Player Matchup

Cerberus
Cerberus
Cleaverks
Cerberus
Level 43
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 49L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
KQ-RF
Hun Batz
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,248 Elo+
Party 3
Horus
Horus
KisaSadistka
Horus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 40L
1,226 Elo+
Party 1
Hachiman
Hachiman
NOTAspect1
Hachiman
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 11L
1,159 Elo+
Party 3
Poseidon
Poseidon
th3BesT-AB-
Poseidon
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 12L
1,159 Elo+
Party 3
Team Averages
Level 50
1,500 SR
1,259 Elo+

VS

Team Averages
Level 77
1,633 SR
1,767 Elo+
Da Ji
Da Ji
DeliEmo
Da Ji
Level 128
God Stats
1W - 4L
1,715 SR
Queue Stats
26W - 35L
1,788 Elo+
Party 2
Izanami
Izanami
Dost-94-2
Izanami
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 30L
1,788 Elo+
Party 2
Scylla
Scylla
Emcek24
Scylla
Level 67
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 26L
1,788 Elo+
Party 2
Ymir
Ymir
L0ic67860
Ymir
Level 55
God Stats
1W - 1L
1,718 SR
Queue Stats
26W - 29L
1,686 Elo+
Solo
Raijin
Raijin
xEcob
Raijin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cleaverks
Cerberus
18
3 / 4 / 9
12,131
485
6,025
17,517
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
KQ-RF
Hun Batz
20
17 / 4 / 2
14,881
595
16,882
16,617
6,748
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 6 / 4
13,872
555
11,063
14,161
5,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
NOTAspect1
Hachiman
19
6 / 2 / 8
12,330
493
11,794
9,020
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
th3BesT-AB-
Poseidon
20
10 / 3 / 11
15,627
625
13,542
10,548
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeliEmo
Da Ji
17
9 / 8 / 4
12,155
486
10,010
20,119
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Dost-94-2
Izanami
17
5 / 8 / 1
10,750
430
10,650
15,333
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Emcek24
Scylla
16
2 / 5 / 3
10,526
421
8,171
11,189
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
0 / 4 / 3
10,295
412
4,732
21,565
24,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
xEcob
Raijin
18
3 / 13 / 5
11,684
467
7,333
16,959
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
38
Kills
19
19
Deaths
38
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cleaverks
Cerberus
3
4
9
1.88
L
Da Ji
DeliEmo
Da Ji
9
8
4
1.38
L
Izanami
Dost-94-2
Izanami
5
8
1
0.69
L
Scylla
Emcek24
Scylla
2
5
3
0.7
W
Hun Batz
KQ-RF
Hun Batz
17
4
2
4.5
W
2
6
4
0.67
L
Ymir
0
4
3
0.38
W
Hachiman
NOTAspect1
Hachiman
6
2
8
5
W
Poseidon
th3BesT-AB-
Poseidon
10
3
11
5.17
L
Raijin
xEcob
Raijin
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,306
Damage
40,896
67,863
Taken
85,165
33,723
Mitigated
46,143
16,323
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cleaverks
Cerberus
6,025
270
490
4,395
17,517
14,150
898
5,154
12,285
24,848
0
L
Da Ji
DeliEmo
Da Ji
10,010
2,194
0
4,006
20,119
9,065
159
3,154
16,887
0
53,138
L
Izanami
Dost-94-2
Izanami
10,650
7,160
0
1,011
15,333
4,437
511
2,906
12,202
0
65,903
L
Scylla
Emcek24
Scylla
8,171
498
0
806
11,189
2,945
385
1,061
10,083
53,915
0
W
Hun Batz
KQ-RF
Hun Batz
16,882
5,763
0
664
16,617
6,748
1,619
3,857
12,110
0
98,407
W
11,063
5,039
91
3,791
14,161
5,947
2,676
5,769
8,077
0
77,785
L
Ymir
4,732
789
632
4,058
21,565
24,453
30
6,945
13,899
60,887
0
W
Hachiman
NOTAspect1
Hachiman
11,794
6,476
0
3,734
9,020
3,314
3,424
1,320
7,323
0
71,329
W
Poseidon
th3BesT-AB-
Poseidon
13,542
2,334
0
3,158
10,548
3,564
1,844
3,500
6,536
138,545
0
L
Raijin
xEcob
Raijin
7,333
1,605
0
0
16,959
5,243
691
5,501
11,419
58,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,841
Gold Earned
55,410
645
Minions Killed
503
0
Camps Cleared
0
2,295,377
Distance Traveled
2,016,632
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,131
485
59
2
0
463,781
1
L
Da Ji
12,155
486
86
3
0
410,162
1
L
Izanami
10,750
430
120
5
0
402,955
0
L
Scylla
10,526
421
96
4
0
446,390
5
W
Hun Batz
14,881
595
109
4
0
469,827
1
W
Horus
13,872
555
161
6
0
404,676
1
L
Ymir
10,295
412
89
4
0
364,898
0
W
Hachiman
12,330
493
100
4
0
408,341
3
W
Poseidon
15,627
625
216
9
0
548,752
9
L
Raijin
11,684
467
112
4
0
392,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role