Player Matchup

Tiamat
Tiamat
DEADBODYJIM
Tiamat
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Odin
Odin
Deathwub
Odin
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 1
Ymir
Ymir
Edw00d1n4t0r
Ymir
Level 66
God Stats
2W - 4L
1,751 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1
Artemis
Artemis
OkArrowUwU
Artemis
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 1
Fenrir
Fenrir
Shinwa Ronin
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 1
Team Averages
Level 93
1,507 SR
1,500 Elo+

VS

Team Averages
Level 92
1,411 SR
1,439 Elo+
Morgan Le Fay
Morgan Le Fay
Alekay296
Morgan Le Fay
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Solo
Sol
Sol
FelipeKlen8
Sol
Level 47
God Stats
1W - 2L
1,055 SR
Queue Stats
1W - 2L
1,400 Elo+
Solo
Freya
Freya
Gitzlok
Freya
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Mercury
Mercury
KanekiUchiha66
Mercury
Level 59
God Stats
11W - 2L
1,500 SR
Queue Stats
98W - 103L
1,295 Elo+
Solo
Ymir
Ymir
Merlinspower
Ymir
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
176W - 167L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
3
0 / 1 / 0
2,784
557
0
768
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
6
2 / 0 / 0
3,728
746
1,538
2,581
901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
1 / 2 / 0
3,236
647
1,132
2,982
1,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
OkArrowUwU
Artemis
3
1 / 2 / 1
3,135
627
1,195
2,506
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
1
0 / 0 / 0
2,499
500
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alekay296
Morgan Le Fay
7
3 / 0 / 0
4,364
873
1,099
976
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 2 / 0
3,221
644
480
2,260
336
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Freya
Gitzlok
Freya
5
1 / 1 / 0
3,380
676
1,469
2,138
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,752
750
0
2,572
554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 1 / 1
3,801
760
1,532
3,056
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
5
5
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alekay296
Morgan Le Fay
3
0
0
3
L
Tiamat
0
1
0
0
L
Odin
2
0
0
2
L
1
2
0
0.5
W
0
2
0
0
W
Freya
Gitzlok
Freya
1
1
0
1
W
0
0
0
0
W
1
1
1
1.5
L
Artemis
OkArrowUwU
Artemis
1
2
1
0.75
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,865
Damage
4,580
8,837
Taken
11,002
2,844
Mitigated
3,021
2,167
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alekay296
Morgan Le Fay
1,099
302
0
107
976
282
906
0
976
18,173
0
L
Tiamat
0
0
0
106
768
211
0
464
304
2,532
0
L
Odin
1,538
378
0
939
2,581
901
0
380
2,101
0
10,462
L
1,132
463
0
252
2,982
1,141
0
1,620
1,362
3,765
0
W
480
0
0
475
2,260
336
0
0
2,192
7,627
0
W
Freya
Gitzlok
Freya
1,469
583
0
517
2,138
614
754
794
1,344
5,374
1,193
W
0
0
0
379
2,572
554
0
0
2,572
0
17,742
W
1,532
490
0
898
3,056
1,235
384
338
2,718
8,979
0
L
Artemis
OkArrowUwU
Artemis
1,195
654
0
870
2,506
591
0
1,710
796
0
5,510
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,382
Gold Earned
18,518
50
Minions Killed
125
0
Camps Cleared
0
306,548
Distance Traveled
478,410
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,364
873
33
7
0
85,853
0
L
Tiamat
2,784
557
8
2
0
36,535
0
L
Odin
3,728
746
21
4
0
93,667
1
L
Ymir
3,236
647
9
2
0
87,716
0
W
Sol
3,221
644
18
4
0
86,348
1
W
Freya
3,380
676
14
3
0
103,751
0
W
Mercury
3,752
750
47
9
0
108,087
1
W
Ymir
3,801
760
13
3
0
94,371
1
L
Artemis
3,135
627
12
2
0
88,630
0
L
Fenrir
2,499
500
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role