Player Matchup

Neith
Neith
Maty_AK88
Neith
Level 122
God Stats
7W - 15L
1,715 SR
Queue Stats
139W - 131L
1,574 Elo+
Party 2
King Arthur
King Arthur
Olympia ES
King Arthur
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 4
Khepri
Khepri
Xunflaina
Khepri
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 216L
1,554 Elo+
Party 2
Scylla
Scylla
bluetista123
Scylla
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 4
Loki
Loki
primaltoaster77
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 4
Team Averages
Level 83
1,543 SR
1,526 Elo+

VS

Team Averages
Level 109
1,615 SR
1,537 Elo+
Atlas
Atlas
BOOB_HAIR
Atlas
Level 148
God Stats
18W - 13L
1,688 SR
Queue Stats
393W - 334L
1,737 Elo+
Party 1
Chaac
Chaac
ChillerSmoke
Chaac
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 58L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kaasah
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Izanami
Izanami
T1llodor
Izanami
Level 82
God Stats
33W - 28L
1,887 SR
Queue Stats
492W - 424L
1,737 Elo+
Party 1
Merlin
Merlin
blutrot-Sturm
Merlin
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 45L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maty_AK88
Neith
14
1 / 2 / 2
7,853
524
8,218
9,199
1,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Olympia ES
King Arthur
13
3 / 5 / 0
8,070
538
6,132
11,641
5,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Xunflaina
Khepri
12
0 / 4 / 0
6,549
437
2,114
11,346
7,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
9 / 0 / 2
9,754
650
13,711
9,057
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 3
7,961
531
3,754
7,978
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BOOB_HAIR
Atlas
11
3 / 3 / 7
7,755
517
7,413
14,309
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 3 / 1
6,962
464
4,917
8,709
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Kaasah
Tsukuyomi
10
3 / 2 / 2
6,723
448
2,722
6,962
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
T1llodor
Izanami
13
5 / 3 / 2
8,486
566
8,625
10,904
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 1
7,522
501
4,986
8,545
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
16
Kills
15
15
Deaths
16
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
BOOB_HAIR
Atlas
3
3
7
2.17
L
3
3
1
1.17
L
Tsukuyomi
Kaasah
Tsukuyomi
3
2
2
2
W
Neith
Maty_AK88
Neith
1
2
2
1
W
King Arthur
Olympia ES
King Arthur
3
5
0
0.6
L
Izanami
T1llodor
Izanami
5
3
2
2
W
Khepri
Xunflaina
Khepri
0
4
0
0
W
Scylla
9
0
2
10
L
1
5
1
0.3
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
28,663
49,221
Taken
49,429
19,047
Mitigated
24,467
11,753
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BOOB_HAIR
Atlas
7,413
3,362
577
2,813
14,309
12,029
0
6,421
7,888
18,310
0
L
4,917
1,217
0
4,153
8,709
4,174
0
1,119
7,590
1,549
25,634
L
Tsukuyomi
Kaasah
Tsukuyomi
2,722
980
0
2,104
6,962
2,010
0
251
6,711
0
26,666
W
Neith
Maty_AK88
Neith
8,218
2,376
322
2,580
9,199
1,967
2,530
2,370
6,829
0
47,900
W
King Arthur
Olympia ES
King Arthur
6,132
1,179
0
1,620
11,641
5,101
0
2,239
8,942
0
40,068
L
Izanami
T1llodor
Izanami
8,625
5,644
0
2,099
10,904
3,324
107
3,084
7,820
0
64,183
W
Khepri
Xunflaina
Khepri
2,114
27
406
2,679
11,346
7,714
50
2,763
8,583
30,828
0
W
Scylla
13,711
2,040
0
2,224
9,057
2,420
0
3,832
5,185
63,337
8,129
L
4,986
156
0
240
8,545
2,930
812
4,190
4,355
51,803
0
W
3,754
1,348
0
1,922
7,978
1,845
618
1,295
6,650
0
32,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
37,448
422
Minions Killed
370
0
Camps Cleared
0
1,418,862
Distance Traveled
1,264,469
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,755
517
15
1
0
309,871
7
L
Chaac
6,962
464
56
4
0
218,127
4
L
Tsukuyomi
6,723
448
64
4
0
246,293
5
W
Neith
7,853
524
103
7
0
282,670
2
W
King Arthur
8,070
538
85
6
0
258,059
5
L
Izanami
8,486
566
134
9
0
259,453
4
W
Khepri
6,549
437
39
3
0
287,244
2
W
Scylla
9,754
650
134
9
0
293,234
5
L
Merlin
7,522
501
101
7
0
230,725
0
W
Loki
7,961
531
61
4
0
297,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role