Player Matchup

Danzaburou
Danzaburou
Chungoligy
Danzaburou
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 83L
1,500 Elo+
Solo
Mulan
Mulan
GnRReD
Mulan
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 56L
1,632 Elo+
Solo
Thanatos
Thanatos
Sheeptoaster
Thanatos
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
335W - 356L
1,546 Elo+
Solo
Merlin
Merlin
gabrielsv97
Merlin
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
xDoAkSt3rx
Baron Samedi
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
49W - 48L
1,322 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,551 Elo+

VS

Team Averages
Level 101
1,593 SR
1,432 Elo+
Nemesis
Nemesis
BraianATV1
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 1
Anhur
Anhur
CallMeVon
Anhur
Level 69
God Stats
20W - 11L
1,704 SR
Queue Stats
239W - 211L
1,443 Elo+
Party 1
Eset
Eset
Malexaroni
Eset
Level 148
God Stats
13W - 2L
1,764 SR
Queue Stats
73W - 48L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
XGahel
Cthulhu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 62L
1,426 Elo+
Solo
Terra
Terra
ZDRogue
Terra
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chungoligy
Danzaburou
9
0 / 4 / 1
5,286
529
2,392
6,707
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
GnRReD
Mulan
10
1 / 2 / 2
5,855
586
5,665
9,167
3,931
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Sheeptoaster
Thanatos
9
5 / 1 / 0
5,885
589
4,051
6,424
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
9
0 / 3 / 1
5,175
518
1,222
5,372
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
xDoAkSt3rx
Baron Samedi
8
0 / 1 / 0
5,015
502
3,007
4,450
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BraianATV1
Nemesis
10
2 / 3 / 2
5,750
575
3,082
6,399
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
CallMeVon
Anhur
12
4 / 0 / 2
6,921
692
5,963
4,232
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 2
6,590
659
4,495
5,713
1,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
XGahel
Cthulhu
11
1 / 2 / 1
5,985
599
4,273
7,085
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
ZDRogue
Terra
9
1 / 1 / 6
6,112
611
2,501
5,097
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
11
11
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BraianATV1
Nemesis
2
3
2
1
W
Anhur
CallMeVon
Anhur
4
0
2
5
L
Danzaburou
Chungoligy
Danzaburou
0
4
1
0.13
L
Mulan
GnRReD
Mulan
1
2
2
1
W
3
1
2
4
L
Thanatos
Sheeptoaster
Thanatos
5
1
0
5
W
Cthulhu
XGahel
Cthulhu
1
2
1
0.75
W
Terra
ZDRogue
Terra
1
1
6
4
L
Merlin
0
3
1
0.17
L
Baron Samedi
xDoAkSt3rx
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
20,314
32,120
Taken
28,526
10,806
Mitigated
11,810
12,109
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BraianATV1
Nemesis
3,082
711
0
2,018
6,399
1,465
0
542
5,857
0
22,742
W
Anhur
CallMeVon
Anhur
5,963
2,121
0
2,026
4,232
1,145
378
985
3,247
0
45,192
L
Danzaburou
Chungoligy
Danzaburou
2,392
586
0
1,702
6,707
915
0
869
5,838
0
25,877
L
Mulan
GnRReD
Mulan
5,665
953
29
2,406
9,167
3,931
0
3,990
4,657
0
33,977
W
4,495
990
92
2,461
5,713
1,882
0
1,197
4,516
41,295
0
L
Thanatos
Sheeptoaster
Thanatos
4,051
1,016
0
4,734
6,424
1,985
0
1,593
4,831
0
27,734
W
Cthulhu
XGahel
Cthulhu
4,273
488
108
2,742
7,085
4,729
0
0
7,085
28,976
0
W
Terra
ZDRogue
Terra
2,501
435
844
1,953
5,097
2,589
0
1,505
3,592
8,568
341
L
Merlin
1,222
70
0
1,167
5,372
1,586
0
2,656
2,716
23,672
0
L
Baron Samedi
xDoAkSt3rx
Baron Samedi
3,007
402
490
1,581
4,450
2,389
0
1,433
3,017
19,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
31,358
257
Minions Killed
296
0
Camps Cleared
0
939,110
Distance Traveled
1,036,473
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,750
575
51
5
0
223,923
1
W
Anhur
6,921
692
73
7
0
184,986
5
L
Danzaburou
5,286
529
60
6
0
166,836
1
L
Mulan
5,855
586
75
8
0
194,831
4
W
Eset
6,590
659
90
9
0
208,327
2
L
Thanatos
5,885
589
48
5
0
217,946
0
W
Cthulhu
5,985
599
65
7
0
194,241
4
W
Terra
6,112
611
17
2
0
224,996
7
L
Merlin
5,175
518
43
4
0
179,328
2
L
Baron Samedi
5,015
502
31
3
0
180,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role