Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
Somtex
Fenrir
Gold IV
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
241W - 150L
1,787 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,500 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,632 SR
1,747 MMR
Chronos
Chronos
Silver I
ExPluribusUnum
Chronos
Silver I
Level 79
God Stats
12W - 13L
1,836 SR
Queue Stats
41W - 56L
1,688 MMR
Solo
Thor
Thor
Gold IV
FastBLVDE7
Thor
Gold IV
Level 160
God Stats
47W - 50L
1,824 SR
Queue Stats
245W - 235L
1,763 MMR
Solo
Tyr
Tyr
Gold III
JANSKURWIELDRUGI
Tyr
Gold III
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 81L
1,767 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
PHOЗNIX
Ah Muzen Cab
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,771 MMR
Solo
Atlas
Atlas
Gold III
Thorín
Atlas
Gold III
Level 160
God Stats
12W - 15L
1,500 SR
Queue Stats
554W - 549L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 1 / 0
6,886
689
4,088
5,911
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
11
2 / 2 / 3
6,297
630
6,011
4,764
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
 
Vamana
11
0 / 0 / 1
6,294
629
5,113
5,466
3,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
 
Khepri
9
0 / 0 / 7
5,782
578
2,342
3,293
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Somtex
Fenrir
12
6 / 4 / 1
6,964
696
8,048
8,812
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThothSolCliodhna

VS

Bans
LokiGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,770
377
1,205
1,879
194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 1
6,216
622
3,927
8,502
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
5,742
574
3,190
7,559
4,793
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
PHOЗNIX
Ah Muzen Cab
11
4 / 4 / 1
6,781
678
4,272
8,341
2,503
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Thorín
Atlas
9
0 / 2 / 2
4,792
479
3,015
7,951
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
7
7
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
0
3
W
Discordia
 
Discordia
2
2
3
1.75
W
Vamana
 
Vamana
0
0
1
0.5
W
Khepri
 
Khepri
0
0
7
3.5
L
0
2
0
0
L
2
3
1
0.83
L
1
1
1
1.5
L
Ah Muzen Cab
PHOЗNIX
Ah Muzen Cab
4
4
1
1.13
W
Fenrir
Somtex
Fenrir
6
4
1
1.63
L
Atlas
Thorín
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,602
Damage
15,609
28,246
Taken
34,232
12,875
Mitigated
14,216
10,281
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,088
3,442
0
3,325
5,911
2,074
2,324
1,484
4,427
0
47,627
W
Discordia
 
Discordia
6,011
495
0
827
4,764
1,324
94
905
3,859
36,948
0
W
Vamana
 
Vamana
5,113
2,759
0
2,900
5,466
3,072
0
397
5,069
0
38,808
W
Khepri
 
Khepri
2,342
155
442
1,293
3,293
2,833
0
1,182
2,111
12,812
0
L
1,205
379
0
557
1,879
194
0
261
1,618
5,651
0
L
3,927
1,342
0
307
8,502
2,629
0
909
7,547
0
34,502
L
3,190
497
0
2,759
7,559
4,793
0
868
6,649
0
27,595
L
Ah Muzen Cab
PHOЗNIX
Ah Muzen Cab
4,272
1,073
0
1,743
8,341
2,503
0
2,023
6,078
0
32,398
W
Fenrir
Somtex
Fenrir
8,048
2,041
0
1,494
8,812
3,572
0
252
8,560
0
42,412
L
Atlas
Thorín
Atlas
3,015
1,448
0
2,432
7,951
4,097
0
3,822
3,987
14,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
27,301
374
Minions Killed
225
0
Camps Cleared
0
994,590
Distance Traveled
808,792
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,886
689
109
11
0
174,915
2
W
Discordia
6,297
630
86
9
0
194,717
1
W
Vamana
6,294
629
91
9
0
198,424
0
W
Khepri
5,782
578
11
1
0
214,920
2
L
Chronos
3,770
377
11
1
0
31,710
0
L
Thor
6,216
622
62
6
0
210,487
1
L
Tyr
5,742
574
63
6
0
195,563
1
L
Ah Muzen Cab
6,781
678
71
7
0
184,861
4
W
Fenrir
6,964
696
77
8
0
211,614
3
L
Atlas
4,792
479
18
2
0
186,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role