Player Matchup

Eset
Eset
Silver I
 
Eset
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
 
Fafnir
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
LimpSznitzel
Bakasura
Silver II
Level 156
God Stats
36W - 16L
1,780 SR
Queue Stats
280W - 266L
1,569 MMR
Solo
Athena
Athena
Silver I
Thomsdsheep
Athena
Silver I
Level 160
God Stats
1W - 7L
1,500 SR
Queue Stats
250W - 267L
1,572 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,556 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,608 SR
1,562 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
GAMERGIRL5454
Arachne
Silver I
Level 99
God Stats
9W - 2L
1,715 SR
Queue Stats
13W - 5L
1,592 MMR
Party 1
Osiris
Osiris
Bronze III
LaryCaverga
Osiris
Bronze III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 21L
1,569 MMR
Party 2
Agni
Agni
Silver I
Xalered
Agni
Silver I
Level 159
God Stats
8W - 0L
1,824 SR
Queue Stats
15W - 8L
1,592 MMR
Party 1
Izanami
Izanami
Silver I
Zαρργ
Izanami
Silver I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 105L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 2 / 0
6,494
464
4,755
7,449
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
12
0 / 4 / 0
6,424
459
3,884
8,621
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
9
0 / 0 / 0
5,994
428
1,119
10,168
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
LimpSznitzel
Bakasura
13
0 / 5 / 1
7,319
523
7,900
12,900
7,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
0 / 6 / 1
5,578
398
1,824
10,288
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Hou YiOlorunBastet

VS

Bans
CamazotzMorgan Le FayMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 5
8,846
632
1,712
8,836
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
15
5 / 0 / 4
9,927
709
7,795
13,254
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
16
3 / 1 / 3
10,019
716
10,178
11,116
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Xalered
Agni
16
4 / 1 / 0
9,598
686
10,722
6,385
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zαρργ
Izanami
17
5 / 0 / 2
11,004
786
7,592
7,544
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
2
0
1
L
Skadi
 
Skadi
0
4
0
0
L
Fafnir
 
Fafnir
0
0
0
0
W
Geb
 
Geb
0
0
5
2.5
W
Arachne
5
0
4
7
W
Osiris
3
1
3
4.5
L
Bakasura
LimpSznitzel
Bakasura
0
5
1
0.1
L
Athena
0
6
1
0.08
W
Agni
Xalered
Agni
4
1
0
4
W
Izanami
Zαρργ
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
37,999
49,426
Taken
47,135
20,752
Mitigated
26,638
12,941
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,755
177
196
2,722
7,449
2,292
0
3,755
3,620
34,284
0
L
Skadi
 
Skadi
3,884
2,689
0
2,037
8,621
1,648
0
554
8,018
0
49,424
L
Fafnir
 
Fafnir
1,119
180
0
1,966
10,168
7,014
0
4,998
5,078
17,491
0
W
Geb
 
Geb
1,712
301
0
2,583
8,836
7,354
155
2,107
6,531
13,504
0
W
Arachne
7,795
5,454
0
9,640
13,254
4,744
63
2,345
10,129
0
65,907
W
Osiris
10,178
3,168
0
3,751
11,116
9,498
0
1,570
8,132
0
62,657
L
Bakasura
LimpSznitzel
Bakasura
7,900
4,839
0
4,088
12,900
7,335
10
402
11,838
0
38,656
L
Athena
1,824
390
0
1,932
10,288
2,463
0
2,725
7,358
19,760
0
W
Agni
Xalered
Agni
10,722
980
0
1,984
6,385
2,448
1,444
1,865
4,406
77,445
0
W
Izanami
Zαρργ
Izanami
7,592
4,122
0
4,433
7,544
2,594
3,750
1,153
6,277
0
105,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
49,394
366
Minions Killed
597
0
Camps Cleared
0
1,354,160
Distance Traveled
1,564,073
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,494
464
82
6
0
198,882
3
L
Skadi
6,424
459
99
7
0
273,364
7
L
Fafnir
5,994
428
21
2
0
310,562
5
W
Geb
8,846
632
14
1
0
331,581
13
W
Arachne
9,927
709
103
7
0
353,563
2
W
Osiris
10,019
716
128
9
0
304,277
4
L
Bakasura
7,319
523
119
9
0
297,710
2
L
Athena
5,578
398
45
3
0
273,642
2
W
Agni
9,598
686
148
11
0
302,541
6
W
Izanami
11,004
786
204
15
0
272,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role