Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlackRose953
Merlin
Level 63
God Stats
0W - 2L
1,282 SR
Queue Stats
41W - 53L
1,285 Elo+
Solo
Serqet
Serqet
EspartanoOficial
Serqet
Level 127
God Stats
2W - 2L
1,279 SR
Queue Stats
87W - 73L
1,715 Elo+
Solo
Cthulhu
Cthulhu
S-hitmonlee
Cthulhu
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
95W - 116L
1,263 Elo+
Solo
Izanami
Izanami
StoniestBowl2
Izanami
Level 108
God Stats
33W - 39L
1,500 SR
Queue Stats
145W - 162L
1,821 Elo+
Solo
Team Averages
Level 106
1,412 SR
1,517 Elo+

VS

Team Averages
Level 87
1,641 SR
1,650 Elo+
Mulan
Mulan
BigBodyMiyagii-
Mulan
Level 113
God Stats
14W - 10L
1,744 SR
Queue Stats
133W - 133L
1,899 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Low-Effort
Cu Chulainn
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
209W - 196L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Omgitzsk
Xbalanque
Level 2
God Stats
4W - 3L
1,744 SR
Queue Stats
15W - 19L
1,899 Elo+
Party 1
Geb
Geb
Yabi-chGimeSucci
Geb
Level 103
God Stats
11W - 8L
1,500 SR
Queue Stats
92W - 71L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
stopwar97one
Nu Wa
Level 89
God Stats
46W - 29L
1,715 SR
Queue Stats
84W - 69L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
2
0 / 0 / 0
2,767
553
0
832
234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
5
0 / 0 / 0
3,047
609
476
1,178
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,225
645
1,016
2,823
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
S-hitmonlee
Cthulhu
3
0 / 3 / 0
2,739
548
790
4,202
1,158
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
4
0 / 3 / 0
3,031
606
1,331
3,107
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,829
766
729
3,183
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Low-Effort
Cu Chulainn
7
1 / 0 / 0
3,910
782
751
1,286
806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Xbalanque
Omgitzsk
Xbalanque
6
4 / 0 / 2
3,914
783
2,559
2,024
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 5
3,925
785
1,669
2,865
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,504
701
1,140
1,384
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
1
0
1
1.5
L
Merlin
0
0
0
0
L
0
1
0
0
W
Cu Chulainn
Low-Effort
Cu Chulainn
1
0
0
1
W
Xbalanque
Omgitzsk
Xbalanque
4
0
2
5
L
Cthulhu
S-hitmonlee
Cthulhu
0
3
0
0
L
Izanami
0
3
0
0
W
1
0
5
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,613
Damage
6,848
12,142
Taken
10,742
3,023
Mitigated
3,434
2,139
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
72
24
832
234
0
87
705
0
1,830
W
729
73
0
492
3,183
838
0
0
3,183
0
19,625
L
Merlin
476
0
0
500
1,178
225
0
386
706
10,455
0
L
1,016
338
0
276
2,823
759
0
247
2,536
0
11,632
W
Cu Chulainn
Low-Effort
Cu Chulainn
751
150
0
715
1,286
806
0
0
1,286
0
14,330
W
Xbalanque
Omgitzsk
Xbalanque
2,559
1,154
0
888
2,024
472
0
650
1,374
0
13,286
L
Cthulhu
S-hitmonlee
Cthulhu
790
144
276
602
4,202
1,158
0
1,040
3,122
4,167
0
L
Izanami
1,331
1,041
0
389
3,107
647
343
803
2,264
0
11,566
W
1,669
476
0
920
2,865
1,022
0
140
2,725
5,973
0
W
1,140
240
30
956
1,384
296
45
476
908
12,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,809
Gold Earned
19,082
67
Minions Killed
128
0
Camps Cleared
0
397,935
Distance Traveled
518,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,767
553
6
1
0
22,932
1
W
Mulan
3,829
766
41
8
0
109,160
1
L
Merlin
3,047
609
13
3
0
68,012
0
L
Serqet
3,225
645
25
5
0
128,921
1
W
Cu Chulainn
3,910
782
35
7
0
101,473
2
W
Xbalanque
3,914
783
25
5
0
93,999
1
L
Cthulhu
2,739
548
7
1
0
93,273
0
L
Izanami
3,031
606
16
3
0
84,797
0
W
Geb
3,925
785
9
2
0
107,014
1
W
Nu Wa
3,504
701
18
4
0
106,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role