Player Matchup

Morgan Le Fay
Morgan Le Fay
Deceìver
Morgan Le Fay
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
Dudmuffin69
Cthulhu
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 65L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
Mistermetalhead
Heimdallr
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
74W - 77L
1,500 Elo+
Party 2
Pele
Pele
Tzler
Pele
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 2
Horus
Horus
funkytownpolice
Horus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,485 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,455 Elo+

VS

Team Averages
Level 54
1,453 SR
1,359 Elo+
Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FTG Semigloss
Baron Samedi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 1
Arachne
Arachne
MoCreamm
Arachne
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 5L
1,265 Elo+
Solo
Izanami
Izanami
PleXtro
Izanami
Level 17
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deceìver
Morgan Le Fay
13
2 / 4 / 0
7,842
523
7,371
10,131
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Dudmuffin69
Cthulhu
11
0 / 4 / 0
6,595
440
4,351
14,202
8,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Mistermetalhead
Heimdallr
11
0 / 3 / 0
6,547
436
3,283
6,199
2,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Tzler
Pele
9
0 / 5 / 1
5,894
393
2,665
12,326
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 2 / 1
5,883
392
1,498
8,878
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 0 / 3
10,231
682
9,333
11,158
8,640
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
 
Sol
16
7 / 1 / 1
9,781
652
11,194
9,911
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
FTG Semigloss
Baron Samedi
11
0 / 1 / 7
7,600
507
4,719
6,859
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
MoCreamm
Arachne
14
4 / 0 / 4
8,648
577
7,179
8,322
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
PleXtro
Izanami
12
1 / 0 / 4
7,561
504
4,847
2,999
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
18
18
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
3
7.5
W
Sol
 
Sol
7
1
1
7.5
L
Morgan Le Fay
Deceìver
Morgan Le Fay
2
4
0
0.5
L
Cthulhu
Dudmuffin69
Cthulhu
0
4
0
0
W
Baron Samedi
FTG Semigloss
Baron Samedi
0
1
7
3.5
L
Heimdallr
Mistermetalhead
Heimdallr
0
3
0
0
W
Arachne
MoCreamm
Arachne
4
0
4
6
W
Izanami
PleXtro
Izanami
1
0
4
3
L
Pele
Tzler
Pele
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
37,272
51,736
Taken
39,249
22,850
Mitigated
21,627
14,916
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,333
2,274
0
5,439
11,158
8,640
0
3,440
7,636
0
74,031
W
Sol
 
Sol
11,194
3,952
0
5,762
9,911
3,982
507
4,526
5,085
75,385
7,998
L
Morgan Le Fay
Deceìver
Morgan Le Fay
7,371
811
0
2,367
10,131
3,299
0
4,625
4,934
50,909
0
L
Cthulhu
Dudmuffin69
Cthulhu
4,351
180
0
3,403
14,202
8,711
0
3,994
9,047
40,251
0
W
Baron Samedi
FTG Semigloss
Baron Samedi
4,719
152
591
2,319
6,859
4,772
188
1,507
5,306
20,827
0
L
Heimdallr
Mistermetalhead
Heimdallr
3,283
1,398
0
923
6,199
2,113
0
1,036
5,163
0
43,837
W
Arachne
MoCreamm
Arachne
7,179
4,982
0
3,532
8,322
3,213
502
1,636
6,580
0
44,386
W
Izanami
PleXtro
Izanami
4,847
3,258
0
1,029
2,999
1,020
2,899
209
2,790
0
50,874
L
Pele
Tzler
Pele
2,665
474
0
3,692
12,326
3,346
0
2,967
8,832
0
30,168
L
1,498
629
1,563
2,968
8,878
5,381
0
2,551
5,715
0
7,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
43,821
352
Minions Killed
493
0
Camps Cleared
0
1,485,681
Distance Traveled
1,570,739
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,231
682
157
10
0
318,667
2
W
Sol
9,781
652
129
9
0
286,283
3
L
Morgan Le Fay
7,842
523
103
7
0
291,402
1
L
Cthulhu
6,595
440
79
5
0
283,766
4
W
Baron Samedi
7,600
507
25
2
0
310,129
3
L
Heimdallr
6,547
436
101
7
0
282,539
1
W
Arachne
8,648
577
72
5
0
342,619
3
W
Izanami
7,561
504
110
7
0
313,041
0
L
Pele
5,894
393
61
4
0
297,310
1
L
Horus
5,883
392
8
1
0
330,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role