Player Matchup

Baron Samedi
Baron Samedi
DosBlacNMild
Baron Samedi
Level 111
God Stats
25W - 33L
1,500 SR
Queue Stats
353W - 395L
1,419 Elo+
Solo
Thanatos
Thanatos
Dre_Blunted
Thanatos
Level 67
God Stats
6W - 5L
1,780 SR
Queue Stats
116W - 106L
1,831 Elo+
Solo
Sol
Sol
S1d3Zh0w
Sol
Level 47
God Stats
34W - 26L
1,500 SR
Queue Stats
52W - 48L
1,644 Elo+
Solo
Neith
Neith
jiantpainus8
Neith
Level 57
God Stats
15W - 9L
1,500 SR
Queue Stats
34W - 34L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
xDante243x
Cu Chulainn
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 95L
1,500 Elo+
Solo
Team Averages
Level 65
1,556 SR
1,579 Elo+

VS

Team Averages
Level 96
1,576 SR
1,606 Elo+
Achilles
Achilles
AKPDV-
Achilles
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 50L
1,408 Elo+
Solo
Zeus
Zeus
BigHiefnar
Zeus
Level 87
God Stats
6W - 4L
1,804 SR
Queue Stats
153W - 150L
1,771 Elo+
Solo
Baron Samedi
Baron Samedi
MouldyGraph436
Baron Samedi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 78L
1,516 Elo+
Solo
Loki
Loki
Ruslan7820
Loki
Level 123
God Stats
1W - 2L
1,736 SR
Queue Stats
288W - 317L
1,764 Elo+
Solo
Zhong Kui
Zhong Kui
xXmalocXx
Zhong Kui
Level 87
God Stats
7W - 5L
1,340 SR
Queue Stats
235W - 232L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DosBlacNMild
Baron Samedi
10
1 / 3 / 5
7,380
410
2,872
7,128
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Dre_Blunted
Thanatos
18
9 / 2 / 3
11,039
613
8,312
10,038
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 3
9,372
521
5,634
10,371
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 5
10,212
567
13,475
14,654
5,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xDante243x
Cu Chulainn
16
3 / 3 / 4
9,669
537
10,501
11,977
9,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AKPDV-
Achilles
14
2 / 3 / 1
8,466
470
7,558
13,177
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 5 / 1
9,704
539
10,175
11,368
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MouldyGraph436
Baron Samedi
5
0 / 6 / 0
5,448
303
1,685
6,066
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 3
9,334
519
3,386
11,473
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
xXmalocXx
Zhong Kui
16
6 / 3 / 1
9,408
523
13,006
16,778
9,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
21
Kills
15
16
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
AKPDV-
Achilles
2
3
1
0.83
L
5
5
1
1.1
W
Baron Samedi
DosBlacNMild
Baron Samedi
1
3
5
1.17
W
Thanatos
Dre_Blunted
Thanatos
9
2
3
5.25
L
Baron Samedi
MouldyGraph436
Baron Samedi
0
6
0
0
L
2
5
3
0.7
W
3
5
3
0.9
W
5
3
5
2.5
W
Cu Chulainn
xDante243x
Cu Chulainn
3
3
4
1.67
L
Zhong Kui
xXmalocXx
Zhong Kui
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
35,810
54,168
Taken
58,862
26,775
Mitigated
30,409
26,546
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AKPDV-
Achilles
7,558
1,298
0
4,249
13,177
13,783
0
0
13,177
0
41,419
L
10,175
1,964
0
2,490
11,368
2,794
288
3,551
7,817
53,747
0
W
Baron Samedi
DosBlacNMild
Baron Samedi
2,872
717
307
1,709
7,128
4,222
0
4,838
2,290
21,474
0
W
Thanatos
Dre_Blunted
Thanatos
8,312
1,693
0
11,693
10,038
3,998
0
2,301
7,647
0
62,468
L
Baron Samedi
MouldyGraph436
Baron Samedi
1,685
129
87
1,154
6,066
1,146
224
611
5,455
10,148
0
L
3,386
625
427
4,176
11,473
3,492
810
1,589
9,884
0
52,003
W
5,634
2,235
0
2,540
10,371
3,307
1,439
6,458
3,913
50,684
0
W
13,475
8,018
164
6,869
14,654
5,305
2,948
11,269
3,385
0
74,705
W
Cu Chulainn
xDante243x
Cu Chulainn
10,501
4,310
0
3,264
11,977
9,943
261
0
10,988
0
49,042
L
Zhong Kui
xXmalocXx
Zhong Kui
13,006
1,813
40
8,811
16,778
9,194
144
2,755
14,023
62,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
42,360
457
Minions Killed
422
0
Camps Cleared
0
1,467,802
Distance Traveled
1,298,232
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,466
470
99
6
0
291,184
0
L
Zeus
9,704
539
92
5
0
255,504
0
W
Baron Samedi
7,380
410
33
2
0
201,589
5
W
Thanatos
11,039
613
127
7
0
380,373
1
L
Baron Samedi
5,448
303
14
1
0
131,071
0
L
Loki
9,334
519
115
6
0
326,756
0
W
Sol
9,372
521
96
5
0
285,919
0
W
Neith
10,212
567
126
7
0
299,618
3
W
Cu Chulainn
9,669
537
75
4
0
300,303
3
L
Zhong Kui
9,408
523
102
6
0
293,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role