Player Matchup

Merlin
Merlin
Football_Titans
Merlin
Level 108
God Stats
4W - 3L
1,473 SR
Queue Stats
67W - 72L
1,522 Elo+
Party 1
Apollo
Apollo
J_cub99
Apollo
Level 48
God Stats
3W - 1L
1,715 SR
Queue Stats
82W - 90L
1,606 Elo+
Party 1
Thor
Thor
LuckyTrex5073
Thor
Level 11
God Stats
1W - 5L
1,285 SR
Queue Stats
67W - 87L
1,260 Elo+
Party 3
Fafnir
Fafnir
Superdave3141
Fafnir
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 120L
1,260 Elo+
Party 3
Achilles
Achilles
TheCaramelSoulja
Achilles
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 67L
1,308 Elo+
Party 1
Team Averages
Level 56
1,495 SR
1,391 Elo+

VS

Team Averages
Level 76
1,498 SR
1,515 Elo+
Fenrir
Fenrir
AffectedOgre
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CoachDrippler
Kukulkan
Level 62
God Stats
0W - 1L
1,489 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
TOROMAXRRP777
Achilles
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 27L
1,753 Elo+
Solo
Yemoja
Yemoja
WishedToaster62
Yemoja
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
xl ASS4SSIN lx
Cupid
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 64L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,913
551
10,621
7,665
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
J_cub99
Apollo
16
5 / 3 / 1
9,635
535
8,094
11,250
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 4
8,998
500
5,751
10,311
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
6,736
374
660
5,447
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 2 / 0
9,304
517
4,555
9,962
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 2 / 0
7,242
402
1,803
7,771
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
CoachDrippler
Kukulkan
16
0 / 2 / 0
9,485
527
1,711
7,499
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TOROMAXRRP777
Achilles
11
0 / 2 / 0
6,974
387
4,613
8,274
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 4 / 4
9,095
505
5,704
12,679
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 3 / 2
9,819
546
9,620
12,320
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
11
11
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
0
1
L
Kukulkan
CoachDrippler
Kukulkan
0
2
0
0
W
3
3
4
1.67
W
Apollo
J_cub99
Apollo
5
3
1
1.83
W
3
1
4
5
W
0
2
2
0.5
L
Achilles
TOROMAXRRP777
Achilles
0
2
0
0
W
1
2
0
0.5
L
2
4
4
1
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
23,451
44,635
Taken
48,543
18,538
Mitigated
26,540
13,928
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,803
597
0
1,045
7,771
2,861
0
341
7,382
0
35,272
L
Kukulkan
CoachDrippler
Kukulkan
1,711
83
0
395
7,499
2,599
237
3,084
4,017
75,555
0
W
10,621
498
0
1,861
7,665
2,994
642
2,645
5,020
61,400
0
W
Apollo
J_cub99
Apollo
8,094
3,678
0
3,835
11,250
3,775
1,166
2,892
8,358
0
56,616
W
5,751
1,662
0
3,485
10,311
3,455
291
1,118
9,151
0
48,322
W
660
344
185
806
5,447
3,205
399
482
4,965
11,671
3,332
L
Achilles
TOROMAXRRP777
Achilles
4,613
466
0
1,393
8,274
5,646
172
0
8,274
0
26,072
W
4,555
407
0
3,756
9,962
5,109
605
278
8,988
0
51,921
L
5,704
640
1,138
2,017
12,679
11,691
162
5,138
7,187
38,349
0
L
9,620
5,420
0
6,177
12,320
3,743
1,894
1,712
9,939
0
65,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
42,615
466
Minions Killed
461
0
Camps Cleared
0
1,579,250
Distance Traveled
1,349,295
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,242
402
68
4
0
210,704
2
L
Kukulkan
9,485
527
157
9
0
342,119
5
W
Merlin
9,913
551
134
7
0
301,352
0
W
Apollo
9,635
535
108
6
0
324,106
4
W
Thor
8,998
500
88
5
0
381,715
4
W
Fafnir
6,736
374
19
1
0
186,773
3
L
Achilles
6,974
387
57
3
0
215,656
3
W
Achilles
9,304
517
117
7
0
385,304
1
L
Yemoja
9,095
505
55
3
0
308,160
0
L
Cupid
9,819
546
124
7
0
272,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role