Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Ezland
Gilgamesh
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 57L
1,712 Elo+
Party 2
Neith
Neith
Myxa0189
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Athena
Athena
Swaydee
Athena
Level 18
God Stats
8W - 4L
1,715 SR
Queue Stats
32W - 30L
1,712 Elo+
Party 2
Agni
Agni
waky5six7
Agni
Level 66
God Stats
9W - 4L
1,500 SR
Queue Stats
40W - 44L
1,712 Elo+
Party 2
Team Averages
Level 72
1,543 SR
1,627 Elo+

VS

Team Averages
Level 40
1,456 SR
1,500 Elo+
Cthulhu
Cthulhu
IlsurFox
Cthulhu
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,285 Elo+
Solo
Medusa
Medusa
Marks1997
Medusa
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 1
Sun Wukong
Sun Wukong
OverhandHen70
Sun Wukong
Level 59
God Stats
2W - 2L
1,493 SR
Queue Stats
4W - 3L
1,672 Elo+
Party 1
Fenrir
Fenrir
Pleasedd
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,672 Elo+
Party 1
Chernobog
Chernobog
Svyatovit148
Chernobog
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 11
7,941
882
11,128
4,470
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Ezland
Gilgamesh
16
6 / 1 / 7
8,533
948
11,158
10,817
10,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Myxa0189
Neith
12
1 / 1 / 7
6,750
750
3,869
3,864
1,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Swaydee
Athena
13
1 / 2 / 9
7,407
823
3,997
8,390
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
14
7 / 2 / 5
8,106
901
12,944
6,979
2,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlsurFox
Cthulhu
13
1 / 1 / 2
7,315
813
9,478
13,643
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Marks1997
Medusa
13
2 / 6 / 2
7,234
804
5,617
9,712
3,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OverhandHen70
Sun Wukong
14
2 / 3 / 2
7,293
810
7,013
11,702
6,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Pleasedd
Fenrir
13
2 / 5 / 2
7,532
837
4,892
13,801
4,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
Svyatovit148
Chernobog
10
0 / 2 / 0
5,820
647
556
2,687
685
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
17
Kills
7
7
Deaths
17
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
11
7.5
W
Gilgamesh
Ezland
Gilgamesh
6
1
7
9.5
L
Cthulhu
IlsurFox
Cthulhu
1
1
2
2
L
Medusa
Marks1997
Medusa
2
6
2
0.5
W
Neith
Myxa0189
Neith
1
1
7
4.5
L
Sun Wukong
OverhandHen70
Sun Wukong
2
3
2
1
L
Fenrir
Pleasedd
Fenrir
2
5
2
0.6
L
Chernobog
Svyatovit148
Chernobog
0
2
0
0
W
Athena
Swaydee
Athena
1
2
9
2.75
W
Agni
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,096
Damage
27,556
34,520
Taken
51,545
23,380
Mitigated
22,295
4,446
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,128
1,372
0
650
4,470
1,802
349
981
3,489
27,878
0
W
Gilgamesh
Ezland
Gilgamesh
11,158
3,615
336
631
10,817
10,765
467
1,898
8,919
0
33,074
L
Cthulhu
IlsurFox
Cthulhu
9,478
614
1,067
5,461
13,643
6,737
0
9,001
4,345
25,701
0
L
Medusa
Marks1997
Medusa
5,617
2,223
0
0
9,712
3,124
0
6,132
3,380
0
21,356
W
Neith
Myxa0189
Neith
3,869
1,383
0
289
3,864
1,307
417
1,837
2,027
0
9,828
L
Sun Wukong
OverhandHen70
Sun Wukong
7,013
1,114
541
3,355
11,702
6,969
0
5,645
5,734
0
21,445
L
Fenrir
Pleasedd
Fenrir
4,892
956
1,031
3,065
13,801
4,780
0
5,434
8,209
0
17,608
L
Chernobog
Svyatovit148
Chernobog
556
536
0
198
2,687
685
33
797
1,808
0
2,842
W
Athena
Swaydee
Athena
3,997
1,596
0
882
8,390
6,628
339
2,656
5,734
8,271
0
W
Agni
12,944
1,550
577
1,081
6,979
2,878
116
2,106
4,873
25,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
35,194
148
Minions Killed
158
0
Camps Cleared
0
1,014,097
Distance Traveled
853,524
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,941
882
43
5
0
220,191
3
W
Gilgamesh
8,533
948
49
5
0
216,700
2
L
Cthulhu
7,315
813
42
5
0
194,817
0
L
Medusa
7,234
804
36
4
0
180,009
1
W
Neith
6,750
750
18
2
0
151,676
0
L
Sun Wukong
7,293
810
42
5
0
214,380
0
L
Fenrir
7,532
837
31
3
0
198,572
1
L
Chernobog
5,820
647
7
1
0
65,746
1
W
Athena
7,407
823
9
1
0
229,275
0
W
Agni
8,106
901
29
3
0
196,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role