Player Matchup

Mercury
Mercury
ELpoivron
Mercury
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 119L
1,532 Elo+
Party 2
Sol
Sol
Elsamoussa
Sol
Level 146
God Stats
0W - 3L
1,285 SR
Queue Stats
105W - 118L
1,532 Elo+
Party 2
Izanami
Izanami
Goldfield40g
Izanami
Level 32
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 3L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Zarawk
Sylvanus
Level 59
God Stats
10W - 6L
1,505 SR
Queue Stats
25W - 21L
1,532 Elo+
Party 2
Achilles
Achilles
khalypss
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Team Averages
Level 88
1,408 SR
1,503 Elo+

VS

Team Averages
Level 66
1,652 SR
1,787 Elo+
Nemesis
Nemesis
ACidorp
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GMAX999
Guan Yu
Level 105
God Stats
16W - 5L
1,715 SR
Queue Stats
258W - 116L
2,091 Elo+
Party 1
Zeus
Zeus
HerrGenzu
Zeus
Level 115
God Stats
4W - 0L
1,829 SR
Queue Stats
350W - 212L
2,062 Elo+
Party 1
Cernunnos
Cernunnos
MoniNudel
Cernunnos
Level 28
God Stats
21W - 4L
1,715 SR
Queue Stats
233W - 79L
2,091 Elo+
Party 1
Cerberus
Cerberus
lefterisphenom
Cerberus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ELpoivron
Mercury
20
9 / 4 / 2
13,138
571
17,929
19,840
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 2
11,696
509
5,101
12,580
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Goldfield40g
Izanami
17
1 / 6 / 4
10,659
463
12,463
16,572
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Zarawk
Sylvanus
15
2 / 4 / 6
9,979
434
10,096
15,568
15,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
khalypss
Achilles
15
1 / 4 / 4
9,287
404
6,474
22,036
18,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACidorp
Nemesis
19
0 / 5 / 2
12,594
548
5,976
20,548
9,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
GMAX999
Guan Yu
20
3 / 1 / 8
14,156
615
23,004
21,693
36,121
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
8 / 3 / 5
15,520
675
13,653
13,035
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MoniNudel
Cernunnos
20
9 / 2 / 6
14,661
637
16,722
14,314
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
16
1 / 3 / 6
11,917
518
7,028
17,682
16,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
21
22
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ACidorp
Nemesis
0
5
2
0.2
L
Mercury
ELpoivron
Mercury
9
4
2
2.5
L
1
4
2
0.5
W
Guan Yu
GMAX999
Guan Yu
3
1
8
7
L
Izanami
Goldfield40g
Izanami
1
6
4
0.5
W
Zeus
8
3
5
3.5
W
Cernunnos
MoniNudel
Cernunnos
9
2
6
6
L
Sylvanus
Zarawk
Sylvanus
2
4
6
1.25
L
Achilles
khalypss
Achilles
1
4
4
0.75
W
Cerberus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,063
Damage
66,383
86,596
Taken
87,272
48,271
Mitigated
71,834
22,067
Healing
44,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ACidorp
Nemesis
5,976
2,023
0
8,875
20,548
9,086
0
1,865
18,530
0
106,598
L
Mercury
ELpoivron
Mercury
17,929
11,229
0
5,076
19,840
6,431
0
7,096
12,308
0
115,426
L
5,101
1,295
0
2,829
12,580
3,436
1,230
4,069
7,765
81,911
0
W
Guan Yu
GMAX999
Guan Yu
23,004
1,801
2,588
13,905
21,693
36,121
643
3,175
17,557
16,929
76,867
L
Izanami
Goldfield40g
Izanami
12,463
7,930
0
4,904
16,572
4,900
696
2,672
13,591
0
99,004
W
Zeus
13,653
2,631
0
4,132
13,035
5,334
3,849
3,289
9,499
125,986
2,725
W
Cernunnos
MoniNudel
Cernunnos
16,722
8,344
0
7,612
14,314
5,020
5,232
3,517
10,437
0
117,704
L
Sylvanus
Zarawk
Sylvanus
10,096
3,137
1,901
2,866
15,568
15,265
0
5,731
9,468
25,641
5,597
L
Achilles
khalypss
Achilles
6,474
2,204
0
4,491
22,036
18,239
0
5,714
15,470
0
31,966
W
Cerberus
7,028
382
0
7,872
17,682
16,273
302
2,988
14,694
34,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,759
Gold Earned
68,848
622
Minions Killed
744
0
Camps Cleared
0
2,173,972
Distance Traveled
2,328,638
34
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,594
548
152
7
0
503,478
1
L
Mercury
13,138
571
182
8
0
503,165
8
L
Sol
11,696
509
164
7
0
454,722
9
W
Guan Yu
14,156
615
158
7
0
494,916
4
L
Izanami
10,659
463
175
8
0
385,421
2
W
Zeus
15,520
675
188
8
0
432,881
2
W
Cernunnos
14,661
637
184
8
0
439,852
1
L
Sylvanus
9,979
434
52
2
0
417,831
10
L
Achilles
9,287
404
49
2
0
412,833
5
W
Cerberus
11,917
518
62
3
0
457,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role