Player Matchup

Cu Chulainn
Cu Chulainn
CleiVieirajw
Cu Chulainn
Level 44
God Stats
6W - 5L
1,689 SR
Queue Stats
85W - 88L
1,703 Elo+
Party 1
Olorun
Olorun
IIgabrielzitoII
Olorun
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
283W - 286L
1,500 Elo+
Solo
Nike
Nike
R-T-R-W
Nike
Level 46
God Stats
4W - 10L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo
Arachne
Arachne
andre77kgbr
Arachne
Level 67
God Stats
54W - 36L
1,807 SR
Queue Stats
196W - 201L
1,799 Elo+
Party 1
Artemis
Artemis
twich_julk
Artemis
Level 64
God Stats
9W - 9L
1,500 SR
Queue Stats
179W - 208L
1,893 Elo+
Party 1
Team Averages
Level 64
1,599 SR
1,679 Elo+

VS

Team Averages
Level 69
1,435 SR
1,549 Elo+
Arachne
Arachne
Aldcero
Arachne
Level 68
God Stats
84W - 101L
1,500 SR
Queue Stats
112W - 123L
1,500 Elo+
Solo
Ullr
Ullr
DKbongos
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2
Merlin
Merlin
Elalex356xs
Merlin
Level 67
God Stats
2W - 8L
1,214 SR
Queue Stats
196W - 204L
1,629 Elo+
Solo
Danzaburou
Danzaburou
KingLeonidas1102
Danzaburou
Level 66
God Stats
1W - 2L
1,271 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
daddyGAmer941
Baron Samedi
Level 128
God Stats
3W - 3L
1,690 SR
Queue Stats
92W - 71L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CleiVieirajw
Cu Chulainn
20
5 / 3 / 9
13,980
538
11,403
18,142
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 1 / 5
15,335
590
12,117
11,031
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
R-T-R-W
Nike
18
0 / 1 / 5
12,552
483
1,321
14,129
10,319
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
andre77kgbr
Arachne
20
16 / 2 / 12
17,047
656
26,556
30,317
12,660
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
twich_julk
Artemis
20
18 / 6 / 8
16,947
652
30,892
26,870
10,623
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldcero
Arachne
16
1 / 15 / 1
10,377
399
9,394
26,699
10,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
19
2 / 10 / 2
12,572
484
5,141
24,037
9,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
1 / 6 / 1
11,124
428
12,530
16,894
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KingLeonidas1102
Danzaburou
20
7 / 6 / 3
13,915
535
18,155
24,831
10,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
daddyGAmer941
Baron Samedi
17
2 / 9 / 9
11,049
425
12,371
17,299
16,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
46
Kills
13
13
Deaths
46
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aldcero
Arachne
1
15
1
0.1
W
Cu Chulainn
CleiVieirajw
Cu Chulainn
5
3
9
3.17
L
Ullr
2
10
2
0.3
L
Merlin
1
6
1
0.25
W
7
1
5
9.5
L
Danzaburou
KingLeonidas1102
Danzaburou
7
6
3
1.42
W
Nike
R-T-R-W
Nike
0
1
5
2.5
W
Arachne
andre77kgbr
Arachne
16
2
12
11
L
Baron Samedi
daddyGAmer941
Baron Samedi
2
9
9
0.72
W
Artemis
twich_julk
Artemis
18
6
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,289
Damage
57,591
100,489
Taken
109,760
53,278
Mitigated
55,677
37,810
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aldcero
Arachne
9,394
6,176
0
4,634
26,699
10,796
2,446
1,857
24,565
0
68,379
W
Cu Chulainn
CleiVieirajw
Cu Chulainn
11,403
1,411
46
4,387
18,142
15,363
134
5,407
12,458
13,252
53,903
L
Ullr
5,141
2,745
47
3,529
24,037
9,237
80
5,278
18,759
0
67,413
L
Merlin
12,530
656
61
4,717
16,894
7,725
1,899
419
16,423
81,245
0
W
12,117
6,856
814
3,879
11,031
4,313
3,232
1,512
9,519
120,935
0
L
Danzaburou
KingLeonidas1102
Danzaburou
18,155
9,583
0
7,181
24,831
10,966
94
4,756
19,669
0
100,206
W
Nike
R-T-R-W
Nike
1,321
226
0
2,098
14,129
10,319
2,821
473
13,656
0
59,063
W
Arachne
andre77kgbr
Arachne
26,556
18,145
0
14,711
30,317
12,660
7,477
7,996
22,220
0
131,767
L
Baron Samedi
daddyGAmer941
Baron Samedi
12,371
875
1,135
3,055
17,299
16,953
0
1,698
15,340
46,829
0
W
Artemis
twich_julk
Artemis
30,892
18,986
2
11,873
26,870
10,623
2,799
9,629
17,014
0
132,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,861
Gold Earned
59,037
725
Minions Killed
599
0
Camps Cleared
0
2,522,832
Distance Traveled
2,095,016
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,377
399
113
4
0
414,697
6
W
Cu Chulainn
13,980
538
102
4
0
571,181
0
L
Ullr
12,572
484
116
4
0
394,574
2
L
Merlin
11,124
428
137
5
0
439,237
1
W
Olorun
15,335
590
166
6
0
413,024
0
L
Danzaburou
13,915
535
151
6
0
446,536
0
W
Nike
12,552
483
106
4
0
487,279
1
W
Arachne
17,047
656
175
7
0
631,988
0
L
Baron Samedi
11,049
425
82
3
0
399,972
8
W
Artemis
16,947
652
176
7
0
419,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role