Player Matchup

Sobek
Sobek
DangerousJo
Sobek
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 19L
1,852 Elo+
Party 1
Achilles
Achilles
LtFrootloops
Achilles
Level 88
God Stats
2W - 3L
1,491 SR
Queue Stats
89W - 82L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
SantSSMM
Kukulkan
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,740 Elo+
Party 2
Apollo
Apollo
WallaWalla35
Apollo
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
194W - 173L
1,692 Elo+
Solo
Sun Wukong
Sun Wukong
krityc
Sun Wukong
Level 123
God Stats
3W - 3L
1,748 SR
Queue Stats
11W - 8L
1,740 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,746 Elo+

VS

Team Averages
Level 105
1,500 SR
1,526 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Moristia407
Cernunnos
Level 88
God Stats
5W - 9L
1,500 SR
Queue Stats
146W - 146L
1,500 Elo+
Solo
Persephone
Persephone
SatansxRabbit
Persephone
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
466W - 466L
1,500 Elo+
Solo
Mercury
Mercury
Synister
Mercury
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,453 Elo+
Solo
Nike
Nike
VulpesRex97
Nike
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
343W - 323L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,918
577
3,927
11,044
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
LtFrootloops
Achilles
13
3 / 0 / 3
7,650
638
7,529
9,603
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
SantSSMM
Kukulkan
14
1 / 1 / 0
7,798
650
2,416
3,871
1,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
13
4 / 2 / 2
7,363
614
7,637
8,683
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
krityc
Sun Wukong
13
6 / 0 / 4
7,598
633
5,463
8,487
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 2
6,094
508
3,557
9,817
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Moristia407
Cernunnos
11
2 / 3 / 0
6,064
505
9,524
7,140
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SatansxRabbit
Persephone
13
1 / 2 / 0
7,229
602
1,343
5,711
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Synister
Mercury
10
0 / 3 / 0
5,711
476
1,928
8,916
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
6,107
509
4,932
9,780
6,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
2
0.5
W
2
1
4
4
W
Achilles
LtFrootloops
Achilles
3
0
3
4.5
L
Cernunnos
Moristia407
Cernunnos
2
3
0
0.67
W
Kukulkan
SantSSMM
Kukulkan
1
1
0
1
L
Persephone
SatansxRabbit
Persephone
1
2
0
0.5
L
Mercury
Synister
Mercury
0
3
0
0
L
0
4
0
0
W
Apollo
4
2
2
2.5
W
Sun Wukong
krityc
Sun Wukong
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
21,284
41,688
Taken
41,364
23,183
Mitigated
18,274
17,339
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,557
360
0
2,438
9,817
5,687
0
2,069
7,748
17,995
0
W
3,927
698
482
4,758
11,044
7,517
0
1,538
9,506
10,477
7,515
W
Achilles
LtFrootloops
Achilles
7,529
2,136
0
4,124
9,603
8,540
261
0
9,603
0
41,534
L
Cernunnos
Moristia407
Cernunnos
9,524
5,705
0
2,559
7,140
1,564
0
649
6,491
0
42,316
W
Kukulkan
SantSSMM
Kukulkan
2,416
240
0
250
3,871
1,499
0
1,244
2,627
63,005
0
L
Persephone
SatansxRabbit
Persephone
1,343
0
0
2,431
5,711
1,749
0
1,899
3,810
50,932
0
L
Mercury
Synister
Mercury
1,928
1,169
0
3,315
8,916
2,446
0
675
8,201
0
30,284
L
4,932
776
0
2,550
9,780
6,828
0
0
8,956
0
35,371
W
Apollo
7,637
5,506
0
2,943
8,683
2,284
0
2,019
6,664
0
60,004
W
Sun Wukong
krityc
Sun Wukong
5,463
1,408
0
4,782
8,487
3,343
415
99
8,388
0
38,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
31,205
451
Minions Killed
367
0
Camps Cleared
0
1,237,342
Distance Traveled
1,116,518
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,094
508
12
1
0
235,397
4
W
Sobek
6,918
577
31
3
0
252,940
1
W
Achilles
7,650
638
85
7
0
262,165
3
L
Cernunnos
6,064
505
98
8
0
213,191
1
W
Kukulkan
7,798
650
134
11
0
229,741
1
L
Persephone
7,229
602
114
10
0
218,718
8
L
Mercury
5,711
476
66
6
0
233,993
2
L
Nike
6,107
509
77
6
0
215,219
0
W
Apollo
7,363
614
126
11
0
215,275
5
W
Sun Wukong
7,598
633
75
6
0
277,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role