Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Avilio
Ah Muzen Cab
Level 155
God Stats
8W - 0L
1,715 SR
Queue Stats
101W - 63L
1,715 Elo+
Party 2
Sobek
Sobek
KingRuck
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 347L
1,282 Elo+
Solo
Discordia
Discordia
olizantempe
Discordia
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 78L
1,500 Elo+
Party 2
Team Averages
Level 147
1,572 SR
1,499 Elo+

VS

Team Averages
Level 97
1,500 SR
1,483 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TZONGUS
Olorun
Level 63
God Stats
3W - 7L
1,500 SR
Queue Stats
8W - 22L
1,474 Elo+
Party 1
Khepri
Khepri
luzaki
Khepri
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Avilio
Ah Muzen Cab
15
12 / 2 / 4
10,021
1,002
22,226
9,776
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
KingRuck
Sobek
13
3 / 3 / 12
8,966
897
4,223
12,915
14,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
olizantempe
Discordia
12
1 / 2 / 12
7,918
792
7,446
6,314
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 5 / 2
8,322
832
10,704
16,293
10,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
TZONGUS
Olorun
11
0 / 6 / 4
6,676
668
4,216
11,068
3,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
luzaki
Khepri
12
3 / 5 / 2
8,195
820
3,788
11,881
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
7
7
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
2
1
W
Ah Muzen Cab
Avilio
Ah Muzen Cab
12
2
4
7
W
Sobek
KingRuck
Sobek
3
3
12
3
L
Olorun
TZONGUS
Olorun
0
6
4
0.33
L
Khepri
luzaki
Khepri
3
5
2
0.8
W
Discordia
olizantempe
Discordia
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
18,708
29,005
Taken
39,242
20,706
Mitigated
24,587
9,715
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,704
2,941
0
1,492
16,293
10,137
510
3,908
12,121
0
19,800
W
Ah Muzen Cab
Avilio
Ah Muzen Cab
22,226
12,145
0
3,997
9,776
4,395
2,312
3,721
6,055
0
59,291
W
Sobek
KingRuck
Sobek
4,223
482
450
3,243
12,915
14,362
154
3,595
8,724
18,240
0
L
Olorun
TZONGUS
Olorun
4,216
1,111
517
1,353
11,068
3,970
200
3,730
7,007
23,262
0
L
Khepri
luzaki
Khepri
3,788
348
614
1,757
11,881
10,480
0
3,026
8,445
12,581
0
W
Discordia
olizantempe
Discordia
7,446
766
0
2,025
6,314
1,949
523
1,221
5,093
22,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
23,193
124
Minions Killed
81
7
Camps Cleared
2
583,509
Distance Traveled
545,507
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,322
832
23
2
1
213,042
3
W
Ah Muzen Cab
10,021
1,002
75
8
5
186,776
2
W
Sobek
8,966
897
19
2
1
210,427
0
L
Olorun
6,676
668
43
4
1
156,544
0
L
Khepri
8,195
820
15
2
0
175,921
4
W
Discordia
7,918
792
30
3
1
186,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role