Player Matchup

Sobek
Sobek
ArcticCoffee392
Sobek
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 52L
1,079 Elo+
Party 1
Gilgamesh
Gilgamesh
DwarfNugget
Gilgamesh
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GreatEmil
Amaterasu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 76L
1,628 Elo+
Solo
Janus
Janus
WackyFury
Janus
Level 144
God Stats
12W - 6L
1,500 SR
Queue Stats
48W - 31L
1,500 Elo+
Party 2
Loki
Loki
xXHowChaoticXx
Loki
Level 120
God Stats
6W - 1L
1,285 SR
Queue Stats
34W - 28L
1,079 Elo+
Party 1
Team Averages
Level 135
1,457 SR
1,357 Elo+

VS

Team Averages
Level 124
1,433 SR
1,448 Elo+
King Arthur
King Arthur
BURNIN BACON
King Arthur
Level 129
God Stats
4W - 6L
1,719 SR
Queue Stats
113W - 93L
1,813 Elo+
Solo
Mulan
Mulan
Cymino
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,247 Elo+
Solo
Zeus
Zeus
Ellehad
Zeus
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,178 Elo+
Solo
Thoth
Thoth
FreaKazaN
Thoth
Level 154
God Stats
0W - 3L
1,161 SR
Queue Stats
63W - 61L
1,500 Elo+
Solo
Bakasura
Bakasura
VkusnoePivko
Bakasura
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
10,544
753
8,808
20,759
27,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
DwarfNugget
Gilgamesh
16
3 / 1 / 12
9,978
713
9,458
14,861
14,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
GreatEmil
Amaterasu
17
3 / 8 / 8
10,119
723
8,971
20,120
13,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
WackyFury
Janus
19
7 / 0 / 5
11,367
812
17,045
8,993
4,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 6
10,855
775
11,508
11,142
5,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BURNIN BACON
King Arthur
16
1 / 5 / 6
9,676
691
10,496
17,653
17,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Cymino
Mulan
16
2 / 4 / 6
9,744
696
13,639
13,299
15,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
Ellehad
Zeus
16
5 / 6 / 2
10,229
731
13,953
10,470
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
FreaKazaN
Thoth
16
1 / 5 / 3
9,611
687
10,734
9,078
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
VkusnoePivko
Bakasura
17
3 / 1 / 3
10,267
733
9,050
13,745
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
21
Kills
12
13
Deaths
21
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
King Arthur
BURNIN BACON
King Arthur
1
5
6
0.8
L
Mulan
Cymino
Mulan
2
4
6
1.25
W
Gilgamesh
DwarfNugget
Gilgamesh
3
1
12
9
L
Zeus
Ellehad
Zeus
5
6
2
1
L
Thoth
FreaKazaN
Thoth
1
5
3
0.5
W
Amaterasu
GreatEmil
Amaterasu
3
8
8
0.88
L
Bakasura
VkusnoePivko
Bakasura
3
1
3
4.5
W
Janus
WackyFury
Janus
7
0
5
9.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,790
Damage
57,872
75,875
Taken
64,245
64,085
Mitigated
44,976
18,406
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,808
756
0
7,283
20,759
27,017
192
8,014
11,931
23,388
0
L
King Arthur
BURNIN BACON
King Arthur
10,496
1,595
725
1,775
17,653
17,595
0
6,556
11,097
0
36,594
L
Mulan
Cymino
Mulan
13,639
1,490
399
3,790
13,299
15,446
0
5,229
8,070
0
24,901
W
Gilgamesh
DwarfNugget
Gilgamesh
9,458
2,451
1,476
2,590
14,861
14,137
264
4,315
9,473
0
20,727
L
Zeus
Ellehad
Zeus
13,953
2,186
0
562
10,470
3,741
0
5,083
5,387
28,664
0
L
Thoth
FreaKazaN
Thoth
10,734
288
0
773
9,078
2,891
383
3,710
5,368
37,195
0
W
Amaterasu
GreatEmil
Amaterasu
8,971
3,396
0
3,272
20,120
13,491
222
5,479
13,292
0
28,973
L
Bakasura
VkusnoePivko
Bakasura
9,050
5,420
0
3,661
13,745
5,303
882
5,275
8,470
0
27,884
W
Janus
WackyFury
Janus
17,045
477
210
1,378
8,993
4,189
302
2,536
6,447
58,143
0
W
11,508
2,811
0
2,197
11,142
5,251
266
3,495
7,251
0
46,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
49,527
282
Minions Killed
257
0
Camps Cleared
0
1,664,369
Distance Traveled
1,409,760
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,544
753
37
3
0
335,256
1
L
King Arthur
9,676
691
52
4
0
304,635
2
L
Mulan
9,744
696
41
3
0
281,309
0
W
Gilgamesh
9,978
713
36
3
0
315,351
1
L
Zeus
10,229
731
38
3
0
248,510
1
L
Thoth
9,611
687
64
5
0
262,709
3
W
Amaterasu
10,119
723
53
4
0
322,474
2
L
Bakasura
10,267
733
62
4
0
312,597
1
W
Janus
11,367
812
97
7
0
356,937
0
W
Loki
10,855
775
59
4
0
334,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role