Player Matchup

Scylla
Scylla
Cerosia
Scylla
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
211W - 183L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
DoubleDotD
Cernunnos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Primeius
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,494 Elo+
Party 1
Raijin
Raijin
clewstah
Raijin
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
303W - 297L
1,494 Elo+
Party 1
Fafnir
Fafnir
deinos
Fafnir
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 318L
1,494 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,494 Elo+

VS

Team Averages
Level 128
1,500 SR
1,538 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kayax
Nu Wa
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
319W - 349L
1,452 Elo+
Solo
Hou Yi
Hou Yi
TheTallGuyy
Hou Yi
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 208L
1,755 Elo+
Solo
Ares
Ares
cryptic-X-angel
Ares
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
230W - 222L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cerosia
Scylla
16
3 / 6 / 9
9,824
756
15,482
11,215
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DoubleDotD
Cernunnos
16
6 / 5 / 8
9,979
768
9,851
13,212
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Primeius
Zhong Kui
17
4 / 5 / 8
10,145
780
9,361
16,019
15,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
clewstah
Raijin
16
3 / 7 / 7
9,777
752
6,305
11,562
4,391
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
deinos
Fafnir
15
1 / 7 / 12
9,082
699
5,742
17,747
20,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 4 / 15
11,839
911
11,258
9,078
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
 
Agni
17
8 / 5 / 15
10,954
843
16,307
9,391
4,286
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Kayax
Nu Wa
19
5 / 1 / 18
10,989
845
14,106
7,778
3,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
5 / 3 / 13
10,296
792
11,170
11,566
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 18
10,223
786
7,054
16,897
17,365
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
109
17
Kills
30
30
Deaths
18
44
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
4
15
3.88
W
Agni
 
Agni
8
5
15
3.1
L
Scylla
Cerosia
Scylla
3
6
9
1.25
L
Cernunnos
DoubleDotD
Cernunnos
6
5
8
2
W
Nu Wa
Kayax
Nu Wa
5
1
18
14
L
Zhong Kui
Primeius
Zhong Kui
4
5
8
1.6
W
Hou Yi
5
3
13
3.83
L
Raijin
clewstah
Raijin
3
7
7
0.93
W
4
5
18
2.6
L
Fafnir
deinos
Fafnir
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
59,895
69,755
Taken
54,710
50,064
Mitigated
34,799
21,053
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,258
32
1,390
1,678
9,078
4,241
601
6,278
2,688
25,941
0
W
Agni
 
Agni
16,307
585
2,085
903
9,391
4,286
894
6,380
2,941
25,685
0
L
Scylla
Cerosia
Scylla
15,482
672
1,001
2,095
11,215
3,862
312
9,055
2,040
42,385
0
L
Cernunnos
DoubleDotD
Cernunnos
9,851
5,041
260
3,709
13,212
5,289
880
10,892
2,200
0
31,070
W
Nu Wa
Kayax
Nu Wa
14,106
4,381
4,192
3,007
7,778
3,925
1,656
7,025
630
40,516
0
L
Zhong Kui
Primeius
Zhong Kui
9,361
402
1,061
5,085
16,019
15,927
1,331
10,963
4,802
26,707
0
W
Hou Yi
11,170
4,015
1,197
2,917
11,566
4,982
1,636
6,184
5,382
0
26,936
L
Raijin
clewstah
Raijin
6,305
429
905
1,384
11,562
4,391
243
8,055
3,441
20,934
0
W
7,054
216
866
1,704
16,897
17,365
898
10,475
6,179
10,053
0
L
Fafnir
deinos
Fafnir
5,742
780
1,493
4,060
17,747
20,595
276
9,036
8,547
12,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
54,301
163
Minions Killed
150
0
Camps Cleared
0
1,020,276
Distance Traveled
1,191,526
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,839
911
38
3
0
258,107
4
W
Agni
10,954
843
30
2
0
222,970
1
L
Scylla
9,824
756
36
3
0
236,873
3
L
Cernunnos
9,979
768
37
3
0
195,791
1
W
Nu Wa
10,989
845
45
3
0
260,748
0
L
Zhong Kui
10,145
780
51
4
0
253,068
3
W
Hou Yi
10,296
792
33
3
0
236,357
0
L
Raijin
9,777
752
29
2
0
160,099
0
W
Ares
10,223
786
4
0
0
213,344
0
L
Fafnir
9,082
699
10
1
0
174,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role