Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dragonborn8705
Nike
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
128W - 124L
1,725 Elo+
Party 1
Ah Puch
Ah Puch
Ev1L Skidmarx
Ah Puch
Level 118
God Stats
5W - 1L
1,500 SR
Queue Stats
211W - 202L
1,702 Elo+
Party 1
Izanami
Izanami
Galleta16mike
Izanami
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
329W - 346L
1,403 Elo+
Solo
Nox
Nox
WickedHarpie
Nox
Level 146
God Stats
6W - 6L
1,500 SR
Queue Stats
419W - 423L
1,725 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,611 Elo+

VS

Team Averages
Level 70
1,462 SR
1,391 Elo+
Artemis
Artemis
Bladecrush
Artemis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 64L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
Cletick
Baba Yaga
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 84L
1,501 Elo+
Party 2
Medusa
Medusa
RUMY_805
Medusa
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 16L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
louxealya
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wyteremy
Ah Muzen Cab
Level 121
God Stats
0W - 2L
1,523 SR
Queue Stats
76W - 76L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 3 / 7
9,979
998
9,207
9,833
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 8
9,937
994
6,003
13,149
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
17
3 / 2 / 11
9,641
964
14,626
10,391
4,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
12
1 / 2 / 5
7,815
782
2,980
5,095
1,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 6
8,334
833
3,178
7,869
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bladecrush
Artemis
16
5 / 4 / 5
8,399
840
16,299
7,889
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Cletick
Baba Yaga
13
2 / 5 / 5
7,636
764
4,978
8,007
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
RUMY_805
Medusa
12
0 / 5 / 4
6,740
674
2,338
7,618
2,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
louxealya
Sun Wukong
10
0 / 5 / 5
6,211
621
836
5,957
2,573
Ah Muzen Cab
wyteremy
Ah Muzen Cab
17
6 / 2 / 5
8,979
898
9,724
9,404
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
20
Kills
13
15
Deaths
21
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
3
7
3.5
L
Artemis
Bladecrush
Artemis
5
4
5
1.88
L
Baba Yaga
Cletick
Baba Yaga
2
5
5
0.9
W
6
4
8
2.5
W
Ah Puch
3
2
11
4.25
W
Izanami
1
2
5
1.75
L
Medusa
RUMY_805
Medusa
0
5
4
0.4
W
3
4
6
1.5
L
Sun Wukong
louxealya
Sun Wukong
0
5
5
0.5
L
Ah Muzen Cab
wyteremy
Ah Muzen Cab
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
34,175
46,337
Taken
38,875
24,497
Mitigated
15,664
19,370
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,207
850
1,808
3,313
9,833
5,900
402
807
8,896
16,806
0
L
Artemis
Bladecrush
Artemis
16,299
5,033
533
1,101
7,889
3,043
0
6,176
1,668
0
24,759
L
Baba Yaga
Cletick
Baba Yaga
4,978
339
602
1,505
8,007
3,138
0
5,704
2,100
14,423
0
W
6,003
289
1,063
2,118
13,149
9,454
33
1,056
11,893
1,079
15,553
W
Ah Puch
14,626
70
1,287
5,509
10,391
4,579
341
1,468
8,847
33,686
0
W
Izanami
2,980
1,526
266
1,569
5,095
1,767
2,328
759
4,236
0
10,074
L
Medusa
RUMY_805
Medusa
2,338
1,018
388
322
7,618
2,680
0
6,127
1,457
0
5,740
W
3,178
46
620
1,817
7,869
2,797
122
320
7,487
9,927
0
L
Sun Wukong
louxealya
Sun Wukong
836
176
74
117
5,957
2,573
0
3,376
2,511
0
3,391
L
Ah Muzen Cab
wyteremy
Ah Muzen Cab
9,724
2,352
349
3,592
9,404
4,230
0
5,904
3,328
0
20,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
37,965
136
Minions Killed
86
0
Camps Cleared
0
886,244
Distance Traveled
780,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,979
998
24
2
0
184,505
1
L
Artemis
8,399
840
23
2
0
167,144
0
L
Baba Yaga
7,636
764
19
2
0
164,292
0
W
Nike
9,937
994
23
2
0
182,777
0
W
Ah Puch
9,641
964
48
5
0
219,509
1
W
Izanami
7,815
782
21
2
0
104,702
0
L
Medusa
6,740
674
15
2
0
153,796
0
W
Nox
8,334
833
20
2
0
194,751
0
L
Sun Wukong
6,211
621
4
0
0
113,615
0
L
Ah Muzen Cab
8,979
898
25
3
0
181,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role