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,868
Gold Earned
45,309
507
Minions Killed
408
0
Camps Cleared
0
1,610,962
Distance Traveled
1,533,136
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,931
552
107
6
0
317,715
3
W
Zhong Kui
10,372
576
109
6
0
304,761
7
L
Bakasura
9,458
525
123
7
0
373,175
0
W
Anhur
10,192
566
103
6
0
302,884
0
L
Raijin
7,782
432
76
4
0
221,525
4
W
Thanatos
11,650
647
114
6
0
316,364
3
W
Cthulhu
8,759
487
49
3
0
342,780
4
W
Hera
11,895
661
132
7
0
344,173
9
L
Cthulhu
10,025
557
51
3
0
302,587
5
L
Gilgamesh
8,113
451
51
3
0
318,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role