Player Matchup

Danzaburou
Danzaburou
Fawesome_Jason
Danzaburou
Level 128
God Stats
26W - 9L
1,495 SR
Queue Stats
543W - 405L
1,616 Elo+
Solo
Sylvanus
Sylvanus
SeamonDeman
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Bastet
Bastet
raphrodite
Bastet
Level 43
God Stats
3W - 3L
1,715 SR
Queue Stats
161W - 262L
1,582 Elo+
Party 2
Team Averages
Level 92
1,570 SR
1,566 Elo+

VS

Team Averages
Level 107
1,612 SR
1,662 Elo+
Olorun
Olorun
SoloFire101
Olorun
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
217W - 210L
1,609 Elo+
Party 1
Zeus
Zeus
conman77bruegema
Zeus
Level 66
God Stats
74W - 86L
1,648 SR
Queue Stats
785W - 1,013L
1,599 Elo+
Party 1
Vulcan
Vulcan
xForbidden1x
Vulcan
Level 148
God Stats
71W - 65L
1,688 SR
Queue Stats
400W - 392L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fawesome_Jason
Danzaburou
19
15 / 3 / 3
15,045
792
19,234
16,844
7,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SeamonDeman
Sylvanus
19
6 / 1 / 13
13,802
726
7,664
20,436
24,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
raphrodite
Bastet
16
1 / 4 / 10
12,030
633
6,718
13,778
5,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 8 / 5
11,193
589
10,865
13,589
3,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 10 / 3
12,312
648
10,276
13,996
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
17
1 / 4 / 7
11,815
622
12,085
11,610
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
7
8
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fawesome_Jason
Danzaburou
15
3
3
5.5
W
Sylvanus
SeamonDeman
Sylvanus
6
1
13
12.5
L
Olorun
2
8
5
0.56
L
4
10
3
0.55
W
Bastet
raphrodite
Bastet
1
4
10
1.5
L
Vulcan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,616
Damage
33,226
51,058
Taken
39,195
36,863
Mitigated
9,196
15,885
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fawesome_Jason
Danzaburou
19,234
5,398
0
4,070
16,844
7,463
2,439
11,500
5,106
0
91,995
W
Sylvanus
SeamonDeman
Sylvanus
7,664
2,048
2,869
7,095
20,436
24,287
833
11,484
8,634
29,676
5,564
L
Olorun
10,865
5,129
73
2,400
13,589
3,574
186
3,648
9,941
27,766
0
L
10,276
1,261
225
300
13,996
2,688
0
1,745
12,251
50,457
0
W
Bastet
raphrodite
Bastet
6,718
1,276
0
1,851
13,778
5,113
91
10,425
3,243
0
42,464
L
Vulcan
12,085
3,947
0
250
11,610
2,934
0
2,065
9,545
47,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
35,320
229
Minions Killed
218
14
Camps Cleared
3
924,722
Distance Traveled
874,668
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,045
792
121
6
5
336,254
1
W
Sylvanus
13,802
726
56
3
1
281,536
0
L
Olorun
11,193
589
56
3
1
281,738
1
L
Zeus
12,312
648
86
5
0
272,040
0
W
Bastet
12,030
633
52
3
8
306,932
0
L
Vulcan
11,815
622
76
4
2
320,890
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role