Player Matchup

Ah Puch
Ah Puch
ItzBenderBby
Ah Puch
Level 106
God Stats
2W - 5L
1,331 SR
Queue Stats
316W - 386L
1,133 Elo+
Party 1
Nike
Nike
JJ gone crazy
Nike
Level 159
God Stats
4W - 6L
1,311 SR
Queue Stats
121W - 161L
1,281 Elo+
Party 1
Chiron
Chiron
dylisboss99
Chiron
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 156L
1,241 Elo+
Solo
Team Averages
Level 103
1,381 SR
1,219 Elo+

VS

Team Averages
Level 95
1,524 SR
1,487 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DrTacolover_69
Chaac
Level 88
God Stats
8W - 1L
1,285 SR
Queue Stats
11W - 7L
1,407 Elo+
Solo
Zeus
Zeus
H2O FOR SHORT
Zeus
Level 68
God Stats
161W - 148L
1,788 SR
Queue Stats
327W - 410L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ItzBenderBby
Ah Puch
10
1 / 7 / 2
6,573
657
3,663
8,441
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 5 / 1
7,190
719
3,480
12,370
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
10
1 / 6 / 3
6,756
676
4,211
11,507
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 10
8,348
835
4,209
4,522
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 9
9,120
912
12,150
10,194
8,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

12
8 / 2 / 4
8,754
875
11,276
5,429
1,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
18
18
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
10
7
W
8
1
9
12.5
W
8
2
4
5
L
Ah Puch
ItzBenderBby
Ah Puch
1
7
2
0.29
L
2
5
1
0.5
L
Chiron
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,354
Damage
27,635
32,318
Taken
20,145
12,042
Mitigated
11,850
5,673
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,209
319
1,539
1,496
4,522
1,561
247
740
3,710
27,114
0
W
12,150
1,569
351
4,504
10,194
8,821
919
1,823
7,740
0
27,976
W
11,276
1,104
241
1,050
5,429
1,468
1,113
768
4,406
21,674
0
L
Ah Puch
ItzBenderBby
Ah Puch
3,663
90
0
550
8,441
2,111
0
4,265
4,176
15,202
0
L
3,480
203
218
1,601
12,370
7,149
0
5,832
6,538
0
17,398
L
Chiron
4,211
1,008
273
3,031
11,507
2,782
126
5,760
5,747
0
13,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
26,222
78
Minions Killed
130
2
Camps Cleared
5
507,125
Distance Traveled
580,465
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,348
835
64
6
3
207,094
2
W
Chaac
9,120
912
32
3
1
219,209
1
W
Zeus
8,754
875
34
3
1
154,162
1
L
Ah Puch
6,573
657
24
2
0
160,727
1
L
Nike
7,190
719
32
3
2
169,873
4
L
Chiron
6,756
676
22
2
0
176,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role