Player Matchup

Terra
Terra
GARTHOWLAMEW
Terra
Level 126
God Stats
4W - 4L
1,252 SR
Queue Stats
75W - 83L
1,524 Elo+
Solo
Scylla
Scylla
Moral x Omen
Scylla
Level 118
God Stats
25W - 25L
1,500 SR
Queue Stats
110W - 126L
1,434 Elo+
Solo
Ravana
Ravana
TranceHeller
Ravana
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Artemis
Artemis
arathor1596
Artemis
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 84L
1,646 Elo+
Solo
Merlin
Merlin
x Lone wolf xo1
Merlin
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,521 Elo+

VS

Team Averages
Level 26
1,540 SR
1,450 Elo+
Artio
Artio
Djwinters49350
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
DoneGlue2906841
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Nonshalant Troy
Bellona
Level 69
God Stats
4W - 4L
1,700 SR
Queue Stats
237W - 270L
1,248 Elo+
Solo
Medusa
Medusa
aatrox19
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
companlonIess
Apollo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 20
10,156
923
8,076
10,387
10,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
16
5 / 2 / 13
9,545
868
9,502
6,748
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
16
7 / 2 / 6
9,977
907
6,034
10,505
13,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
arathor1596
Artemis
16
5 / 1 / 12
9,916
901
12,109
7,811
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 8
10,202
927
9,034
3,292
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,271
661
4,482
12,642
10,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 7 / 2
7,184
653
3,674
9,863
3,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 1
7,763
706
8,931
15,798
10,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
aatrox19
Medusa
11
2 / 4 / 0
7,023
638
2,214
3,752
1,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 7 / 0
7,536
685
3,228
12,005
3,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
8
30
Kills
5
5
Deaths
31
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
7
2
0.14
W
5
0
20
15
W
Scylla
5
2
13
5.75
L
1
9
1
0.17
W
Ravana
7
2
6
5
L
Medusa
aatrox19
Medusa
2
4
0
0.5
W
Artemis
arathor1596
Artemis
5
1
12
11
L
1
7
0
0.14
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
22,529
38,743
Taken
54,060
31,746
Mitigated
28,977
15,939
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,482
664
219
1,413
12,642
10,042
0
5,097
7,333
9,408
0
L
3,674
441
0
911
9,863
3,459
0
6,345
3,386
19,799
0
W
8,076
1,494
2,627
4,627
10,387
10,422
102
2,671
7,716
14,911
0
W
Scylla
9,502
268
78
718
6,748
2,969
513
1,701
5,047
27,669
0
L
8,931
2,310
206
1,795
15,798
10,462
16
6,713
8,867
0
18,328
W
Ravana
6,034
1,318
106
3,247
10,505
13,743
3,121
1,035
9,470
0
42,004
L
Medusa
aatrox19
Medusa
2,214
1,041
78
172
3,752
1,161
0
2,838
791
0
4,973
W
Artemis
arathor1596
Artemis
12,109
6,250
0
4,385
7,811
3,316
3,343
1,899
5,912
0
37,343
L
3,228
2,049
0
0
12,005
3,853
0
4,825
7,061
0
21,198
W
9,034
1,032
0
151
3,292
1,296
3,926
850
2,442
32,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,796
Gold Earned
36,777
237
Minions Killed
89
0
Camps Cleared
0
1,147,241
Distance Traveled
838,205
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,271
661
7
1
0
187,300
2
L
Scylla
7,184
653
32
3
0
173,390
0
W
Terra
10,156
923
18
2
0
235,035
1
W
Scylla
9,545
868
49
4
0
245,834
2
L
Bellona
7,763
706
16
1
0
207,165
1
W
Ravana
9,977
907
53
5
0
226,706
2
L
Medusa
7,023
638
6
1
0
67,539
1
W
Artemis
9,916
901
60
5
0
230,851
2
L
Apollo
7,536
685
28
3
0
202,811
0
W
Merlin
10,202
927
57
5
0
208,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role