Player Matchup

Kali
Kali
 
Kali
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Gifted_Hooligan
Sobek
Level 98
God Stats
13W - 12L
1,500 SR
Queue Stats
546W - 610L
1,549 Elo+
Solo
Bakasura
Bakasura
spykebros
Bakasura
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 193L
1,918 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,656 Elo+

VS

Team Averages
Level 83
1,503 SR
1,478 Elo+
Heimdallr
Heimdallr
Blipington
Heimdallr
Level 42
God Stats
1W - 6L
1,275 SR
Queue Stats
33W - 47L
1,068 Elo+
Solo
Cliodhna
Cliodhna
HowsingCommish
Cliodhna
Level 77
God Stats
30W - 25L
1,489 SR
Queue Stats
119W - 154L
1,774 Elo+
Solo
Anubis
Anubis
RL InSaN1Ty
Anubis
Level 129
God Stats
5W - 8L
1,744 SR
Queue Stats
169W - 263L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
8 / 4 / 6
13,000
765
16,651
16,213
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 8
12,168
716
7,357
22,507
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
spykebros
Bakasura
17
3 / 4 / 6
11,248
662
6,662
12,969
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blipington
Heimdallr
17
3 / 2 / 9
12,189
717
8,641
10,795
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
16
4 / 6 / 7
12,228
719
16,156
15,107
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
18
5 / 6 / 6
12,705
747
15,825
10,421
3,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
12
12
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
8
4
6
2.75
W
Heimdallr
Blipington
Heimdallr
3
2
9
3.75
L
3
4
8
1.75
W
Cliodhna
4
6
7
1.25
W
Anubis
5
6
6
1.33
L
Bakasura
spykebros
Bakasura
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
40,622
51,689
Taken
36,323
35,542
Mitigated
12,812
20,026
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
16,651
5,854
0
5,518
16,213
6,785
852
5,519
10,296
0
49,621
W
Heimdallr
Blipington
Heimdallr
8,641
3,988
0
1,243
10,795
3,495
1,381
2,033
8,209
0
29,857
L
7,357
386
864
9,359
22,507
22,593
153
6,838
15,023
25,085
0
W
Cliodhna
16,156
1,708
454
2,235
15,107
5,750
261
4,235
10,539
0
43,069
W
Anubis
15,825
799
399
3,793
10,421
3,567
841
1,444
8,725
58,945
0
L
Bakasura
spykebros
Bakasura
6,662
4,123
890
3,395
12,969
6,164
840
4,063
8,732
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
37,122
155
Minions Killed
183
9
Camps Cleared
6
960,652
Distance Traveled
845,388
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,000
765
64
4
1
306,738
5
W
Heimdallr
12,189
717
43
3
1
267,996
0
L
Sobek
12,168
716
23
1
1
304,709
3
W
Cliodhna
12,228
719
54
3
1
326,801
4
W
Anubis
12,705
747
86
5
4
250,591
0
L
Bakasura
11,248
662
68
4
7
349,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role