Player Matchup

Atlas
Atlas
DANIELTRAUNT
Atlas
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 37L
1,500 Elo+
Party 2
Hel
Hel
MatheusH1903
Hel
Level 26
God Stats
2W - 9L
1,542 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
WhiteWolf_477
Aphrodite
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
53W - 64L
1,292 Elo+
Solo
Team Averages
Level 66
1,514 SR
1,431 Elo+

VS

Team Averages
Level 66
1,523 SR
1,583 Elo+
Ra
Ra
MoNStTRoSiTY
Ra
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
mojopojogames
Kumbhakarna
Level 126
God Stats
12W - 1L
1,500 SR
Queue Stats
405W - 296L
1,624 Elo+
Party 1
Mercury
Mercury
x_BakiHanma_x
Mercury
Level 5
God Stats
5W - 2L
1,568 SR
Queue Stats
18W - 10L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
9,226
615
10,287
23,375
24,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 2
9,066
604
5,521
16,742
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
WhiteWolf_477
Aphrodite
14
2 / 4 / 2
9,462
631
9,655
14,392
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,951
663
16,869
6,973
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
mojopojogames
Kumbhakarna
15
5 / 0 / 5
11,293
753
16,198
18,026
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
15
4 / 3 / 6
10,311
687
9,818
9,767
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
10
10
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
2
2
2
1.5
W
1
1
8
5
L
Aphrodite
WhiteWolf_477
Aphrodite
2
4
2
0.75
W
Kumbhakarna
mojopojogames
Kumbhakarna
5
0
5
7.5
W
Mercury
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
42,885
54,509
Taken
34,766
37,176
Mitigated
28,505
27,990
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,287
3,256
0
2,233
23,375
24,080
0
12,360
11,015
29,745
0
L
5,521
967
7,819
6,990
16,742
5,887
0
12,475
4,267
19,048
0
W
16,869
81
2,863
1,899
6,973
2,291
402
5,261
1,712
61,379
0
L
Aphrodite
WhiteWolf_477
Aphrodite
9,655
2,057
5,140
5,808
14,392
7,209
188
8,936
5,456
42,338
0
W
Kumbhakarna
mojopojogames
Kumbhakarna
16,198
2,421
0
2,217
18,026
22,755
641
12,157
5,474
29,398
0
W
Mercury
9,818
3,303
446
882
9,767
3,459
1,558
8,089
1,649
0
18,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
31,555
129
Minions Killed
133
6
Camps Cleared
7
687,549
Distance Traveled
832,598
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,226
615
25
2
1
224,745
4
L
Hel
9,066
604
28
2
3
245,543
0
W
Ra
9,951
663
91
6
4
294,529
1
L
Aphrodite
9,462
631
76
5
2
217,261
4
W
Kumbhakarna
11,293
753
19
1
1
275,818
3
W
Mercury
10,311
687
23
2
2
262,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role