Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
Checkmatex27
Ah Muzen Cab
Gold V
Level 160
God Stats
8W - 7L
1,525 SR
Queue Stats
120W - 149L
1,663 MMR
Party 1
Atlas
Atlas
Gold II
MadTitanThanos67
Atlas
Gold II
Level 126
God Stats
61W - 56L
1,811 SR
Queue Stats
320W - 329L
1,832 MMR
Party 1
Chronos
Chronos
Gold V
Snxub
Chronos
Gold V
Level 144
God Stats
16W - 3L
1,821 SR
Queue Stats
185W - 227L
1,621 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,719 SR
1,706 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,598 SR
1,513 MMR
Cthulhu
Cthulhu
Gold V
BOMAGAMA
Cthulhu
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
DLeonAA
Gilgamesh
Gold V
Level 160
God Stats
7W - 8L
1,794 SR
Queue Stats
89W - 106L
1,500 MMR
Party 2
Olorun
Olorun
Bronze III
Qake-_-ReL0ad
Olorun
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Checkmatex27
Ah Muzen Cab
12
3 / 3 / 5
8,351
835
11,764
8,987
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
3 / 1 / 5
7,687
769
8,301
11,268
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Snxub
Chronos
12
3 / 1 / 5
7,893
789
7,141
7,945
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GebAphroditeArtioThothBastet

VS

Bans
ChaacScyllaPoseidonSolZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOMAGAMA
Cthulhu
10
1 / 4 / 4
7,067
707
7,916
14,582
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
DLeonAA
Gilgamesh
11
4 / 1 / 1
7,018
702
3,991
8,243
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 3
6,422
642
5,605
7,399
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOMAGAMA
Cthulhu
1
4
4
0.75
W
Ah Muzen Cab
Checkmatex27
Ah Muzen Cab
3
3
5
1.83
L
Gilgamesh
DLeonAA
Gilgamesh
4
1
1
4.5
W
3
1
5
5.5
L
0
4
3
0.38
W
Chronos
Snxub
Chronos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
17,512
28,200
Taken
30,224
14,919
Mitigated
20,091
10,969
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOMAGAMA
Cthulhu
7,916
222
391
2,132
14,582
11,525
0
6,511
7,060
20,133
0
W
Ah Muzen Cab
Checkmatex27
Ah Muzen Cab
11,764
4,174
0
4,159
8,987
3,999
1,508
3,559
5,374
0
32,925
L
Gilgamesh
DLeonAA
Gilgamesh
3,991
723
52
1,906
8,243
5,756
0
4,405
3,329
0
11,431
W
8,301
2,386
522
4,633
11,268
8,132
187
5,134
5,939
20,225
0
L
5,605
2,448
68
1,406
7,399
2,810
0
3,641
3,102
18,888
2,359
W
Chronos
Snxub
Chronos
7,141
2,660
0
1,655
7,945
2,788
1,434
4,518
3,269
29,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
20,507
118
Minions Killed
98
6
Camps Cleared
3
587,417
Distance Traveled
533,446
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,067
707
31
3
1
205,003
3
W
Ah Muzen Cab
8,351
835
61
6
1
192,152
2
L
Gilgamesh
7,018
702
21
2
2
163,451
2
W
Atlas
7,687
769
21
2
1
197,394
4
L
Olorun
6,422
642
46
5
0
164,992
1
W
Chronos
7,893
789
36
4
4
197,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role