Player Matchup

Kali
Kali
Bronze III
BallBang69
Kali
Bronze III
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 15L
1,500 MMR
Party 3
Freya
Freya
Bronze III
Jasonb129
Freya
Bronze III
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 177L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Meerkini
Ganesha
Bronze III
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 15L
1,454 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
Orlandc10
Morgan Le Fay
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
THE ZOMB1E K1NG
Cu Chulainn
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 96L
1,489 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,457 SR
1,489 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,500 SR
1,485 MMR
Bacchus
Bacchus
Bronze III
BiancoLeo-
Bacchus
Bronze III
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 39L
1,476 MMR
Party 2
Merlin
Merlin
Silver II
Buzz__jb
Merlin
Silver II
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 220L
1,474 MMR
Solo
Osiris
Osiris
Silver II
Evangelice
Osiris
Silver II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,498 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
KrystianKawali
Gilgamesh
Silver II
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,501 MMR
Party 1
Olorun
Olorun
Bronze III
ll-xDanZv-ll
Olorun
Bronze III
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 153L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,661
511
5,652
12,567
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Jasonb129
Freya
12
0 / 2 / 1
6,872
458
4,605
8,581
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Meerkini
Ganesha
10
0 / 1 / 0
6,381
425
2,406
8,140
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Orlandc10
Morgan Le Fay
13
0 / 1 / 0
7,309
487
4,206
6,710
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
THE ZOMB1E K1NG
Cu Chulainn
14
2 / 2 / 0
8,353
557
9,664
15,042
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SkadiOdinGebBastetAtlas

VS

Bans
ThothArtioAresTiamatLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiancoLeo-
Bacchus
11
4 / 0 / 1
7,807
520
4,993
8,896
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Buzz__jb
Merlin
14
2 / 0 / 1
8,278
552
7,037
4,949
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Evangelice
Osiris
12
0 / 2 / 3
7,399
493
8,256
12,944
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
KrystianKawali
Gilgamesh
13
1 / 0 / 2
7,570
505
5,012
10,584
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
1 / 1 / 3
8,611
574
7,145
9,102
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
8
8
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bacchus
BiancoLeo-
Bacchus
4
0
1
4.5
W
Merlin
Buzz__jb
Merlin
2
0
1
2.5
W
Osiris
Evangelice
Osiris
0
2
3
0.75
L
Freya
Jasonb129
Freya
0
2
1
0.25
W
Gilgamesh
KrystianKawali
Gilgamesh
1
0
2
2
L
Ganesha
Meerkini
Ganesha
0
1
0
0
L
Morgan Le Fay
Orlandc10
Morgan Le Fay
0
1
0
0
L
Cu Chulainn
THE ZOMB1E K1NG
Cu Chulainn
2
2
0
1
W
Olorun
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
32,443
51,040
Taken
46,475
25,248
Mitigated
23,555
11,620
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,652
1,336
0
1,687
12,567
4,015
0
3,633
8,076
0
60,478
W
Bacchus
BiancoLeo-
Bacchus
4,993
627
0
1,240
8,896
7,213
0
2,464
4,764
20,680
0
W
Merlin
Buzz__jb
Merlin
7,037
569
0
1,243
4,949
1,475
0
2,187
2,680
70,019
0
W
Osiris
Evangelice
Osiris
8,256
3,312
40
3,817
12,944
7,296
0
1,818
9,756
0
43,646
L
Freya
Jasonb129
Freya
4,605
1,681
0
2,444
8,581
4,094
0
6,072
2,509
37,231
0
W
Gilgamesh
KrystianKawali
Gilgamesh
5,012
1,523
0
4,656
10,584
4,427
0
2,342
7,490
0
43,871
L
Ganesha
Meerkini
Ganesha
2,406
300
0
1,933
8,140
4,738
0
4,274
3,866
21,271
0
L
Morgan Le Fay
Orlandc10
Morgan Le Fay
4,206
809
0
602
6,710
1,879
0
2,743
3,967
55,444
0
L
Cu Chulainn
THE ZOMB1E K1NG
Cu Chulainn
9,664
2,282
40
4,914
15,042
10,522
0
2,453
12,589
11,100
45,199
W
Olorun
7,145
3,973
0
6,334
9,102
3,144
1,060
4,690
4,412
70,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
39,665
420
Minions Killed
488
0
Camps Cleared
0
1,520,833
Distance Traveled
1,557,127
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,661
511
103
7
0
341,125
5
W
Bacchus
7,807
520
35
2
0
311,915
7
W
Merlin
8,278
552
137
9
0
307,445
6
W
Osiris
7,399
493
84
6
0
328,539
2
L
Freya
6,872
458
76
5
0
289,492
4
W
Gilgamesh
7,570
505
91
6
0
357,773
1
L
Ganesha
6,381
425
5
0
0
324,744
5
L
Morgan Le Fay
7,309
487
117
8
0
297,517
3
L
Cu Chulainn
8,353
557
119
8
0
267,955
1
W
Olorun
8,611
574
141
9
0
251,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role