Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SoraVal
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
devil-heart26
Morgan Le Fay
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,439 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,482 Elo+

VS

Team Averages
Level 72
1,506 SR
1,339 Elo+
Medusa
Medusa
Lics
Medusa
Level 69
God Stats
11W - 13L
1,551 SR
Queue Stats
63W - 116L
1,429 Elo+
Party 2
Tyr
Tyr
Radoxx
Tyr
Level 89
God Stats
7W - 18L
1,751 SR
Queue Stats
139W - 184L
1,429 Elo+
Party 2
Nox
Nox
blikkiesuiker
Nox
Level 58
God Stats
1W - 2L
1,216 SR
Queue Stats
9W - 8L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 2
7,690
641
7,307
11,072
9,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
SoraVal
Discordia
12
1 / 1 / 2
7,756
646
7,396
3,344
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
devil-heart26
Morgan Le Fay
12
1 / 3 / 1
7,741
645
7,533
7,203
2,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lics
Medusa
13
3 / 1 / 3
8,628
719
7,089
7,543
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Radoxx
Tyr
13
2 / 1 / 5
8,994
750
4,569
12,565
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 5
8,563
714
6,227
6,287
2,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
W
Medusa
Lics
Medusa
3
1
3
4.5
W
Tyr
Radoxx
Tyr
2
1
5
4.5
L
Discordia
SoraVal
Discordia
1
1
2
2
W
2
1
5
4.5
L
Morgan Le Fay
devil-heart26
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
17,885
21,619
Taken
26,395
13,659
Mitigated
18,428
5,086
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,307
894
0
3,280
11,072
9,696
0
3,120
7,952
0
17,139
W
Medusa
Lics
Medusa
7,089
2,793
0
2,299
7,543
2,971
245
2,961
4,582
0
28,970
W
Tyr
Radoxx
Tyr
4,569
1,133
0
2,062
12,565
13,039
0
7,563
5,002
0
13,321
L
Discordia
SoraVal
Discordia
7,396
511
0
0
3,344
1,105
0
1,314
2,030
26,644
0
W
6,227
623
87
997
6,287
2,418
0
4,605
1,682
31,796
0
L
Morgan Le Fay
devil-heart26
Morgan Le Fay
7,533
1,389
501
1,305
7,203
2,858
0
2,046
5,157
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
26,185
119
Minions Killed
141
3
Camps Cleared
4
628,990
Distance Traveled
722,933
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,690
641
21
2
0
208,585
0
W
Medusa
8,628
719
41
3
3
260,283
0
W
Tyr
8,994
750
28
2
0
248,152
0
L
Discordia
7,756
646
45
4
3
206,978
2
W
Nox
8,563
714
72
6
1
214,498
0
L
Morgan Le Fay
7,741
645
53
4
0
213,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role