Player Matchup

Zeus
Zeus
KINDERDEMARS
Zeus
Level 66
God Stats
2W - 4L
1,285 SR
Queue Stats
38W - 63L
1,268 Elo+
Party 2
Chaac
Chaac
NotiDy
Chaac
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 141L
1,268 Elo+
Party 2
Zhong Kui
Zhong Kui
Vitality_Yaourt
Zhong Kui
Level 57
God Stats
5W - 7L
1,285 SR
Queue Stats
51W - 127L
1,268 Elo+
Party 2
Team Averages
Level 63
1,356 SR
1,268 Elo+

VS

Team Averages
Level 79
1,622 SR
1,600 Elo+
Skadi
Skadi
JoylessUnicorn
Skadi
Level 60
God Stats
22W - 15L
1,866 SR
Queue Stats
86W - 95L
1,650 Elo+
Party 1
Sobek
Sobek
Koala_Tea_Player
Sobek
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 74L
1,650 Elo+
Party 1
Nox
Nox
blikkiesuiker
Nox
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,672
645
10,754
4,715
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
NotiDy
Chaac
14
1 / 0 / 5
9,659
644
9,215
15,311
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Vitality_Yaourt
Zhong Kui
15
4 / 5 / 2
10,180
679
10,493
14,170
9,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
9,603
640
6,322
5,493
2,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 1 / 7
10,468
698
9,707
19,757
25,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 5 / 2
10,239
683
10,491
10,111
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
7
7
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
W
1
2
2
1
L
0
1
7
3.5
W
Chaac
NotiDy
Chaac
1
0
5
3.5
W
Zhong Kui
Vitality_Yaourt
Zhong Kui
4
5
2
1
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
26,520
34,196
Taken
35,361
23,178
Mitigated
32,761
10,648
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,322
1,868
0
1,198
5,493
2,140
86
3,321
1,924
0
34,494
W
10,754
1,194
0
228
4,715
1,596
418
3,779
936
49,302
0
L
9,707
819
625
6,153
19,757
25,786
0
12,739
6,295
27,722
0
W
Chaac
NotiDy
Chaac
9,215
995
0
5,583
15,311
12,224
401
8,878
6,433
0
22,127
W
Zhong Kui
Vitality_Yaourt
Zhong Kui
10,493
992
172
4,665
14,170
9,358
747
7,979
6,191
35,208
0
L
10,491
638
126
906
10,111
4,835
0
5,803
3,941
24,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
30,310
162
Minions Killed
145
9
Camps Cleared
5
825,106
Distance Traveled
717,500
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,603
640
76
5
2
209,244
0
W
Zeus
9,672
645
83
6
7
279,156
4
L
Sobek
10,468
698
26
2
1
284,965
6
W
Chaac
9,659
644
35
2
2
287,347
2
W
Zhong Kui
10,180
679
44
3
0
258,603
0
L
Nox
10,239
683
43
3
2
223,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role