Player Matchup

Zeus
Zeus
Kapz
Zeus
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Hachiman
Hachiman
Wéno
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
Xarv
Horus
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,500 Elo+

VS

Team Averages
Level 94
1,683 SR
1,731 Elo+
Zhong Kui
Zhong Kui
Aquaterion
Zhong Kui
Level 115
God Stats
0W - 1L
1,715 SR
Queue Stats
131W - 101L
1,731 Elo+
Party 2
Awilix
Awilix
Thriver
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 48L
1,731 Elo+
Party 2
Medusa
Medusa
iAzden
Medusa
Level 21
God Stats
0W - 1L
1,833 SR
Queue Stats
3W - 3L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kapz
Zeus
18
2 / 5 / 9
12,744
671
20,444
14,499
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Wéno
Hachiman
20
8 / 4 / 5
14,885
783
22,123
19,327
7,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Xarv
Horus
17
3 / 4 / 9
13,862
730
6,980
23,180
30,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aquaterion
Zhong Kui
17
6 / 4 / 7
13,059
687
18,397
22,327
28,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Thriver
Awilix
18
6 / 5 / 7
13,030
686
10,975
16,308
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
iAzden
Medusa
17
1 / 4 / 11
12,168
640
16,511
17,664
8,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
13
13
Deaths
13
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aquaterion
Zhong Kui
6
4
7
2.38
W
Zeus
Kapz
Zeus
2
5
9
1.3
L
Awilix
Thriver
Awilix
6
5
7
1.9
W
Hachiman
Wéno
Hachiman
8
4
5
2.63
W
Horus
Xarv
Horus
3
4
9
1.88
L
Medusa
iAzden
Medusa
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,547
Damage
45,883
57,006
Taken
56,299
44,194
Mitigated
44,566
18,046
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aquaterion
Zhong Kui
18,397
1,640
0
3,112
22,327
28,642
392
6,642
15,685
42,593
0
W
Zeus
Kapz
Zeus
20,444
3,207
0
2,146
14,499
5,467
1,303
3,730
10,444
69,303
0
L
Awilix
Thriver
Awilix
10,975
3,252
0
704
16,308
7,410
1,237
6,908
9,400
0
38,657
W
Hachiman
Wéno
Hachiman
22,123
15,016
0
2,568
19,327
7,760
1,545
6,684
11,956
0
62,984
W
Horus
Xarv
Horus
6,980
3,603
6,499
6,833
23,180
30,967
211
7,146
14,995
0
23,624
L
Medusa
iAzden
Medusa
16,511
5,139
454
2,258
17,664
8,514
970
7,246
10,418
0
60,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
38,257
195
Minions Killed
194
7
Camps Cleared
8
994,130
Distance Traveled
976,939
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,059
687
64
3
1
304,284
3
W
Zeus
12,744
671
110
6
6
331,227
0
L
Awilix
13,030
686
43
2
4
344,764
3
W
Hachiman
14,885
783
72
4
1
293,488
3
W
Horus
13,862
730
13
1
0
369,415
7
L
Medusa
12,168
640
87
5
3
327,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role