Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
EchoAnnx
Serqet
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 308L
1,631 Elo+
Party 1
Fenrir
Fenrir
MoonlightShad0w
Fenrir
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
411W - 417L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxicLamia
Sun Wukong
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
377W - 531L
1,541 Elo+
Solo
Ah Puch
Ah Puch
itstomtomguys
Ah Puch
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,504 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,561 Elo+

VS

Team Averages
Level 54
1,500 SR
1,470 Elo+
Hun Batz
Hun Batz
ChassOD
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 238L
1,506 Elo+
Solo
Odin
Odin
Deering21
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
berbosmiles
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 135L
1,229 Elo+
Solo
Serqet
Serqet
black_night410
Serqet
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 45L
1,718 Elo+
Solo
Discordia
Discordia
mak12
Discordia
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 124L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 3 / 25
9,086
909
7,100
15,992
18,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Serqet
EchoAnnx
Serqet
14
3 / 2 / 23
8,459
846
4,271
9,661
6,044
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 1 / 20
9,836
984
11,692
13,149
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
ToxicLamia
Sun Wukong
14
1 / 2 / 22
8,216
822
4,500
9,895
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
18
16 / 0 / 11
10,521
1,052
16,030
6,023
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChassOD
Hun Batz
12
1 / 8 / 3
6,927
693
6,557
9,748
3,578
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
12
2 / 7 / 5
7,285
729
3,589
9,975
5,228
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
12
1 / 7 / 2
6,817
682
5,213
13,206
12,389
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 3
7,871
787
4,944
8,920
5,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
mak12
Discordia
14
1 / 2 / 4
7,051
705
11,260
5,973
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
25
31
Kills
8
8
Deaths
31
101
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
25
5.17
L
Hun Batz
ChassOD
Hun Batz
1
8
3
0.31
L
Odin
2
7
5
0.64
W
Serqet
EchoAnnx
Serqet
3
2
23
7.25
W
8
1
20
18
W
Sun Wukong
ToxicLamia
Sun Wukong
1
2
22
6
L
Fafnir
1
7
2
0.29
L
3
7
3
0.64
W
Ah Puch
16
0
11
21.5
L
Discordia
mak12
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
31,563
54,720
Taken
47,822
47,842
Mitigated
29,307
20,905
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,100
260
461
3,185
15,992
18,746
218
4,718
10,893
14,811
0
L
Hun Batz
ChassOD
Hun Batz
6,557
488
440
742
9,748
3,578
0
4,574
4,870
0
11,350
L
Odin
3,589
958
368
790
9,975
5,228
0
5,745
3,817
0
8,143
W
Serqet
EchoAnnx
Serqet
4,271
1,228
988
1,979
9,661
6,044
1,653
2,963
6,548
0
9,175
W
11,692
1,934
4,005
5,039
13,149
9,182
1,042
3,230
9,808
0
17,477
W
Sun Wukong
ToxicLamia
Sun Wukong
4,500
638
694
2,003
9,895
10,716
231
2,747
6,626
0
9,264
L
Fafnir
5,213
1,100
98
646
13,206
12,389
0
5,522
6,624
9,794
0
L
4,944
519
369
653
8,920
5,891
0
3,623
5,004
0
10,266
W
Ah Puch
16,030
1,104
991
1,560
6,023
3,154
1,363
2,815
3,208
31,880
0
L
Discordia
mak12
Discordia
11,260
786
395
2,183
5,973
2,221
0
3,666
2,270
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
35,951
98
Minions Killed
68
0
Camps Cleared
0
961,961
Distance Traveled
875,985
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,086
909
10
1
0
189,911
0
L
Hun Batz
6,927
693
10
1
0
160,548
1
L
Odin
7,285
729
7
1
0
176,872
2
W
Serqet
8,459
846
22
2
0
199,289
2
W
Fenrir
9,836
984
9
1
0
226,871
1
W
Sun Wukong
8,216
822
16
2
0
179,266
0
L
Fafnir
6,817
682
14
1
0
146,946
0
L
Serqet
7,871
787
14
1
0
187,461
2
W
Ah Puch
10,521
1,052
41
4
0
166,624
2
L
Discordia
7,051
705
23
2
0
204,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role