Player Matchup

Charybdis
Charybdis
DARTHVADER66593
Charybdis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Solo
Sol
Sol
FelipeKlen8
Sol
Level 47
God Stats
1W - 2L
1,091 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kiwiqimaka
Hun Batz
Level 33
God Stats
18W - 19L
1,632 SR
Queue Stats
245W - 212L
1,739 Elo+
Solo
Set
Set
Melquis1x1
Set
Level 124
God Stats
2W - 2L
1,715 SR
Queue Stats
155W - 155L
1,347 Elo+
Solo
Ares
Ares
butolong
Ares
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
346W - 285L
1,630 Elo+
Solo
Team Averages
Level 70
1,488 SR
1,543 Elo+

VS

Team Averages
Level 90
1,577 SR
1,844 Elo+
Zeus
Zeus
AyyCuhh
Zeus
Level 68
God Stats
7W - 7L
1,285 SR
Queue Stats
150W - 162L
1,841 Elo+
Solo
Sobek
Sobek
DJCole
Sobek
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
333W - 113L
1,749 Elo+
Party 1
Thanatos
Thanatos
RadiolarianLake
Thanatos
Level 117
God Stats
6W - 6L
1,815 SR
Queue Stats
361W - 131L
1,874 Elo+
Party 1
Guan Yu
Guan Yu
Slayer75413
Guan Yu
Level 114
God Stats
6W - 3L
1,500 SR
Queue Stats
478W - 171L
1,874 Elo+
Party 1
Danzaburou
Danzaburou
Zorhha
Danzaburou
Level 26
God Stats
23W - 5L
1,784 SR
Queue Stats
302W - 78L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DARTHVADER66593
Charybdis
7
1 / 5 / 0
4,626
463
6,332
7,348
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 10 / 0
4,229
423
3,554
9,672
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Kiwiqimaka
Hun Batz
7
0 / 7 / 0
4,413
441
2,664
8,860
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 0
4,723
472
2,675
8,939
3,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
6
0 / 4 / 1
4,447
445
4,093
8,034
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AyyCuhh
Zeus
9
3 / 0 / 8
5,551
555
3,106
2,519
806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
DJCole
Sobek
9
2 / 0 / 14
5,865
587
4,459
9,982
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
13
21 / 0 / 4
7,870
787
17,290
12,856
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Slayer75413
Guan Yu
12
4 / 0 / 1
6,769
677
5,973
5,481
5,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
Zorhha
Danzaburou
10
2 / 1 / 5
5,924
592
3,651
5,206
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
64
1
Kills
32
32
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
AyyCuhh
Zeus
3
0
8
7
L
Charybdis
DARTHVADER66593
Charybdis
1
5
0
0.2
W
Sobek
DJCole
Sobek
2
0
14
9
L
0
10
0
0
L
Hun Batz
Kiwiqimaka
Hun Batz
0
7
0
0
L
0
6
0
0
W
Thanatos
21
0
4
23
W
Guan Yu
Slayer75413
Guan Yu
4
0
1
4.5
W
Danzaburou
Zorhha
Danzaburou
2
1
5
4.5
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
34,479
42,853
Taken
36,044
10,984
Mitigated
18,892
7,773
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AyyCuhh
Zeus
3,106
496
0
1,539
2,519
806
741
1,119
1,252
21,489
0
L
Charybdis
DARTHVADER66593
Charybdis
6,332
3,265
0
1,889
7,348
1,250
0
1,515
5,833
0
27,439
W
Sobek
DJCole
Sobek
4,459
512
557
5,092
9,982
6,483
0
2,483
7,417
14,186
0
L
3,554
690
0
1,105
9,672
1,342
0
1,543
8,129
12,957
0
L
Hun Batz
Kiwiqimaka
Hun Batz
2,664
1,377
0
1,612
8,860
1,558
0
895
7,965
0
19,412
L
2,675
1,110
0
1,661
8,939
3,010
0
1,256
7,683
0
21,973
W
Thanatos
17,290
6,924
0
13,744
12,856
4,791
0
2,031
10,619
0
44,731
W
Guan Yu
Slayer75413
Guan Yu
5,973
1,430
0
3,115
5,481
5,630
0
0
5,481
0
41,814
W
Danzaburou
Zorhha
Danzaburou
3,651
1,458
0
2,090
5,206
1,182
0
1,578
3,628
0
30,314
L
Ares
4,093
308
0
1,506
8,034
3,824
0
2,356
5,678
10,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,438
Gold Earned
31,979
184
Minions Killed
281
0
Camps Cleared
0
847,920
Distance Traveled
987,272
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,551
555
47
5
0
146,590
3
L
Charybdis
4,626
463
51
5
0
159,932
2
W
Sobek
5,865
587
19
2
0
219,732
4
L
Sol
4,229
423
29
3
0
159,048
1
L
Hun Batz
4,413
441
44
4
0
175,552
2
L
Set
4,723
472
45
5
0
178,309
0
W
Thanatos
7,870
787
67
7
0
229,940
1
W
Guan Yu
6,769
677
76
8
0
203,264
0
W
Danzaburou
5,924
592
72
7
0
187,746
1
L
Ares
4,447
445
15
2
0
175,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role