Player Matchup

Loki
Loki
Hewdings
Loki
Level 140
God Stats
19W - 9L
1,500 SR
Queue Stats
543W - 163L
1,500 Elo+
Party 1
Ra
Ra
Hookmister x
Ra
Level 26
God Stats
9W - 2L
1,500 SR
Queue Stats
246W - 78L
1,500 Elo+
Party 1
Medusa
Medusa
Munnoy
Medusa
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 101L
1,500 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,500 Elo+

VS

Team Averages
Level 89
1,500 SR
1,714 Elo+
Ymir
Ymir
DDkzz
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,859 Elo+
Party 2
Chang'e
Chang'e
GhostedM-
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,859 Elo+
Party 2
Fenrir
Fenrir
chesswax27
Fenrir
Level 157
God Stats
8W - 7L
1,500 SR
Queue Stats
146W - 133L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 4 / 3
11,650
583
11,923
11,854
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 8 / 3
11,344
567
9,488
12,094
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Munnoy
Medusa
16
2 / 7 / 4
12,101
605
16,688
13,399
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DDkzz
Ymir
20
4 / 2 / 14
15,212
761
8,184
23,598
33,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
GhostedM-
Chang'e
19
5 / 3 / 11
14,105
705
12,027
16,218
6,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
chesswax27
Fenrir
19
10 / 1 / 5
14,432
722
11,958
11,051
5,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
19
19
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
DDkzz
Ymir
4
2
14
5.5
W
Chang'e
GhostedM-
Chang'e
5
3
11
3.5
L
Loki
2
4
3
0.88
L
2
8
3
0.44
L
Medusa
Munnoy
Medusa
2
7
4
0.57
W
Fenrir
chesswax27
Fenrir
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
32,169
37,347
Taken
50,867
15,184
Mitigated
46,210
2,396
Healing
24,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DDkzz
Ymir
8,184
1,650
502
5,424
23,598
33,456
222
5,729
17,869
57,128
0
W
Chang'e
GhostedM-
Chang'e
12,027
927
6,249
9,455
16,218
6,923
789
4,146
12,072
62,774
0
L
Loki
11,923
3,245
0
798
11,854
6,387
0
6,085
5,562
0
30,250
L
9,488
794
565
383
12,094
3,512
0
5,220
6,761
38,649
0
L
Medusa
Munnoy
Medusa
16,688
6,674
0
650
13,399
5,285
244
8,516
4,490
0
71,985
W
Fenrir
chesswax27
Fenrir
11,958
2,169
0
2,462
11,051
5,831
1,648
677
10,374
0
44,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
43,749
204
Minions Killed
240
5
Camps Cleared
11
1,028,643
Distance Traveled
1,115,783
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,212
761
85
4
2
348,202
4
W
Chang'e
14,105
705
110
6
5
387,138
3
L
Loki
11,650
583
34
2
1
361,037
10
L
Ra
11,344
567
70
4
2
332,869
4
L
Medusa
12,101
605
100
5
2
334,737
4
W
Fenrir
14,432
722
45
2
4
380,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role