Player Matchup

Mulan
Mulan
Eraticus1234
Mulan
Level 138
God Stats
11W - 11L
1,273 SR
Queue Stats
209W - 212L
1,543 Elo+
Solo
The Morrigan
The Morrigan
Møtten
The Morrigan
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 51L
1,177 Elo+
Solo
Ra
Ra
NekoPhoenix
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Polardragon825
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Chernobog
Chernobog
Voxum
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Team Averages
Level 108
1,455 SR
1,444 Elo+

VS

Team Averages
Level 120
1,500 SR
1,547 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
M16PROdigyZ
Skadi
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
387W - 380L
1,238 Elo+
Solo
Freya
Freya
Megapointer
Freya
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 115L
1,748 Elo+
Party 1
Heimdallr
Heimdallr
Vicétone
Heimdallr
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
261W - 265L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,323
575
4,547
9,116
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Møtten
The Morrigan
10
1 / 4 / 2
5,915
538
3,240
7,234
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 0
6,381
580
1,962
5,278
3,551
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 6 / 4
5,096
463
5,941
10,243
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Voxum
Chernobog
10
1 / 5 / 1
6,044
549
5,574
8,458
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 0 / 2
7,059
642
5,776
7,649
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
 
Horus
11
6 / 2 / 7
6,902
627
5,691
9,664
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,931
630
5,511
5,933
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 1 / 4
7,139
649
7,991
7,837
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Vicétone
Heimdallr
11
2 / 1 / 3
6,545
595
4,046
6,908
2,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
18
18
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
2
3
W
Horus
 
Horus
6
2
7
4.75
L
2
2
2
1.5
W
2
1
0
2
W
6
1
4
8
L
The Morrigan
Møtten
The Morrigan
1
4
2
0.5
L
1
1
0
1
L
0
6
4
0.33
W
Heimdallr
Vicétone
Heimdallr
2
1
3
3.5
L
Chernobog
Voxum
Chernobog
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
29,015
40,329
Taken
37,991
16,264
Mitigated
15,788
11,852
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,776
1,870
0
4,276
7,649
2,490
0
415
7,200
0
49,897
W
Horus
 
Horus
5,691
2,796
1,328
4,290
9,664
6,477
92
879
8,592
0
20,445
L
4,547
421
0
4,858
9,116
3,455
0
245
8,765
0
34,900
W
5,511
1,838
0
2,510
5,933
1,988
164
2,003
3,624
0
42,228
W
7,991
2,725
0
4,220
7,837
2,218
936
0
7,675
28,114
5,903
L
The Morrigan
Møtten
The Morrigan
3,240
598
0
1,068
7,234
1,918
0
802
6,317
28,201
213
L
1,962
205
73
2,089
5,278
3,551
0
0
5,278
32,390
0
L
5,941
1,683
565
1,694
10,243
5,154
0
3,153
6,845
0
14,220
W
Heimdallr
Vicétone
Heimdallr
4,046
1,072
0
2,546
6,908
2,615
194
1,418
5,342
0
35,597
L
Chernobog
Voxum
Chernobog
5,574
3,716
0
1,505
8,458
2,186
0
3,340
4,927
0
36,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
34,576
306
Minions Killed
344
0
Camps Cleared
0
1,152,308
Distance Traveled
1,124,375
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,059
642
91
8
0
256,286
0
W
Horus
6,902
627
32
3
0
215,914
2
L
Mulan
6,323
575
75
7
0
233,897
3
W
Skadi
6,931
630
76
7
0
216,870
7
W
Freya
7,139
649
65
6
0
220,329
3
L
The Morrigan
5,915
538
51
5
0
250,490
2
L
Ra
6,381
580
86
8
0
220,485
2
L
Fenrir
5,096
463
17
2
0
243,626
5
W
Heimdallr
6,545
595
80
7
0
214,976
5
L
Chernobog
6,044
549
77
7
0
203,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role