Player Matchup

Sol
Sol
DRK_Leviathan
Sol
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 18L
1,468 Elo+
Solo
Nike
Nike
RecklssMira
Nike
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,442 Elo+
Party 2
Rama
Rama
Weakz E3
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,260 Elo+
Party 2
Janus
Janus
xBac0n N1njax
Janus
Level 83
God Stats
1W - 1L
1,702 SR
Queue Stats
9W - 17L
1,865 Elo+
Party 2
Fenrir
Fenrir
xxxFACExPALMxxx
Fenrir
Level 128
God Stats
4W - 8L
1,500 SR
Queue Stats
391W - 401L
1,503 Elo+
Solo
Team Averages
Level 104
1,540 SR
1,508 Elo+

VS

Team Averages
Level 99
1,417 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Cancelthatok
Baron Samedi
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
300W - 265L
1,948 Elo+
Solo
Zeus
Zeus
JWDAKILLER
Zeus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,348 Elo+
Solo
Xbalanque
Xbalanque
Mintino
Xbalanque
Level 106
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 6L
1,285 Elo+
Party 1
Cliodhna
Cliodhna
MudXDuck
Cliodhna
Level 117
God Stats
1W - 2L
1,285 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
sharkhunter997
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 76L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,749
675
5,414
9,162
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 2
7,042
704
6,016
14,810
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
12
0 / 4 / 0
6,522
652
1,925
7,022
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 0
6,945
695
4,824
7,308
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 7 / 0
7,249
725
4,807
15,198
11,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cancelthatok
Baron Samedi
16
3 / 1 / 12
8,407
841
13,389
8,697
3,634
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 7
7,756
776
10,078
5,021
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Mintino
Xbalanque
15
5 / 1 / 6
8,211
821
5,770
6,589
2,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
MudXDuck
Cliodhna
15
5 / 0 / 8
8,358
836
9,413
3,779
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
sharkhunter997
Jormungandr
16
10 / 1 / 8
9,293
929
9,596
9,406
8,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
25
25
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cancelthatok
Baron Samedi
3
1
12
9
L
0
4
1
0.13
W
2
1
7
5.5
W
Xbalanque
Mintino
Xbalanque
5
1
6
8
W
Cliodhna
MudXDuck
Cliodhna
5
0
8
9
L
0
6
2
0.17
L
Rama
0
4
0
0
W
Jormungandr
sharkhunter997
Jormungandr
10
1
8
14
L
1
4
0
0.25
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
48,246
53,500
Taken
33,492
26,257
Mitigated
17,837
9,171
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cancelthatok
Baron Samedi
13,389
1,008
529
3,343
8,697
3,634
0
2,393
5,883
28,086
0
L
5,414
1,120
0
2,469
9,162
2,933
0
5,586
3,316
21,657
0
W
10,078
687
0
492
5,021
1,824
33
2,617
2,310
24,740
0
W
Xbalanque
Mintino
Xbalanque
5,770
3,143
0
1,883
6,589
2,566
2,535
1,042
5,307
0
24,347
W
Cliodhna
MudXDuck
Cliodhna
9,413
505
0
731
3,779
1,418
0
1,466
2,149
0
27,548
L
6,016
444
463
2,703
14,810
7,404
0
8,405
6,146
0
22,450
L
Rama
1,925
1,356
0
249
7,022
2,330
0
4,667
2,275
0
13,395
W
Jormungandr
sharkhunter997
Jormungandr
9,596
2,434
395
1,951
9,406
8,395
30
2,446
6,775
34,426
0
L
4,824
146
584
1,171
7,308
2,491
0
5,309
1,823
13,028
0
L
4,807
797
109
1,423
15,198
11,099
0
8,044
6,877
140
11,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
42,025
138
Minions Killed
223
0
Camps Cleared
0
896,998
Distance Traveled
1,061,484
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,407
841
43
4
0
203,384
2
L
Sol
6,749
675
37
4
0
185,496
3
W
Zeus
7,756
776
44
4
0
205,053
0
W
Xbalanque
8,211
821
45
5
0
188,203
0
W
Cliodhna
8,358
836
42
4
0
248,122
1
L
Nike
7,042
704
34
3
0
198,492
1
L
Rama
6,522
652
29
3
0
163,764
2
W
Jormungandr
9,293
929
49
5
0
216,722
1
L
Janus
6,945
695
24
2
0
174,060
0
L
Fenrir
7,249
725
14
1
0
175,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role