Player Matchup

Cliodhna
Cliodhna
NekoPhoenix
Cliodhna
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Polardragon825
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,457 Elo+
Party 1
Apollo
Apollo
Voxum
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,457 Elo+
Party 1
Horus
Horus
darkodrin
Horus
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
141W - 135L
1,593 Elo+
Solo
Chronos
Chronos
meudach
Chronos
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 29L
1,775 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,557 Elo+

VS

Team Averages
Level 122
1,458 SR
1,530 Elo+
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
PinchoMolin
Ravana
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 264L
1,634 Elo+
Solo
Neith
Neith
Precision xP
Neith
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
Wetalpaca
Chang'e
Level 108
God Stats
1W - 7L
1,289 SR
Queue Stats
20W - 19L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NekoPhoenix
Cliodhna
13
2 / 2 / 10
7,327
814
5,530
5,039
1,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 10
7,075
786
10,588
7,112
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Voxum
Apollo
15
4 / 3 / 1
8,028
892
4,543
7,888
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
darkodrin
Horus
15
7 / 3 / 8
8,148
905
9,123
8,330
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
meudach
Chronos
14
6 / 4 / 6
7,708
856
7,735
9,947
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
5 / 5 / 5
7,447
827
6,113
12,245
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
 
Poseidon
11
1 / 3 / 3
6,181
687
1,707
3,611
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
13
2 / 5 / 6
7,090
788
7,971
11,589
6,891
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 8
7,656
851
6,350
9,263
3,255
Chang'e
Wetalpaca
Chang'e
13
2 / 4 / 8
6,804
756
8,718
9,254
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
20
Kills
15
15
Deaths
20
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
5
5
1.5
L
Poseidon
 
Poseidon
1
3
3
0.83
W
Cliodhna
NekoPhoenix
Cliodhna
2
2
10
3.5
L
Ravana
2
5
6
1
W
1
3
10
2
L
5
3
8
3
W
Apollo
Voxum
Apollo
4
3
1
1.5
L
Chang'e
Wetalpaca
Chang'e
2
4
8
1.5
W
Horus
darkodrin
Horus
7
3
8
3.67
W
Chronos
meudach
Chronos
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
30,859
38,316
Taken
45,962
13,825
Mitigated
22,475
7,268
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,113
305
415
2,108
12,245
8,422
0
4,471
7,225
2,414
12,082
L
Poseidon
 
Poseidon
1,707
382
0
489
3,611
1,323
0
1,761
1,784
8,445
887
W
Cliodhna
NekoPhoenix
Cliodhna
5,530
461
0
8
5,039
1,680
556
2,128
2,779
0
14,293
L
Ravana
7,971
1,957
1,128
1,515
11,589
6,891
0
3,671
7,735
0
19,550
W
10,588
1,274
0
0
7,112
2,293
295
1,017
5,765
25,509
0
L
6,350
2,486
0
2,106
9,263
3,255
190
4,568
4,263
0
21,019
W
Apollo
Voxum
Apollo
4,543
3,413
0
2,104
7,888
2,677
383
808
6,891
0
38,258
L
Chang'e
Wetalpaca
Chang'e
8,718
535
2,576
2,294
9,254
2,584
0
2,994
5,973
20,685
0
W
Horus
darkodrin
Horus
9,123
3,570
931
1,747
8,330
3,922
219
3,124
4,663
0
16,260
W
Chronos
meudach
Chronos
7,735
2,329
0
2,478
9,947
3,253
62
3,292
6,217
20,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
35,178
195
Minions Killed
141
0
Camps Cleared
0
921,036
Distance Traveled
800,890
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,447
827
17
2
0
169,836
1
L
Poseidon
6,181
687
23
3
0
100,933
1
W
Cliodhna
7,327
814
21
2
0
187,120
0
L
Ravana
7,090
788
32
4
0
187,393
2
W
Raijin
7,075
786
33
4
0
160,328
4
L
Neith
7,656
851
36
4
0
155,636
2
W
Apollo
8,028
892
83
9
0
191,992
1
L
Chang'e
6,804
756
33
4
0
187,092
0
W
Horus
8,148
905
22
2
0
208,385
0
W
Chronos
7,708
856
36
4
0
173,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role